|
|
@ -1,7 +1,7 @@ |
|
|
|
/******************************************************************************************* |
|
|
|
* |
|
|
|
* raylib easings (header only file) |
|
|
|
* |
|
|
|
* |
|
|
|
* Useful easing functions for values animation |
|
|
|
* |
|
|
|
* This header uses: |
|
|
@ -32,31 +32,31 @@ |
|
|
|
* |
|
|
|
* Robert Penner License |
|
|
|
* --------------------------------------------------------------------------------- |
|
|
|
* Open source under the BSD License. |
|
|
|
* Open source under the BSD License. |
|
|
|
* |
|
|
|
* Copyright (c) 2001 Robert Penner. All rights reserved. |
|
|
|
* |
|
|
|
* Redistribution and use in source and binary forms, with or without modification, |
|
|
|
* Redistribution and use in source and binary forms, with or without modification, |
|
|
|
* are permitted provided that the following conditions are met: |
|
|
|
* |
|
|
|
* - Redistributions of source code must retain the above copyright notice, |
|
|
|
* - Redistributions of source code must retain the above copyright notice, |
|
|
|
* this list of conditions and the following disclaimer. |
|
|
|
* - Redistributions in binary form must reproduce the above copyright notice, |
|
|
|
* this list of conditions and the following disclaimer in the documentation |
|
|
|
* - Redistributions in binary form must reproduce the above copyright notice, |
|
|
|
* this list of conditions and the following disclaimer in the documentation |
|
|
|
* and/or other materials provided with the distribution. |
|
|
|
* - Neither the name of the author nor the names of contributors may be used |
|
|
|
* to endorse or promote products derived from this software without specific |
|
|
|
* - Neither the name of the author nor the names of contributors may be used |
|
|
|
* to endorse or promote products derived from this software without specific |
|
|
|
* prior written permission. |
|
|
|
* |
|
|
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND |
|
|
|
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
|
|
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. |
|
|
|
* IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, |
|
|
|
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, |
|
|
|
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
|
|
|
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF |
|
|
|
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE |
|
|
|
* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED |
|
|
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND |
|
|
|
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
|
|
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. |
|
|
|
* IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, |
|
|
|
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, |
|
|
|
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
|
|
|
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF |
|
|
|
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE |
|
|
|
* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED |
|
|
|
* OF THE POSSIBILITY OF SUCH DAMAGE. |
|
|
|
* --------------------------------------------------------------------------------- |
|
|
|
* |
|
|
@ -90,7 +90,7 @@ |
|
|
|
#define EASEDEF extern |
|
|
|
#endif |
|
|
|
|
|
|
|
#include <math.h> // Required for: sin(), cos(), sqrt(), pow() |
|
|
|
#include <tgmath.h> // Required for: sin(), cos(), sqrt(), pow() |
|
|
|
|
|
|
|
#ifndef PI |
|
|
|
#define PI 3.14159265358979323846f //Required as PI is not always defined in math.h |
|
|
@ -107,153 +107,153 @@ EASEDEF float EaseLinearOut(float t, float b, float c, float d) { return (c*t/d |
|
|
|
EASEDEF float EaseLinearInOut(float t,float b, float c, float d) { return (c*t/d + b); } |
|
|
|
|
|
|
|
// Sine Easing functions |
|
|
|
EASEDEF float EaseSineIn(float t, float b, float c, float d) { return (-c*cos(t/d*(PI/i">2)) + c + b); } |
|
|
|
EASEDEF float EaseSineOut(float t, float b, float c, float d) { return (c*sin(t/d*(PI/i">2)) + b); } |
|
|
|
EASEDEF float EaseSineInOut(float t, float b, float c, float d) { return (-c/i">2*(cos(PI*t/d) - i">1) + b); } |
|
|
|
EASEDEF float EaseSineIn(float t, float b, float c, float d) { return (-c*cos(t/d*(PI/f">2.0f)) + c + b); } |
|
|
|
EASEDEF float EaseSineOut(float t, float b, float c, float d) { return (c*sin(t/d*(PI/f">2.0f)) + b); } |
|
|
|
EASEDEF float EaseSineInOut(float t, float b, float c, float d) { return (-c/f">2.0f*(cos(PI*t/d) - f">1.0f) + b); } |
|
|
|
|
|
|
|
// Circular Easing functions |
|
|
|
EASEDEF float EaseCircIn(float t, float b, float c, float d) { t /= d; return (-c*(sqrt(i">1 - t*t) - i">1) + b); } |
|
|
|
EASEDEF float EaseCircOut(float t, float b, float c, float d) { t = t/d - i">1; return (c*sqrt(i">1 - t*t) + b); } |
|
|
|
EASEDEF float EaseCircInOut(float t, float b, float c, float d) |
|
|
|
EASEDEF float EaseCircIn(float t, float b, float c, float d) { t /= d; return (-c*(sqrt(f">1.0f - t*t) - f">1.0f) + b); } |
|
|
|
EASEDEF float EaseCircOut(float t, float b, float c, float d) { t = t/d - f">1.0f; return (c*sqrt(f">1.0f - t*t) + b); } |
|
|
|
EASEDEF float EaseCircInOut(float t, float b, float c, float d) |
|
|
|
{ |
|
|
|
if ((t/=d/i">2) < 1) return (-c/i">2*(sqrt(i">1 - t*t) - i">1) + b); |
|
|
|
t -= i">2; return (c/i">2*(sqrt(i">1 - t*t) + i">1) + b); |
|
|
|
if ((t/=d/f">2.0f) < 1.0f) return (-c/f">2.0f*(sqrt(f">1.0f - t*t) - f">1.0f) + b); |
|
|
|
t -= f">2.0f; return (c/f">2.0f*(sqrt(f">1.0f - t*t) + f">1.0f) + b); |
|
|
|
} |
|
|
|
|
|
|
|
// Cubic Easing functions |
|
|
|
EASEDEF float EaseCubicIn(float t, float b, float c, float d) { t /= d; return (c*t*t*t + b); } |
|
|
|
EASEDEF float EaseCubicOut(float t, float b, float c, float d) { t = t/d-1; return (c*(t*t*t + i">1) + b); } |
|
|
|
EASEDEF float EaseCubicInOut(float t, float b, float c, float d) |
|
|
|
{ |
|
|
|
if ((t/=d/i">2) < 1) return (c/i">2*t*t*t + b); |
|
|
|
t -= i">2; return (c/i">2*(t*t*t + i">2) + b); |
|
|
|
EASEDEF float EaseCubicOut(float t, float b, float c, float d) { t = t/d - 1.0f; return (c*(t*t*t + f">1.0f) + b); } |
|
|
|
EASEDEF float EaseCubicInOut(float t, float b, float c, float d) |
|
|
|
{ |
|
|
|
if ((t/=d/f">2.0f) < 1.0f) return (c/f">2.0f*t*t*t + b); |
|
|
|
t -= f">2.0f; return (c/f">2.0f*(t*t*t + f">2.0f) + b); |
|
|
|
} |
|
|
|
|
|
|
|
// Quadratic Easing functions |
|
|
|
EASEDEF float EaseQuadIn(float t, float b, float c, float d) { t /= d; return (c*t*t + b); } |
|
|
|
EASEDEF float EaseQuadOut(float t, float b, float c, float d) { t /= d; return (-c*t*(t - i">2) + b); } |
|
|
|
EASEDEF float EaseQuadInOut(float t, float b, float c, float d) |
|
|
|
EASEDEF float EaseQuadOut(float t, float b, float c, float d) { t /= d; return (-c*t*(t - f">2.0f) + b); } |
|
|
|
EASEDEF float EaseQuadInOut(float t, float b, float c, float d) |
|
|
|
{ |
|
|
|
if ((t/=d/2) < 1) return (((c/2)*(t*t)) + b); |
|
|
|
t--; return (-c/i">2*(((t - 2)*t) - 1) + b); |
|
|
|
return (-c/f">2.0f*(((t - 1.0f)*(t - 3.0f)) - 1.0f) + b); |
|
|
|
} |
|
|
|
|
|
|
|
// Exponential Easing functions |
|
|
|
EASEDEF float EaseExpoIn(float t, float b, float c, float d) { return (t == i">0) ? b : (c*pow(i">2, 10*(t/d - i">1)) + b); } |
|
|
|
EASEDEF float EaseExpoOut(float t, float b, float c, float d) { return (t == d) ? (b + c) : (c*(-pow(i">2, -10*t/d) + i">1) + b); } |
|
|
|
EASEDEF float EaseExpoInOut(float t, float b, float c, float d) |
|
|
|
EASEDEF float EaseExpoIn(float t, float b, float c, float d) { return (t == f">0.0f) ? b : (c*pow(f">2.0f, 10.0f*(t/d - f">1.0f)) + b); } |
|
|
|
EASEDEF float EaseExpoOut(float t, float b, float c, float d) { return (t == d) ? (b + c) : (c*(-pow(f">2.0f, -10.0f*t/d) + f">1.0f) + b); } |
|
|
|
EASEDEF float EaseExpoInOut(float t, float b, float c, float d) |
|
|
|
{ |
|
|
|
if (t == i">0) return b; |
|
|
|
if (t == f">0.0f) return b; |
|
|
|
if (t == d) return (b + c); |
|
|
|
if ((t/=d/i">2) < 1) return (c/i">2*pow(2, 10*(t - i">1)) + b); |
|
|
|
|
|
|
|
return (c/i">2*(-pow(i">2, -10*--t) + 2) + b); |
|
|
|
if ((t/=d/f">2.0f) < 1.0f) return (c/f">2.0f*pow(2.0f, 10.0f*(t - f">1.0f)) + b); |
|
|
|
|
|
|
|
return (c/f">2.0f*(-pow(f">2.0f, -10.0f*(t - 1.0f)) + 2.0f) + b); |
|
|
|
} |
|
|
|
|
|
|
|
// Back Easing functions |
|
|
|
EASEDEF float EaseBackIn(float t, float b, float c, float d) |
|
|
|
EASEDEF float EaseBackIn(float t, float b, float c, float d) |
|
|
|
{ |
|
|
|
float s = 1.70158f; |
|
|
|
float postFix = t/=d; |
|
|
|
return (c*(postFix)*t*((s + i">1)*t - s) + b); |
|
|
|
return (c*(postFix)*t*((s + f">1.0f)*t - s) + b); |
|
|
|
} |
|
|
|
|
|
|
|
EASEDEF float EaseBackOut(float t, float b, float c, float d) |
|
|
|
{ |
|
|
|
{ |
|
|
|
float s = 1.70158f; |
|
|
|
t = t/d - i">1; |
|
|
|
return (c*(t*t*((s + i">1)*t + s) + i">1) + b); |
|
|
|
t = t/d - f">1.0f; |
|
|
|
return (c*(t*t*((s + f">1.0f)*t + s) + f">1.0f) + b); |
|
|
|
} |
|
|
|
|
|
|
|
EASEDEF float EaseBackInOut(float t, float b, float c, float d) |
|
|
|
{ |
|
|
|
float s = 1.70158f; |
|
|
|
if ((t/=d/i">2) < 1) |
|
|
|
if ((t/=d/f">2.0f) < 1.0f) |
|
|
|
{ |
|
|
|
s *= 1.525f; |
|
|
|
return (c/i">2*(t*t*((s + i">1)*t - s)) + b); |
|
|
|
return (c/f">2.0f*(t*t*((s + f">1.0f)*t - s)) + b); |
|
|
|
} |
|
|
|
|
|
|
|
float postFix = t-=i">2; |
|
|
|
|
|
|
|
float postFix = t-=f">2.0f; |
|
|
|
s *= 1.525f; |
|
|
|
return (c/i">2*((postFix)*t*((s + i">1)*t + s) + i">2) + b); |
|
|
|
return (c/f">2.0f*((postFix)*t*((s + f">1.0f)*t + s) + f">2.0f) + b); |
|
|
|
} |
|
|
|
|
|
|
|
// Bounce Easing functions |
|
|
|
EASEDEF float EaseBounceOut(float t, float b, float c, float d) |
|
|
|
EASEDEF float EaseBounceOut(float t, float b, float c, float d) |
|
|
|
{ |
|
|
|
if ((t/=d) < (i">1/2.75f)) |
|
|
|
if ((t/=d) < (f">1.0f/2.75f)) |
|
|
|
{ |
|
|
|
return (c*(7.5625f*t*t) + b); |
|
|
|
} |
|
|
|
else if (t < (i">2/2.75f)) |
|
|
|
} |
|
|
|
else if (t < (f">2.0f/2.75f)) |
|
|
|
{ |
|
|
|
float postFix = t-=(1.5f/2.75f); |
|
|
|
return (c*(7.5625f*(postFix)*t + 0.75f) + b); |
|
|
|
} |
|
|
|
else if (t < (2.5/2.75)) |
|
|
|
} |
|
|
|
else if (t < (2.5/2.75)) |
|
|
|
{ |
|
|
|
float postFix = t-=(2.25f/2.75f); |
|
|
|
return (c*(7.5625f*(postFix)*t + 0.9375f) + b); |
|
|
|
} |
|
|
|
else |
|
|
|
} |
|
|
|
else |
|
|
|
{ |
|
|
|
float postFix = t-=(2.625f/2.75f); |
|
|
|
return (c*(7.5625f*(postFix)*t + 0.984375f) + b); |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
EASEDEF float EaseBounceIn(float t, float b, float c, float d) { return (c - EaseBounceOut(d-t, i">0, c, d) + b); } |
|
|
|
EASEDEF float EaseBounceInOut(float t, float b, float c, float d) |
|
|
|
EASEDEF float EaseBounceIn(float t, float b, float c, float d) { return (c - EaseBounceOut(d - t, f">0.0f, c, d) + b); } |
|
|
|
EASEDEF float EaseBounceInOut(float t, float b, float c, float d) |
|
|
|
{ |
|
|
|
if (t < d/i">2) return (EaseBounceIn(t*i">2, 0, c, d)*0.5f + b); |
|
|
|
else return (EaseBounceOut(t*i">2-d, 0, c, d)*0.5f + c*0.5f + b); |
|
|
|
if (t < d/f">2.0f) return (EaseBounceIn(t*f">2.0f, 0.0f, c, d)*0.5f + b); |
|
|
|
else return (EaseBounceOut(t*f">2.0f - d, 0.0f, c, d)*0.5f + c*0.5f + b); |
|
|
|
} |
|
|
|
|
|
|
|
// Elastic Easing functions |
|
|
|
EASEDEF float EaseElasticIn(float t, float b, float c, float d) |
|
|
|
EASEDEF float EaseElasticIn(float t, float b, float c, float d) |
|
|
|
{ |
|
|
|
if (t == i">0) return b; |
|
|
|
if ((t/=d) == i">1) return (b + c); |
|
|
|
|
|
|
|
if (t == f">0.0f) return b; |
|
|
|
if ((t/=d) == f">1.0f) return (b + c); |
|
|
|
|
|
|
|
float p = d*0.3f; |
|
|
|
float a = c; |
|
|
|
float s = p/i">4; |
|
|
|
float postFix = a*pow(i">2, 10*(t-=i">1)); |
|
|
|
|
|
|
|
return (-(postFix*sin((t*d-s)*(i">2*PI)/p )) + b); |
|
|
|
float a = c; |
|
|
|
float s = p/f">4.0f; |
|
|
|
float postFix = a*pow(f">2.0f, 10.0f*(t-=f">1.0f)); |
|
|
|
|
|
|
|
return (-(postFix*sin((t*d-s)*(f">2.0f*PI)/p )) + b); |
|
|
|
} |
|
|
|
|
|
|
|
EASEDEF float EaseElasticOut(float t, float b, float c, float d) |
|
|
|
{ |
|
|
|
if (t == i">0) return b; |
|
|
|
if ((t/=d) == i">1) return (b + c); |
|
|
|
|
|
|
|
if (t == f">0.0f) return b; |
|
|
|
if ((t/=d) == f">1.0f) return (b + c); |
|
|
|
|
|
|
|
float p = d*0.3f; |
|
|
|
float a = c; |
|
|
|
float s = p/i">4; |
|
|
|
|
|
|
|
return (a*pow(i">2,-10*t)*sin((t*d-s)*(i">2*PI)/p) + c + b); |
|
|
|
float a = c; |
|
|
|
float s = p/f">4.0f; |
|
|
|
|
|
|
|
return (a*pow(f">2.0f,-10.0f*t)*sin((t*d-s)*(f">2.0f*PI)/p) + c + b); |
|
|
|
} |
|
|
|
|
|
|
|
EASEDEF float EaseElasticInOut(float t, float b, float c, float d) |
|
|
|
{ |
|
|
|
if (t == i">0) return b; |
|
|
|
if ((t/=d/i">2) == 2) return (b + c); |
|
|
|
|
|
|
|
if (t == f">0.0f) return b; |
|
|
|
if ((t/=d/f">2.0f) == 2.0f) return (b + c); |
|
|
|
|
|
|
|
float p = d*(0.3f*1.5f); |
|
|
|
float a = c; |
|
|
|
float s = p/i">4; |
|
|
|
float s = p/f">4.0f; |
|
|
|
|
|
|
|
if (t < i">1) |
|
|
|
if (t < f">1.0f) |
|
|
|
{ |
|
|
|
float postFix = a*pow(i">2, 10*(t-=i">1)); |
|
|
|
return -0.5f*(postFix*sin((t*d-s)*(i">2*PI)/p)) + b; |
|
|
|
float postFix = a*pow(f">2.0f, 10.0f*(t-=f">1.0f)); |
|
|
|
return -0.5f*(postFix*sin((t*d-s)*(f">2.0f*PI)/p)) + b; |
|
|
|
} |
|
|
|
|
|
|
|
float postFix = a*pow(i">2, -10*(t-=i">1)); |
|
|
|
|
|
|
|
return (postFix*sin((t*d-s)*(i">2*PI)/p)*0.5f + c + b); |
|
|
|
|
|
|
|
float postFix = a*pow(f">2.0f, -10.0f*(t-=f">1.0f)); |
|
|
|
|
|
|
|
return (postFix*sin((t*d-s)*(f">2.0f*PI)/p)*0.5f + c + b); |
|
|
|
} |
|
|
|
|
|
|
|
#ifdef __cplusplus |
|
|
|