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			@ -3778,7 +3778,9 @@ TextureCubemap LoadTextureCubemap(Image image, int layout) | 
			
		
		
	
		
			
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			            if ((image.height/6) == image.width) { layout = CUBEMAP_LAYOUT_LINE_VERTICAL; cubemap.width = image.height/6; } | 
			
		
		
	
		
			
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			            else if ((image.width/3) == (image.height/4)) { layout = CUBEMAP_LAYOUT_CROSS_THREE_BY_FOUR; cubemap.width = image.width/3; } | 
			
		
		
	
		
			
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			        } | 
			
		
		
	
		
			
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			    } else { | 
			
		
		
	
		
			
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			    }  | 
			
		
		
	
		
			
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			    else | 
			
		
		
	
		
			
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			    { | 
			
		
		
	
		
			
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			        if (layout == CUBEMAP_LAYOUT_LINE_VERTICAL) cubemap.width = image.height/6; | 
			
		
		
	
		
			
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			        if (layout == CUBEMAP_LAYOUT_LINE_HORIZONTAL) cubemap.width = image.width/6; | 
			
		
		
	
		
			
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			        if (layout == CUBEMAP_LAYOUT_CROSS_THREE_BY_FOUR) cubemap.width = image.width/3; | 
			
		
		
	
	
		
			
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			@ -3795,6 +3797,7 @@ TextureCubemap LoadTextureCubemap(Image image, int layout) | 
			
		
		
	
		
			
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			        Image faces = { 0 };                // Vertical column image | 
			
		
		
	
		
			
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			        Rectangle faceRecs[6] = { 0 };      // Face source rectangles | 
			
		
		
	
		
			
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			        for (int i = 0; i < 6; i++) faceRecs[i] = (Rectangle){ 0, 0, (float)size, (float)size }; | 
			
		
		
	
		
			
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			        if (layout == CUBEMAP_LAYOUT_LINE_VERTICAL) | 
			
		
		
	
	
		
			
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			@ -3841,6 +3844,7 @@ TextureCubemap LoadTextureCubemap(Image image, int layout) | 
			
		
		
	
		
			
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			        // one after the other (that's a vertical image), following convention: +X, -X, +Y, -Y, +Z, -Z | 
			
		
		
	
		
			
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			        cubemap.id = rlLoadTextureCubemap(faces.data, size, faces.format); | 
			
		
		
	
		
			
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			        if (cubemap.id == 0) TRACELOG(LOG_WARNING, "IMAGE: Failed to load cubemap image"); | 
			
		
		
	
		
			
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			        else cubemap.mipmaps = 1; | 
			
		
		
	
		
			
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			        UnloadImage(faces); | 
			
		
		
	
		
			
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			    } | 
			
		
		
	
	
		
			
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