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@ -258,15 +258,28 @@ bool GuiToggleButton(Rectangle bounds, const char *text, bool toggle) |
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//-------------------------------------------------------------------- |
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if (toggleButton.width < textWidth) toggleButton.width = textWidth + style[TOGGLE_TEXT_PADDING]; |
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if (toggleButton.height < textHeight) toggleButton.height = textHeight + style[TOGGLE_TEXT_PADDING]/2; |
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if (toggle) toggleState = TOGGLE_ACTIVE; |
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else toggleState = TOGGLE_UNACTIVE; |
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if (CheckCollisionPointRec(mousePoint, toggleButton)) |
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{ |
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if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) toggleState = TOGGLE_PRESSED; |
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else if (IsMouseButtonReleased(MOUSE_LEFT_BUTTON)) toggleState = TOGGLE_ACTIVE; |
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else if (IsMouseButtonReleased(MOUSE_LEFT_BUTTON)) |
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{ |
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if (toggle) |
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{ |
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toggle = false; |
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toggleState = TOGGLE_UNACTIVE; |
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} |
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else |
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{ |
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toggle = true; |
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toggleState = TOGGLE_ACTIVE; |
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} |
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} |
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else toggleState = TOGGLE_HOVER; |
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} |
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if (toggleState == TOGGLE_ACTIVE && !toggle) toggle = true; |
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if (toggle) toggleState = TOGGLE_ACTIVE; |
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//-------------------------------------------------------------------- |
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// Draw control |
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