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@ -15,7 +15,7 @@ KEY CHANGES:
- [text] New text management API (multiple functions)
- [text] Full Unicode support (utf8 text)
- [textures] Cubemap textures support
- [textures]New textures drawing: Quad and N-Patch based rectangles
- [textures] Quad and N-Patch drawing
- [models] Skeletal model animation support
- [models] Support multiple meshes per model
- [models] Support glTF model loading
@ -158,7 +158,7 @@ Release: raylib 2.0 (July 2018)
-----------------------------------------------
KEY CHANGES:
- Removed external dependencies (GLFW3 and OpenAL)
- Complete redesign of audio module to use mini_al audio library
- Complete redesign of audio module to use miniaudio library
- Support AppVeyor and Travis CI (continuous integration) building
- Reviewed raymath.h for better consistency and performance (inlining)
- Refactor all #define SUPPORT_* into a single config.h

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