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@ -15,7 +15,7 @@ KEY CHANGES: |
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- [text] New text management API (multiple functions) |
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- [text] Full Unicode support (utf8 text) |
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- [textures] Cubemap textures support |
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- [textures]New textures drawing: Quad and N-Patch based rectangles |
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- [textures] Quad and N-Patch drawing |
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- [models] Skeletal model animation support |
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- [models] Support multiple meshes per model |
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- [models] Support glTF model loading |
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@ -158,7 +158,7 @@ Release: raylib 2.0 (July 2018) |
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----------------------------------------------- |
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KEY CHANGES: |
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- Removed external dependencies (GLFW3 and OpenAL) |
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- Complete redesign of audio module to use mini_al audio library |
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- Complete redesign of audio module to use miniaudio library |
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- Support AppVeyor and Travis CI (continuous integration) building |
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- Reviewed raymath.h for better consistency and performance (inlining) |
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- Refactor all #define SUPPORT_* into a single config.h |
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