diff --git a/examples/text/text_inline_styling.c b/examples/text/text_inline_styling.c index 24e2704f7..8faef30eb 100644 --- a/examples/text/text_inline_styling.c +++ b/examples/text/text_inline_styling.c @@ -108,8 +108,9 @@ int main(void) //---------------------------------------------------------------------------------- // Module Functions Definition //---------------------------------------------------------------------------------- -// Draw text using inline styling, using input color as the base alpha multiplied to inline styles +// Draw text using inline styling // PARAM: color is the default text color, background color is BLANK by default +// NOTE: Using input color as the base alpha multiplied to inline styles static void DrawTextStyled(Font font, const char *text, Vector2 position, float fontSize, float spacing, Color color) { // Text inline styling strategy used: [ ] delimiters for format @@ -179,12 +180,12 @@ static void DrawTextStyled(Font font, const char *text, Vector2 position, float if (text[i - 1] == 'c') { colFront = GetColor(colHexValue); - colFront.a *= (float)color.a / 255.0f; + colFront.a *= (float)color.a/255.0f; } else if (text[i - 1] == 'b') { colBack = GetColor(colHexValue); - colBack.a *= (float)color.a / 255.0f; + colBack.a *= (float)color.a/255.0f; } i += (colHexCount + 1); // Skip color value retrieved and ']' diff --git a/src/platforms/rcore_desktop_glfw.c b/src/platforms/rcore_desktop_glfw.c index a56e1c683..4f4e2c141 100644 --- a/src/platforms/rcore_desktop_glfw.c +++ b/src/platforms/rcore_desktop_glfw.c @@ -130,7 +130,7 @@ int InitPlatform(void); // Initialize platform (graphics, inputs and mo void ClosePlatform(void); // Close platform // Error callback event -static void ErrorCallback(int error, const char *description); // GLFW3 Error Callback, runs on GLFW3 error +static void ErrorCallback(int error, const char *description); // GLFW3 Error Callback, runs on GLFW3 error // Window callbacks events static void WindowSizeCallback(GLFWwindow *window, int width, int height); // GLFW3 WindowSize Callback, runs when window is resized