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Reviewed formating

pull/5276/head
Ray 1 week ago
parent
commit
18e4d1d44f
4 changed files with 12 additions and 10 deletions
  1. +8
    -6
      src/platforms/rcore_desktop_glfw.c
  2. +1
    -1
      src/platforms/rcore_desktop_win32.c
  3. +2
    -2
      src/raudio.c
  4. +1
    -1
      src/rlgl.h

+ 8
- 6
src/platforms/rcore_desktop_glfw.c View File

@ -56,12 +56,14 @@
// Support retrieving native window handlers // Support retrieving native window handlers
#if defined(_WIN32) #if defined(_WIN32)
#if !defined(HWND) && !defined(_MSVC_LANG)
#define HWND void*
#if !defined(HWND) && !defined(_MSVC_LANG)
#define HWND void*
#elif !defined(HWND) && defined(_MSVC_LANG) #elif !defined(HWND) && defined(_MSVC_LANG)
typedef struct HWND__ *HWND;
typedef struct HWND__ *HWND;
#endif #endif
#include "../external/win32_clipboard.h"
#include "../external/win32_clipboard.h" // Clipboard image copy-paste
#define GLFW_EXPOSE_NATIVE_WIN32 #define GLFW_EXPOSE_NATIVE_WIN32
#define GLFW_NATIVE_INCLUDE_NONE // To avoid some symbols re-definition in windows.h #define GLFW_NATIVE_INCLUDE_NONE // To avoid some symbols re-definition in windows.h
#include "GLFW/glfw3native.h" #include "GLFW/glfw3native.h"
@ -1030,10 +1032,10 @@ Image GetClipboardImage(void)
int width = 0; int width = 0;
int height = 0; int height = 0;
fileData = (void*)Win32GetClipboardImageData(&width, &height, &dataSize);
fileData = (void *)Win32GetClipboardImageData(&width, &height, &dataSize);
if (fileData == NULL) TRACELOG(LOG_WARNING, "Clipboard image: Couldn't get clipboard data."); if (fileData == NULL) TRACELOG(LOG_WARNING, "Clipboard image: Couldn't get clipboard data.");
else image = LoadImageFromMemory(".bmp", (const unsigned char*)fileData, (int)dataSize);
else image = LoadImageFromMemory(".bmp", (const unsigned char *)fileData, (int)dataSize);
#else #else
TRACELOG(LOG_WARNING, "GetClipboardImage() not implemented on target platform"); TRACELOG(LOG_WARNING, "GetClipboardImage() not implemented on target platform");
#endif #endif

+ 1
- 1
src/platforms/rcore_desktop_win32.c View File

@ -1486,7 +1486,7 @@ int InitPlatform(void)
platform.hbitmap = CreateDIBSection( platform.hbitmap = CreateDIBSection(
platform.hdcmem, &bmi, DIB_RGB_COLORS, platform.hdcmem, &bmi, DIB_RGB_COLORS,
(void**)&platform.pixels, NULL, 0);
(void **)&platform.pixels, NULL, 0);
SelectObject(platform.hdcmem, platform.hbitmap); SelectObject(platform.hdcmem, platform.hbitmap);

+ 2
- 2
src/raudio.c View File

@ -1587,7 +1587,7 @@ Music LoadMusicStreamFromMemory(const char *fileType, const unsigned char *data,
else if ((strcmp(fileType, ".mp3") == 0) || (strcmp(fileType, ".MP3") == 0)) else if ((strcmp(fileType, ".mp3") == 0) || (strcmp(fileType, ".MP3") == 0))
{ {
drmp3 *ctxMp3 = (drmp3 *)RL_CALLOC(1, sizeof(drmp3)); drmp3 *ctxMp3 = (drmp3 *)RL_CALLOC(1, sizeof(drmp3));
int success = drmp3_init_memory(ctxMp3, (const void*)data, dataSize, NULL);
int success = drmp3_init_memory(ctxMp3, (const void *)data, dataSize, NULL);
if (success) if (success)
{ {
@ -1631,7 +1631,7 @@ Music LoadMusicStreamFromMemory(const char *fileType, const unsigned char *data,
#if defined(SUPPORT_FILEFORMAT_FLAC) #if defined(SUPPORT_FILEFORMAT_FLAC)
else if ((strcmp(fileType, ".flac") == 0) || (strcmp(fileType, ".FLAC") == 0)) else if ((strcmp(fileType, ".flac") == 0) || (strcmp(fileType, ".FLAC") == 0))
{ {
drflac *ctxFlac = drflac_open_memory((const void*)data, dataSize, NULL);
drflac *ctxFlac = drflac_open_memory((const void *)data, dataSize, NULL);
if (ctxFlac != NULL) if (ctxFlac != NULL)
{ {

+ 1
- 1
src/rlgl.h View File

@ -3750,7 +3750,7 @@ void *rlReadTexturePixels(unsigned int id, int width, int height, int format)
#if defined(GRAPHICS_API_OPENGL_11_SOFTWARE) #if defined(GRAPHICS_API_OPENGL_11_SOFTWARE)
// Copy framebuffer pixel data to internal buffer // Copy framebuffer pixel data to internal buffer
void rlCopyFramebuffer(int x, int y, int width, int height, int format, void* pixels)
void rlCopyFramebuffer(int x, int y, int width, int height, int format, void *pixels)
{ {
unsigned int glInternalFormat, glFormat, glType; unsigned int glInternalFormat, glFormat, glType;
rlGetGlTextureFormats(format, &glInternalFormat, &glFormat, &glType); // Get OpenGL texture format rlGetGlTextureFormats(format, &glInternalFormat, &glFormat, &glType); // Get OpenGL texture format

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