diff --git a/src/platforms/rcore_desktop_sdl.c b/src/platforms/rcore_desktop_sdl.c index 58b337ff7..4a3195d8b 100644 --- a/src/platforms/rcore_desktop_sdl.c +++ b/src/platforms/rcore_desktop_sdl.c @@ -941,6 +941,8 @@ int SetGamepadMappings(const char *mappings) // Set mouse position XY void SetMousePosition(int x, int y) { + SDL_WarpMouseInWindow(platform.window, x, y); + CORE.Input.Mouse.currentPosition = (Vector2){ (float)x, (float)y }; CORE.Input.Mouse.previousPosition = CORE.Input.Mouse.currentPosition; }