diff --git a/examples/Makefile b/examples/Makefile
index 01c8e45d..65ee4fb8 100644
--- a/examples/Makefile
+++ b/examples/Makefile
@@ -549,7 +549,6 @@ TEXTURES = \
textures/textures_sprite_button \
textures/textures_sprite_explosion \
textures/textures_srcrec_dstrec \
- textures/textures_svg_loading \
textures/textures_textured_curve \
textures/textures_to_image
diff --git a/examples/Makefile.Web b/examples/Makefile.Web
index b176217a..f6c8b785 100644
--- a/examples/Makefile.Web
+++ b/examples/Makefile.Web
@@ -415,7 +415,6 @@ TEXTURES = \
textures/textures_sprite_button \
textures/textures_sprite_explosion \
textures/textures_srcrec_dstrec \
- textures/textures_svg_loading \
textures/textures_textured_curve \
textures/textures_to_image
@@ -776,10 +775,6 @@ textures/textures_srcrec_dstrec: textures/textures_srcrec_dstrec.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
--preload-file textures/resources/scarfy.png@resources/scarfy.png
-textures/textures_svg_loading: textures/textures_svg_loading.c
- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
- --preload-file textures/resources/test.svg
-
textures/textures_textured_curve: textures/textures_textured_curve.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
--preload-file textures/resources/road.png@resources/road.png
diff --git a/examples/textures/resources/test.svg b/examples/textures/resources/test.svg
deleted file mode 100644
index 3d9bbb11..00000000
--- a/examples/textures/resources/test.svg
+++ /dev/null
@@ -1 +0,0 @@
-
\ No newline at end of file
diff --git a/examples/textures/textures_svg_loading.c b/examples/textures/textures_svg_loading.c
deleted file mode 100644
index 434ec760..00000000
--- a/examples/textures/textures_svg_loading.c
+++ /dev/null
@@ -1,72 +0,0 @@
-/*******************************************************************************************
-*
-* raylib [textures] example - SVG loading and texture creation
-*
-* NOTE: Images are loaded in CPU memory (RAM); textures are loaded in GPU memory (VRAM)
-*
-* Example originally created with raylib 4.2, last time updated with raylib 4.2
-*
-* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
-* BSD-like license that allows static linking with closed source software
-*
-* Copyright (c) 2022 Dennis Meinen (@bixxy#4258 on Discord)
-*
-********************************************************************************************/
-
-#include "raylib.h"
-
-//------------------------------------------------------------------------------------
-// Program main entry point
-//------------------------------------------------------------------------------------
-int main(void)
-{
- // Initialization
- //--------------------------------------------------------------------------------------
- const int screenWidth = 800;
- const int screenHeight = 450;
-
- InitWindow(screenWidth, screenHeight, "raylib [textures] example - svg loading");
-
- // NOTE: Textures MUST be loaded after Window initialization (OpenGL context is required)
-
- Image image = LoadImageSvg("resources/test.svg", 400, 350); // Loaded in CPU memory (RAM)
- Texture2D texture = LoadTextureFromImage(image); // Image converted to texture, GPU memory (VRAM)
- UnloadImage(image); // Once image has been converted to texture and uploaded to VRAM, it can be unloaded from RAM
-
- SetTargetFPS(60); // Set our game to run at 60 frames-per-second
- //---------------------------------------------------------------------------------------
-
- // Main game loop
- while (!WindowShouldClose()) // Detect window close button or ESC key
- {
- // Update
- //----------------------------------------------------------------------------------
- // TODO: Update your variables here
- //----------------------------------------------------------------------------------
-
- // Draw
- //----------------------------------------------------------------------------------
- BeginDrawing();
-
- ClearBackground(RAYWHITE);
-
- DrawTexture(texture, screenWidth/2 - texture.width/2, screenHeight/2 - texture.height/2, WHITE);
-
- //Red border to illustrate how the SVG is centered within the specified dimensions
- DrawRectangleLines((screenWidth / 2 - texture.width / 2) - 1, (screenHeight / 2 - texture.height / 2) - 1, texture.width + 2, texture.height + 2, RED);
-
- DrawText("this IS a texture loaded from an SVG file!", 300, 410, 10, GRAY);
-
- EndDrawing();
- //----------------------------------------------------------------------------------
- }
-
- // De-Initialization
- //--------------------------------------------------------------------------------------
- UnloadTexture(texture); // Texture unloading
-
- CloseWindow(); // Close window and OpenGL context
- //--------------------------------------------------------------------------------------
-
- return 0;
-}
\ No newline at end of file
diff --git a/examples/textures/textures_svg_loading.png b/examples/textures/textures_svg_loading.png
deleted file mode 100644
index fa98605f..00000000
Binary files a/examples/textures/textures_svg_loading.png and /dev/null differ
diff --git a/projects/VS2022/raylib.sln b/projects/VS2022/raylib.sln
index 2b262bcf..1dbd3898 100644
--- a/projects/VS2022/raylib.sln
+++ b/projects/VS2022/raylib.sln
@@ -293,8 +293,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shaders_texture_outline", "
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shaders_texture_tiling", "examples\shaders_texture_tiling.vcxproj", "{EFA150D4-F93B-4D7D-A69C-9E8B4663BECD}"
EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "textures_svg_loading", "examples\textures_svg_loading.vcxproj", "{D8026C60-CCBC-45DF-9085-BF21569EB414}"
-EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shapes_splines_drawing", "examples\shapes_splines_drawing.vcxproj", "{DF25E545-00FF-4E64-844C-7DF98991F901}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shapes_top_down_lights", "examples\shapes_top_down_lights.vcxproj", "{703BE7BA-5B99-4F70-806D-3A259F6A991E}"
diff --git a/src/config.h b/src/config.h
index 5504a182..9123a229 100644
--- a/src/config.h
+++ b/src/config.h
@@ -180,7 +180,6 @@
//#define SUPPORT_FILEFORMAT_ASTC 1
//#define SUPPORT_FILEFORMAT_PKM 1
//#define SUPPORT_FILEFORMAT_PVR 1
-//#define SUPPORT_FILEFORMAT_SVG 1
// Support image export functionality (.png, .bmp, .tga, .jpg, .qoi)
#define SUPPORT_IMAGE_EXPORT 1
diff --git a/src/external/nanosvg.h b/src/external/nanosvg.h
deleted file mode 100644
index b80f540b..00000000
--- a/src/external/nanosvg.h
+++ /dev/null
@@ -1,3053 +0,0 @@
-/*
- * Copyright (c) 2013-14 Mikko Mononen memon@inside.org
- *
- * This software is provided 'as-is', without any express or implied
- * warranty. In no event will the authors be held liable for any damages
- * arising from the use of this software.
- *
- * Permission is granted to anyone to use this software for any purpose,
- * including commercial applications, and to alter it and redistribute it
- * freely, subject to the following restrictions:
- *
- * 1. The origin of this software must not be misrepresented; you must not
- * claim that you wrote the original software. If you use this software
- * in a product, an acknowledgment in the product documentation would be
- * appreciated but is not required.
- * 2. Altered source versions must be plainly marked as such, and must not be
- * misrepresented as being the original software.
- * 3. This notice may not be removed or altered from any source distribution.
- *
- * The SVG parser is based on Anti-Grain Geometry 2.4 SVG example
- * Copyright (C) 2002-2004 Maxim Shemanarev (McSeem) (http://www.antigrain.com/)
- *
- * Arc calculation code based on canvg (https://code.google.com/p/canvg/)
- *
- * Bounding box calculation based on http://blog.hackers-cafe.net/2009/06/how-to-calculate-bezier-curves-bounding.html
- *
- */
-
-#ifndef NANOSVG_H
-#define NANOSVG_H
-
-#ifndef NANOSVG_CPLUSPLUS
-#ifdef __cplusplus
-extern "C" {
-#endif
-#endif
-
-// NanoSVG is a simple stupid single-header-file SVG parse. The output of the parser is a list of cubic bezier shapes.
-//
-// The library suits well for anything from rendering scalable icons in your editor application to prototyping a game.
-//
-// NanoSVG supports a wide range of SVG features, but something may be missing, feel free to create a pull request!
-//
-// The shapes in the SVG images are transformed by the viewBox and converted to specified units.
-// That is, you should get the same looking data as your designed in your favorite app.
-//
-// NanoSVG can return the paths in few different units. For example if you want to render an image, you may choose
-// to get the paths in pixels, or if you are feeding the data into a CNC-cutter, you may want to use millimeters.
-//
-// The units passed to NanoSVG should be one of: 'px', 'pt', 'pc' 'mm', 'cm', or 'in'.
-// DPI (dots-per-inch) controls how the unit conversion is done.
-//
-// If you don't know or care about the units stuff, "px" and 96 should get you going.
-
-
-/* Example Usage:
- // Load SVG
- NSVGimage* image;
- image = nsvgParseFromFile("test.svg", "px", 96);
- printf("size: %f x %f\n", image->width, image->height);
- // Use...
- for (NSVGshape *shape = image->shapes; shape != NULL; shape = shape->next) {
- for (NSVGpath *path = shape->paths; path != NULL; path = path->next) {
- for (int i = 0; i < path->npts-1; i += 3) {
- float* p = &path->pts[i*2];
- drawCubicBez(p[0],p[1], p[2],p[3], p[4],p[5], p[6],p[7]);
- }
- }
- }
- // Delete
- nsvgDelete(image);
-*/
-
-enum NSVGpaintType {
- NSVG_PAINT_NONE = 0,
- NSVG_PAINT_COLOR = 1,
- NSVG_PAINT_LINEAR_GRADIENT = 2,
- NSVG_PAINT_RADIAL_GRADIENT = 3
-};
-
-enum NSVGspreadType {
- NSVG_SPREAD_PAD = 0,
- NSVG_SPREAD_REFLECT = 1,
- NSVG_SPREAD_REPEAT = 2
-};
-
-enum NSVGlineJoin {
- NSVG_JOIN_MITER = 0,
- NSVG_JOIN_ROUND = 1,
- NSVG_JOIN_BEVEL = 2
-};
-
-enum NSVGlineCap {
- NSVG_CAP_BUTT = 0,
- NSVG_CAP_ROUND = 1,
- NSVG_CAP_SQUARE = 2
-};
-
-enum NSVGfillRule {
- NSVG_FILLRULE_NONZERO = 0,
- NSVG_FILLRULE_EVENODD = 1
-};
-
-enum NSVGflags {
- NSVG_FLAGS_VISIBLE = 0x01
-};
-
-typedef struct NSVGgradientStop {
- unsigned int color;
- float offset;
-} NSVGgradientStop;
-
-typedef struct NSVGgradient {
- float xform[6];
- char spread;
- float fx, fy;
- int nstops;
- NSVGgradientStop stops[1];
-} NSVGgradient;
-
-typedef struct NSVGpaint {
- char type;
- union {
- unsigned int color;
- NSVGgradient* gradient;
- };
-} NSVGpaint;
-
-typedef struct NSVGpath
-{
- float* pts; // Cubic bezier points: x0,y0, [cpx1,cpx1,cpx2,cpy2,x1,y1], ...
- int npts; // Total number of bezier points.
- char closed; // Flag indicating if shapes should be treated as closed.
- float bounds[4]; // Tight bounding box of the shape [minx,miny,maxx,maxy].
- struct NSVGpath* next; // Pointer to next path, or NULL if last element.
-} NSVGpath;
-
-typedef struct NSVGshape
-{
- char id[64]; // Optional 'id' attr of the shape or its group
- NSVGpaint fill; // Fill paint
- NSVGpaint stroke; // Stroke paint
- float opacity; // Opacity of the shape.
- float strokeWidth; // Stroke width (scaled).
- float strokeDashOffset; // Stroke dash offset (scaled).
- float strokeDashArray[8]; // Stroke dash array (scaled).
- char strokeDashCount; // Number of dash values in dash array.
- char strokeLineJoin; // Stroke join type.
- char strokeLineCap; // Stroke cap type.
- float miterLimit; // Miter limit
- char fillRule; // Fill rule, see NSVGfillRule.
- unsigned char flags; // Logical or of NSVG_FLAGS_* flags
- float bounds[4]; // Tight bounding box of the shape [minx,miny,maxx,maxy].
- NSVGpath* paths; // Linked list of paths in the image.
- struct NSVGshape* next; // Pointer to next shape, or NULL if last element.
-} NSVGshape;
-
-typedef struct NSVGimage
-{
- float width; // Width of the image.
- float height; // Height of the image.
- NSVGshape* shapes; // Linked list of shapes in the image.
-} NSVGimage;
-
-// Parses SVG file from a file, returns SVG image as paths.
-NSVGimage* nsvgParseFromFile(const char* filename, const char* units, float dpi);
-
-// Parses SVG file from a null terminated string, returns SVG image as paths.
-// Important note: changes the string.
-NSVGimage* nsvgParse(char* input, const char* units, float dpi);
-
-// Duplicates a path.
-NSVGpath* nsvgDuplicatePath(NSVGpath* p);
-
-// Deletes an image.
-void nsvgDelete(NSVGimage* image);
-
-#ifndef NANOSVG_CPLUSPLUS
-#ifdef __cplusplus
-}
-#endif
-#endif
-
-#ifdef NANOSVG_IMPLEMENTATION
-
-#include
-#include
-#include
-#include
-
-#define NSVG_PI (3.14159265358979323846264338327f)
-#define NSVG_KAPPA90 (0.5522847493f) // Length proportional to radius of a cubic bezier handle for 90deg arcs.
-
-#define NSVG_ALIGN_MIN 0
-#define NSVG_ALIGN_MID 1
-#define NSVG_ALIGN_MAX 2
-#define NSVG_ALIGN_NONE 0
-#define NSVG_ALIGN_MEET 1
-#define NSVG_ALIGN_SLICE 2
-
-#define NSVG_NOTUSED(v) do { (void)(1 ? (void)0 : ( (void)(v) ) ); } while(0)
-#define NSVG_RGB(r, g, b) (((unsigned int)r) | ((unsigned int)g << 8) | ((unsigned int)b << 16))
-
-#ifdef _MSC_VER
- #pragma warning (disable: 4996) // Switch off security warnings
- #pragma warning (disable: 4100) // Switch off unreferenced formal parameter warnings
- #ifdef __cplusplus
- #define NSVG_INLINE inline
- #else
- #define NSVG_INLINE
- #endif
-#else
- #define NSVG_INLINE inline
-#endif
-
-
-static int nsvg__isspace(char c)
-{
- return strchr(" \t\n\v\f\r", c) != 0;
-}
-
-static int nsvg__isdigit(char c)
-{
- return c >= '0' && c <= '9';
-}
-
-static NSVG_INLINE float nsvg__minf(float a, float b) { return a < b ? a : b; }
-static NSVG_INLINE float nsvg__maxf(float a, float b) { return a > b ? a : b; }
-
-
-// Simple XML parser
-
-#define NSVG_XML_TAG 1
-#define NSVG_XML_CONTENT 2
-#define NSVG_XML_MAX_ATTRIBS 256
-
-static void nsvg__parseContent(char* s,
- void (*contentCb)(void* ud, const char* s),
- void* ud)
-{
- // Trim start white spaces
- while (*s && nsvg__isspace(*s)) s++;
- if (!*s) return;
-
- if (contentCb)
- (*contentCb)(ud, s);
-}
-
-static void nsvg__parseElement(char* s,
- void (*startelCb)(void* ud, const char* el, const char** attr),
- void (*endelCb)(void* ud, const char* el),
- void* ud)
-{
- const char* attr[NSVG_XML_MAX_ATTRIBS];
- int nattr = 0;
- char* name;
- int start = 0;
- int end = 0;
- char quote;
-
- // Skip white space after the '<'
- while (*s && nsvg__isspace(*s)) s++;
-
- // Check if the tag is end tag
- if (*s == '/') {
- s++;
- end = 1;
- } else {
- start = 1;
- }
-
- // Skip comments, data and preprocessor stuff.
- if (!*s || *s == '?' || *s == '!')
- return;
-
- // Get tag name
- name = s;
- while (*s && !nsvg__isspace(*s)) s++;
- if (*s) { *s++ = '\0'; }
-
- // Get attribs
- while (!end && *s && nattr < NSVG_XML_MAX_ATTRIBS-3) {
- char* name = NULL;
- char* value = NULL;
-
- // Skip white space before the attrib name
- while (*s && nsvg__isspace(*s)) s++;
- if (!*s) break;
- if (*s == '/') {
- end = 1;
- break;
- }
- name = s;
- // Find end of the attrib name.
- while (*s && !nsvg__isspace(*s) && *s != '=') s++;
- if (*s) { *s++ = '\0'; }
- // Skip until the beginning of the value.
- while (*s && *s != '\"' && *s != '\'') s++;
- if (!*s) break;
- quote = *s;
- s++;
- // Store value and find the end of it.
- value = s;
- while (*s && *s != quote) s++;
- if (*s) { *s++ = '\0'; }
-
- // Store only well formed attributes
- if (name && value) {
- attr[nattr++] = name;
- attr[nattr++] = value;
- }
- }
-
- // List terminator
- attr[nattr++] = 0;
- attr[nattr++] = 0;
-
- // Call callbacks.
- if (start && startelCb)
- (*startelCb)(ud, name, attr);
- if (end && endelCb)
- (*endelCb)(ud, name);
-}
-
-int nsvg__parseXML(char* input,
- void (*startelCb)(void* ud, const char* el, const char** attr),
- void (*endelCb)(void* ud, const char* el),
- void (*contentCb)(void* ud, const char* s),
- void* ud)
-{
- char* s = input;
- char* mark = s;
- int state = NSVG_XML_CONTENT;
- while (*s) {
- if (*s == '<' && state == NSVG_XML_CONTENT) {
- // Start of a tag
- *s++ = '\0';
- nsvg__parseContent(mark, contentCb, ud);
- mark = s;
- state = NSVG_XML_TAG;
- } else if (*s == '>' && state == NSVG_XML_TAG) {
- // Start of a content or new tag.
- *s++ = '\0';
- nsvg__parseElement(mark, startelCb, endelCb, ud);
- mark = s;
- state = NSVG_XML_CONTENT;
- } else {
- s++;
- }
- }
-
- return 1;
-}
-
-
-/* Simple SVG parser. */
-
-#define NSVG_MAX_ATTR 128
-
-enum NSVGgradientUnits {
- NSVG_USER_SPACE = 0,
- NSVG_OBJECT_SPACE = 1
-};
-
-#define NSVG_MAX_DASHES 8
-
-enum NSVGunits {
- NSVG_UNITS_USER,
- NSVG_UNITS_PX,
- NSVG_UNITS_PT,
- NSVG_UNITS_PC,
- NSVG_UNITS_MM,
- NSVG_UNITS_CM,
- NSVG_UNITS_IN,
- NSVG_UNITS_PERCENT,
- NSVG_UNITS_EM,
- NSVG_UNITS_EX
-};
-
-typedef struct NSVGcoordinate {
- float value;
- int units;
-} NSVGcoordinate;
-
-typedef struct NSVGlinearData {
- NSVGcoordinate x1, y1, x2, y2;
-} NSVGlinearData;
-
-typedef struct NSVGradialData {
- NSVGcoordinate cx, cy, r, fx, fy;
-} NSVGradialData;
-
-typedef struct NSVGgradientData
-{
- char id[64];
- char ref[64];
- char type;
- union {
- NSVGlinearData linear;
- NSVGradialData radial;
- };
- char spread;
- char units;
- float xform[6];
- int nstops;
- NSVGgradientStop* stops;
- struct NSVGgradientData* next;
-} NSVGgradientData;
-
-typedef struct NSVGattrib
-{
- char id[64];
- float xform[6];
- unsigned int fillColor;
- unsigned int strokeColor;
- float opacity;
- float fillOpacity;
- float strokeOpacity;
- char fillGradient[64];
- char strokeGradient[64];
- float strokeWidth;
- float strokeDashOffset;
- float strokeDashArray[NSVG_MAX_DASHES];
- int strokeDashCount;
- char strokeLineJoin;
- char strokeLineCap;
- float miterLimit;
- char fillRule;
- float fontSize;
- unsigned int stopColor;
- float stopOpacity;
- float stopOffset;
- char hasFill;
- char hasStroke;
- char visible;
-} NSVGattrib;
-
-typedef struct NSVGparser
-{
- NSVGattrib attr[NSVG_MAX_ATTR];
- int attrHead;
- float* pts;
- int npts;
- int cpts;
- NSVGpath* plist;
- NSVGimage* image;
- NSVGgradientData* gradients;
- NSVGshape* shapesTail;
- float viewMinx, viewMiny, viewWidth, viewHeight;
- int alignX, alignY, alignType;
- float dpi;
- char pathFlag;
- char defsFlag;
-} NSVGparser;
-
-static void nsvg__xformIdentity(float* t)
-{
- t[0] = 1.0f; t[1] = 0.0f;
- t[2] = 0.0f; t[3] = 1.0f;
- t[4] = 0.0f; t[5] = 0.0f;
-}
-
-static void nsvg__xformSetTranslation(float* t, float tx, float ty)
-{
- t[0] = 1.0f; t[1] = 0.0f;
- t[2] = 0.0f; t[3] = 1.0f;
- t[4] = tx; t[5] = ty;
-}
-
-static void nsvg__xformSetScale(float* t, float sx, float sy)
-{
- t[0] = sx; t[1] = 0.0f;
- t[2] = 0.0f; t[3] = sy;
- t[4] = 0.0f; t[5] = 0.0f;
-}
-
-static void nsvg__xformSetSkewX(float* t, float a)
-{
- t[0] = 1.0f; t[1] = 0.0f;
- t[2] = tanf(a); t[3] = 1.0f;
- t[4] = 0.0f; t[5] = 0.0f;
-}
-
-static void nsvg__xformSetSkewY(float* t, float a)
-{
- t[0] = 1.0f; t[1] = tanf(a);
- t[2] = 0.0f; t[3] = 1.0f;
- t[4] = 0.0f; t[5] = 0.0f;
-}
-
-static void nsvg__xformSetRotation(float* t, float a)
-{
- float cs = cosf(a), sn = sinf(a);
- t[0] = cs; t[1] = sn;
- t[2] = -sn; t[3] = cs;
- t[4] = 0.0f; t[5] = 0.0f;
-}
-
-static void nsvg__xformMultiply(float* t, float* s)
-{
- float t0 = t[0] * s[0] + t[1] * s[2];
- float t2 = t[2] * s[0] + t[3] * s[2];
- float t4 = t[4] * s[0] + t[5] * s[2] + s[4];
- t[1] = t[0] * s[1] + t[1] * s[3];
- t[3] = t[2] * s[1] + t[3] * s[3];
- t[5] = t[4] * s[1] + t[5] * s[3] + s[5];
- t[0] = t0;
- t[2] = t2;
- t[4] = t4;
-}
-
-static void nsvg__xformInverse(float* inv, float* t)
-{
- double invdet, det = (double)t[0] * t[3] - (double)t[2] * t[1];
- if (det > -1e-6 && det < 1e-6) {
- nsvg__xformIdentity(t);
- return;
- }
- invdet = 1.0 / det;
- inv[0] = (float)(t[3] * invdet);
- inv[2] = (float)(-t[2] * invdet);
- inv[4] = (float)(((double)t[2] * t[5] - (double)t[3] * t[4]) * invdet);
- inv[1] = (float)(-t[1] * invdet);
- inv[3] = (float)(t[0] * invdet);
- inv[5] = (float)(((double)t[1] * t[4] - (double)t[0] * t[5]) * invdet);
-}
-
-static void nsvg__xformPremultiply(float* t, float* s)
-{
- float s2[6];
- memcpy(s2, s, sizeof(float)*6);
- nsvg__xformMultiply(s2, t);
- memcpy(t, s2, sizeof(float)*6);
-}
-
-static void nsvg__xformPoint(float* dx, float* dy, float x, float y, float* t)
-{
- *dx = x*t[0] + y*t[2] + t[4];
- *dy = x*t[1] + y*t[3] + t[5];
-}
-
-static void nsvg__xformVec(float* dx, float* dy, float x, float y, float* t)
-{
- *dx = x*t[0] + y*t[2];
- *dy = x*t[1] + y*t[3];
-}
-
-#define NSVG_EPSILON (1e-12)
-
-static int nsvg__ptInBounds(float* pt, float* bounds)
-{
- return pt[0] >= bounds[0] && pt[0] <= bounds[2] && pt[1] >= bounds[1] && pt[1] <= bounds[3];
-}
-
-
-static double nsvg__evalBezier(double t, double p0, double p1, double p2, double p3)
-{
- double it = 1.0-t;
- return it*it*it*p0 + 3.0*it*it*t*p1 + 3.0*it*t*t*p2 + t*t*t*p3;
-}
-
-static void nsvg__curveBounds(float* bounds, float* curve)
-{
- int i, j, count;
- double roots[2], a, b, c, b2ac, t, v;
- float* v0 = &curve[0];
- float* v1 = &curve[2];
- float* v2 = &curve[4];
- float* v3 = &curve[6];
-
- // Start the bounding box by end points
- bounds[0] = nsvg__minf(v0[0], v3[0]);
- bounds[1] = nsvg__minf(v0[1], v3[1]);
- bounds[2] = nsvg__maxf(v0[0], v3[0]);
- bounds[3] = nsvg__maxf(v0[1], v3[1]);
-
- // Bezier curve fits inside the convex hull of it's control points.
- // If control points are inside the bounds, we're done.
- if (nsvg__ptInBounds(v1, bounds) && nsvg__ptInBounds(v2, bounds))
- return;
-
- // Add bezier curve inflection points in X and Y.
- for (i = 0; i < 2; i++) {
- a = -3.0 * v0[i] + 9.0 * v1[i] - 9.0 * v2[i] + 3.0 * v3[i];
- b = 6.0 * v0[i] - 12.0 * v1[i] + 6.0 * v2[i];
- c = 3.0 * v1[i] - 3.0 * v0[i];
- count = 0;
- if (fabs(a) < NSVG_EPSILON) {
- if (fabs(b) > NSVG_EPSILON) {
- t = -c / b;
- if (t > NSVG_EPSILON && t < 1.0-NSVG_EPSILON)
- roots[count++] = t;
- }
- } else {
- b2ac = b*b - 4.0*c*a;
- if (b2ac > NSVG_EPSILON) {
- t = (-b + sqrt(b2ac)) / (2.0 * a);
- if (t > NSVG_EPSILON && t < 1.0-NSVG_EPSILON)
- roots[count++] = t;
- t = (-b - sqrt(b2ac)) / (2.0 * a);
- if (t > NSVG_EPSILON && t < 1.0-NSVG_EPSILON)
- roots[count++] = t;
- }
- }
- for (j = 0; j < count; j++) {
- v = nsvg__evalBezier(roots[j], v0[i], v1[i], v2[i], v3[i]);
- bounds[0+i] = nsvg__minf(bounds[0+i], (float)v);
- bounds[2+i] = nsvg__maxf(bounds[2+i], (float)v);
- }
- }
-}
-
-static NSVGparser* nsvg__createParser(void)
-{
- NSVGparser* p;
- p = (NSVGparser*)malloc(sizeof(NSVGparser));
- if (p == NULL) goto error;
- memset(p, 0, sizeof(NSVGparser));
-
- p->image = (NSVGimage*)malloc(sizeof(NSVGimage));
- if (p->image == NULL) goto error;
- memset(p->image, 0, sizeof(NSVGimage));
-
- // Init style
- nsvg__xformIdentity(p->attr[0].xform);
- memset(p->attr[0].id, 0, sizeof p->attr[0].id);
- p->attr[0].fillColor = NSVG_RGB(0,0,0);
- p->attr[0].strokeColor = NSVG_RGB(0,0,0);
- p->attr[0].opacity = 1;
- p->attr[0].fillOpacity = 1;
- p->attr[0].strokeOpacity = 1;
- p->attr[0].stopOpacity = 1;
- p->attr[0].strokeWidth = 1;
- p->attr[0].strokeLineJoin = NSVG_JOIN_MITER;
- p->attr[0].strokeLineCap = NSVG_CAP_BUTT;
- p->attr[0].miterLimit = 4;
- p->attr[0].fillRule = NSVG_FILLRULE_NONZERO;
- p->attr[0].hasFill = 1;
- p->attr[0].visible = 1;
-
- return p;
-
-error:
- if (p) {
- if (p->image) free(p->image);
- free(p);
- }
- return NULL;
-}
-
-static void nsvg__deletePaths(NSVGpath* path)
-{
- while (path) {
- NSVGpath *next = path->next;
- if (path->pts != NULL)
- free(path->pts);
- free(path);
- path = next;
- }
-}
-
-static void nsvg__deletePaint(NSVGpaint* paint)
-{
- if (paint->type == NSVG_PAINT_LINEAR_GRADIENT || paint->type == NSVG_PAINT_RADIAL_GRADIENT)
- free(paint->gradient);
-}
-
-static void nsvg__deleteGradientData(NSVGgradientData* grad)
-{
- NSVGgradientData* next;
- while (grad != NULL) {
- next = grad->next;
- free(grad->stops);
- free(grad);
- grad = next;
- }
-}
-
-static void nsvg__deleteParser(NSVGparser* p)
-{
- if (p != NULL) {
- nsvg__deletePaths(p->plist);
- nsvg__deleteGradientData(p->gradients);
- nsvgDelete(p->image);
- free(p->pts);
- free(p);
- }
-}
-
-static void nsvg__resetPath(NSVGparser* p)
-{
- p->npts = 0;
-}
-
-static void nsvg__addPoint(NSVGparser* p, float x, float y)
-{
- if (p->npts+1 > p->cpts) {
- p->cpts = p->cpts ? p->cpts*2 : 8;
- p->pts = (float*)realloc(p->pts, p->cpts*2*sizeof(float));
- if (!p->pts) return;
- }
- p->pts[p->npts*2+0] = x;
- p->pts[p->npts*2+1] = y;
- p->npts++;
-}
-
-static void nsvg__moveTo(NSVGparser* p, float x, float y)
-{
- if (p->npts > 0) {
- p->pts[(p->npts-1)*2+0] = x;
- p->pts[(p->npts-1)*2+1] = y;
- } else {
- nsvg__addPoint(p, x, y);
- }
-}
-
-static void nsvg__lineTo(NSVGparser* p, float x, float y)
-{
- float px,py, dx,dy;
- if (p->npts > 0) {
- px = p->pts[(p->npts-1)*2+0];
- py = p->pts[(p->npts-1)*2+1];
- dx = x - px;
- dy = y - py;
- nsvg__addPoint(p, px + dx/3.0f, py + dy/3.0f);
- nsvg__addPoint(p, x - dx/3.0f, y - dy/3.0f);
- nsvg__addPoint(p, x, y);
- }
-}
-
-static void nsvg__cubicBezTo(NSVGparser* p, float cpx1, float cpy1, float cpx2, float cpy2, float x, float y)
-{
- if (p->npts > 0) {
- nsvg__addPoint(p, cpx1, cpy1);
- nsvg__addPoint(p, cpx2, cpy2);
- nsvg__addPoint(p, x, y);
- }
-}
-
-static NSVGattrib* nsvg__getAttr(NSVGparser* p)
-{
- return &p->attr[p->attrHead];
-}
-
-static void nsvg__pushAttr(NSVGparser* p)
-{
- if (p->attrHead < NSVG_MAX_ATTR-1) {
- p->attrHead++;
- memcpy(&p->attr[p->attrHead], &p->attr[p->attrHead-1], sizeof(NSVGattrib));
- }
-}
-
-static void nsvg__popAttr(NSVGparser* p)
-{
- if (p->attrHead > 0)
- p->attrHead--;
-}
-
-static float nsvg__actualOrigX(NSVGparser* p)
-{
- return p->viewMinx;
-}
-
-static float nsvg__actualOrigY(NSVGparser* p)
-{
- return p->viewMiny;
-}
-
-static float nsvg__actualWidth(NSVGparser* p)
-{
- return p->viewWidth;
-}
-
-static float nsvg__actualHeight(NSVGparser* p)
-{
- return p->viewHeight;
-}
-
-static float nsvg__actualLength(NSVGparser* p)
-{
- float w = nsvg__actualWidth(p), h = nsvg__actualHeight(p);
- return sqrtf(w*w + h*h) / sqrtf(2.0f);
-}
-
-static float nsvg__convertToPixels(NSVGparser* p, NSVGcoordinate c, float orig, float length)
-{
- NSVGattrib* attr = nsvg__getAttr(p);
- switch (c.units) {
- case NSVG_UNITS_USER: return c.value;
- case NSVG_UNITS_PX: return c.value;
- case NSVG_UNITS_PT: return c.value / 72.0f * p->dpi;
- case NSVG_UNITS_PC: return c.value / 6.0f * p->dpi;
- case NSVG_UNITS_MM: return c.value / 25.4f * p->dpi;
- case NSVG_UNITS_CM: return c.value / 2.54f * p->dpi;
- case NSVG_UNITS_IN: return c.value * p->dpi;
- case NSVG_UNITS_EM: return c.value * attr->fontSize;
- case NSVG_UNITS_EX: return c.value * attr->fontSize * 0.52f; // x-height of Helvetica.
- case NSVG_UNITS_PERCENT: return orig + c.value / 100.0f * length;
- default: return c.value;
- }
- return c.value;
-}
-
-static NSVGgradientData* nsvg__findGradientData(NSVGparser* p, const char* id)
-{
- NSVGgradientData* grad = p->gradients;
- if (id == NULL || *id == '\0')
- return NULL;
- while (grad != NULL) {
- if (strcmp(grad->id, id) == 0)
- return grad;
- grad = grad->next;
- }
- return NULL;
-}
-
-static NSVGgradient* nsvg__createGradient(NSVGparser* p, const char* id, const float* localBounds, char* paintType)
-{
- NSVGattrib* attr = nsvg__getAttr(p);
- NSVGgradientData* data = NULL;
- NSVGgradientData* ref = NULL;
- NSVGgradientStop* stops = NULL;
- NSVGgradient* grad;
- float ox, oy, sw, sh, sl;
- int nstops = 0;
- int refIter;
-
- data = nsvg__findGradientData(p, id);
- if (data == NULL) return NULL;
-
- // TODO: use ref to fill in all unset values too.
- ref = data;
- refIter = 0;
- while (ref != NULL) {
- NSVGgradientData* nextRef = NULL;
- if (stops == NULL && ref->stops != NULL) {
- stops = ref->stops;
- nstops = ref->nstops;
- break;
- }
- nextRef = nsvg__findGradientData(p, ref->ref);
- if (nextRef == ref) break; // prevent infite loops on malformed data
- ref = nextRef;
- refIter++;
- if (refIter > 32) break; // prevent infite loops on malformed data
- }
- if (stops == NULL) return NULL;
-
- grad = (NSVGgradient*)malloc(sizeof(NSVGgradient) + sizeof(NSVGgradientStop)*(nstops-1));
- if (grad == NULL) return NULL;
-
- // The shape width and height.
- if (data->units == NSVG_OBJECT_SPACE) {
- ox = localBounds[0];
- oy = localBounds[1];
- sw = localBounds[2] - localBounds[0];
- sh = localBounds[3] - localBounds[1];
- } else {
- ox = nsvg__actualOrigX(p);
- oy = nsvg__actualOrigY(p);
- sw = nsvg__actualWidth(p);
- sh = nsvg__actualHeight(p);
- }
- sl = sqrtf(sw*sw + sh*sh) / sqrtf(2.0f);
-
- if (data->type == NSVG_PAINT_LINEAR_GRADIENT) {
- float x1, y1, x2, y2, dx, dy;
- x1 = nsvg__convertToPixels(p, data->linear.x1, ox, sw);
- y1 = nsvg__convertToPixels(p, data->linear.y1, oy, sh);
- x2 = nsvg__convertToPixels(p, data->linear.x2, ox, sw);
- y2 = nsvg__convertToPixels(p, data->linear.y2, oy, sh);
- // Calculate transform aligned to the line
- dx = x2 - x1;
- dy = y2 - y1;
- grad->xform[0] = dy; grad->xform[1] = -dx;
- grad->xform[2] = dx; grad->xform[3] = dy;
- grad->xform[4] = x1; grad->xform[5] = y1;
- } else {
- float cx, cy, fx, fy, r;
- cx = nsvg__convertToPixels(p, data->radial.cx, ox, sw);
- cy = nsvg__convertToPixels(p, data->radial.cy, oy, sh);
- fx = nsvg__convertToPixels(p, data->radial.fx, ox, sw);
- fy = nsvg__convertToPixels(p, data->radial.fy, oy, sh);
- r = nsvg__convertToPixels(p, data->radial.r, 0, sl);
- // Calculate transform aligned to the circle
- grad->xform[0] = r; grad->xform[1] = 0;
- grad->xform[2] = 0; grad->xform[3] = r;
- grad->xform[4] = cx; grad->xform[5] = cy;
- grad->fx = fx / r;
- grad->fy = fy / r;
- }
-
- nsvg__xformMultiply(grad->xform, data->xform);
- nsvg__xformMultiply(grad->xform, attr->xform);
-
- grad->spread = data->spread;
- memcpy(grad->stops, stops, nstops*sizeof(NSVGgradientStop));
- grad->nstops = nstops;
-
- *paintType = data->type;
-
- return grad;
-}
-
-static float nsvg__getAverageScale(float* t)
-{
- float sx = sqrtf(t[0]*t[0] + t[2]*t[2]);
- float sy = sqrtf(t[1]*t[1] + t[3]*t[3]);
- return (sx + sy) * 0.5f;
-}
-
-static void nsvg__getLocalBounds(float* bounds, NSVGshape *shape, float* xform)
-{
- NSVGpath* path;
- float curve[4*2], curveBounds[4];
- int i, first = 1;
- for (path = shape->paths; path != NULL; path = path->next) {
- nsvg__xformPoint(&curve[0], &curve[1], path->pts[0], path->pts[1], xform);
- for (i = 0; i < path->npts-1; i += 3) {
- nsvg__xformPoint(&curve[2], &curve[3], path->pts[(i+1)*2], path->pts[(i+1)*2+1], xform);
- nsvg__xformPoint(&curve[4], &curve[5], path->pts[(i+2)*2], path->pts[(i+2)*2+1], xform);
- nsvg__xformPoint(&curve[6], &curve[7], path->pts[(i+3)*2], path->pts[(i+3)*2+1], xform);
- nsvg__curveBounds(curveBounds, curve);
- if (first) {
- bounds[0] = curveBounds[0];
- bounds[1] = curveBounds[1];
- bounds[2] = curveBounds[2];
- bounds[3] = curveBounds[3];
- first = 0;
- } else {
- bounds[0] = nsvg__minf(bounds[0], curveBounds[0]);
- bounds[1] = nsvg__minf(bounds[1], curveBounds[1]);
- bounds[2] = nsvg__maxf(bounds[2], curveBounds[2]);
- bounds[3] = nsvg__maxf(bounds[3], curveBounds[3]);
- }
- curve[0] = curve[6];
- curve[1] = curve[7];
- }
- }
-}
-
-static void nsvg__addShape(NSVGparser* p)
-{
- NSVGattrib* attr = nsvg__getAttr(p);
- float scale = 1.0f;
- NSVGshape* shape;
- NSVGpath* path;
- int i;
-
- if (p->plist == NULL)
- return;
-
- shape = (NSVGshape*)malloc(sizeof(NSVGshape));
- if (shape == NULL) goto error;
- memset(shape, 0, sizeof(NSVGshape));
-
- memcpy(shape->id, attr->id, sizeof shape->id);
- scale = nsvg__getAverageScale(attr->xform);
- shape->strokeWidth = attr->strokeWidth * scale;
- shape->strokeDashOffset = attr->strokeDashOffset * scale;
- shape->strokeDashCount = (char)attr->strokeDashCount;
- for (i = 0; i < attr->strokeDashCount; i++)
- shape->strokeDashArray[i] = attr->strokeDashArray[i] * scale;
- shape->strokeLineJoin = attr->strokeLineJoin;
- shape->strokeLineCap = attr->strokeLineCap;
- shape->miterLimit = attr->miterLimit;
- shape->fillRule = attr->fillRule;
- shape->opacity = attr->opacity;
-
- shape->paths = p->plist;
- p->plist = NULL;
-
- // Calculate shape bounds
- shape->bounds[0] = shape->paths->bounds[0];
- shape->bounds[1] = shape->paths->bounds[1];
- shape->bounds[2] = shape->paths->bounds[2];
- shape->bounds[3] = shape->paths->bounds[3];
- for (path = shape->paths->next; path != NULL; path = path->next) {
- shape->bounds[0] = nsvg__minf(shape->bounds[0], path->bounds[0]);
- shape->bounds[1] = nsvg__minf(shape->bounds[1], path->bounds[1]);
- shape->bounds[2] = nsvg__maxf(shape->bounds[2], path->bounds[2]);
- shape->bounds[3] = nsvg__maxf(shape->bounds[3], path->bounds[3]);
- }
-
- // Set fill
- if (attr->hasFill == 0) {
- shape->fill.type = NSVG_PAINT_NONE;
- } else if (attr->hasFill == 1) {
- shape->fill.type = NSVG_PAINT_COLOR;
- shape->fill.color = attr->fillColor;
- shape->fill.color |= (unsigned int)(attr->fillOpacity*255) << 24;
- } else if (attr->hasFill == 2) {
- float inv[6], localBounds[4];
- nsvg__xformInverse(inv, attr->xform);
- nsvg__getLocalBounds(localBounds, shape, inv);
- shape->fill.gradient = nsvg__createGradient(p, attr->fillGradient, localBounds, &shape->fill.type);
- if (shape->fill.gradient == NULL) {
- shape->fill.type = NSVG_PAINT_NONE;
- }
- }
-
- // Set stroke
- if (attr->hasStroke == 0) {
- shape->stroke.type = NSVG_PAINT_NONE;
- } else if (attr->hasStroke == 1) {
- shape->stroke.type = NSVG_PAINT_COLOR;
- shape->stroke.color = attr->strokeColor;
- shape->stroke.color |= (unsigned int)(attr->strokeOpacity*255) << 24;
- } else if (attr->hasStroke == 2) {
- float inv[6], localBounds[4];
- nsvg__xformInverse(inv, attr->xform);
- nsvg__getLocalBounds(localBounds, shape, inv);
- shape->stroke.gradient = nsvg__createGradient(p, attr->strokeGradient, localBounds, &shape->stroke.type);
- if (shape->stroke.gradient == NULL)
- shape->stroke.type = NSVG_PAINT_NONE;
- }
-
- // Set flags
- shape->flags = (attr->visible ? NSVG_FLAGS_VISIBLE : 0x00);
-
- // Add to tail
- if (p->image->shapes == NULL)
- p->image->shapes = shape;
- else
- p->shapesTail->next = shape;
- p->shapesTail = shape;
-
- return;
-
-error:
- if (shape) free(shape);
-}
-
-static void nsvg__addPath(NSVGparser* p, char closed)
-{
- NSVGattrib* attr = nsvg__getAttr(p);
- NSVGpath* path = NULL;
- float bounds[4];
- float* curve;
- int i;
-
- if (p->npts < 4)
- return;
-
- if (closed)
- nsvg__lineTo(p, p->pts[0], p->pts[1]);
-
- // Expect 1 + N*3 points (N = number of cubic bezier segments).
- if ((p->npts % 3) != 1)
- return;
-
- path = (NSVGpath*)malloc(sizeof(NSVGpath));
- if (path == NULL) goto error;
- memset(path, 0, sizeof(NSVGpath));
-
- path->pts = (float*)malloc(p->npts*2*sizeof(float));
- if (path->pts == NULL) goto error;
- path->closed = closed;
- path->npts = p->npts;
-
- // Transform path.
- for (i = 0; i < p->npts; ++i)
- nsvg__xformPoint(&path->pts[i*2], &path->pts[i*2+1], p->pts[i*2], p->pts[i*2+1], attr->xform);
-
- // Find bounds
- for (i = 0; i < path->npts-1; i += 3) {
- curve = &path->pts[i*2];
- nsvg__curveBounds(bounds, curve);
- if (i == 0) {
- path->bounds[0] = bounds[0];
- path->bounds[1] = bounds[1];
- path->bounds[2] = bounds[2];
- path->bounds[3] = bounds[3];
- } else {
- path->bounds[0] = nsvg__minf(path->bounds[0], bounds[0]);
- path->bounds[1] = nsvg__minf(path->bounds[1], bounds[1]);
- path->bounds[2] = nsvg__maxf(path->bounds[2], bounds[2]);
- path->bounds[3] = nsvg__maxf(path->bounds[3], bounds[3]);
- }
- }
-
- path->next = p->plist;
- p->plist = path;
-
- return;
-
-error:
- if (path != NULL) {
- if (path->pts != NULL) free(path->pts);
- free(path);
- }
-}
-
-// We roll our own string to float because the std library one uses locale and messes things up.
-static double nsvg__atof(const char* s)
-{
- char* cur = (char*)s;
- char* end = NULL;
- double res = 0.0, sign = 1.0;
- long long intPart = 0, fracPart = 0;
- char hasIntPart = 0, hasFracPart = 0;
-
- // Parse optional sign
- if (*cur == '+') {
- cur++;
- } else if (*cur == '-') {
- sign = -1;
- cur++;
- }
-
- // Parse integer part
- if (nsvg__isdigit(*cur)) {
- // Parse digit sequence
- intPart = strtoll(cur, &end, 10);
- if (cur != end) {
- res = (double)intPart;
- hasIntPart = 1;
- cur = end;
- }
- }
-
- // Parse fractional part.
- if (*cur == '.') {
- cur++; // Skip '.'
- if (nsvg__isdigit(*cur)) {
- // Parse digit sequence
- fracPart = strtoll(cur, &end, 10);
- if (cur != end) {
- res += (double)fracPart / pow(10.0, (double)(end - cur));
- hasFracPart = 1;
- cur = end;
- }
- }
- }
-
- // A valid number should have integer or fractional part.
- if (!hasIntPart && !hasFracPart)
- return 0.0;
-
- // Parse optional exponent
- if (*cur == 'e' || *cur == 'E') {
- long expPart = 0;
- cur++; // skip 'E'
- expPart = strtol(cur, &end, 10); // Parse digit sequence with sign
- if (cur != end) {
- res *= pow(10.0, (double)expPart);
- }
- }
-
- return res * sign;
-}
-
-
-static const char* nsvg__parseNumber(const char* s, char* it, const int size)
-{
- const int last = size-1;
- int i = 0;
-
- // sign
- if (*s == '-' || *s == '+') {
- if (i < last) it[i++] = *s;
- s++;
- }
- // integer part
- while (*s && nsvg__isdigit(*s)) {
- if (i < last) it[i++] = *s;
- s++;
- }
- if (*s == '.') {
- // decimal point
- if (i < last) it[i++] = *s;
- s++;
- // fraction part
- while (*s && nsvg__isdigit(*s)) {
- if (i < last) it[i++] = *s;
- s++;
- }
- }
- // exponent
- if ((*s == 'e' || *s == 'E') && (s[1] != 'm' && s[1] != 'x')) {
- if (i < last) it[i++] = *s;
- s++;
- if (*s == '-' || *s == '+') {
- if (i < last) it[i++] = *s;
- s++;
- }
- while (*s && nsvg__isdigit(*s)) {
- if (i < last) it[i++] = *s;
- s++;
- }
- }
- it[i] = '\0';
-
- return s;
-}
-
-static const char* nsvg__getNextPathItem(const char* s, char* it)
-{
- it[0] = '\0';
- // Skip white spaces and commas
- while (*s && (nsvg__isspace(*s) || *s == ',')) s++;
- if (!*s) return s;
- if (*s == '-' || *s == '+' || *s == '.' || nsvg__isdigit(*s)) {
- s = nsvg__parseNumber(s, it, 64);
- } else {
- // Parse command
- it[0] = *s++;
- it[1] = '\0';
- return s;
- }
-
- return s;
-}
-
-static unsigned int nsvg__parseColorHex(const char* str)
-{
- unsigned int r=0, g=0, b=0;
- if (sscanf(str, "#%2x%2x%2x", &r, &g, &b) == 3 ) // 2 digit hex
- return NSVG_RGB(r, g, b);
- if (sscanf(str, "#%1x%1x%1x", &r, &g, &b) == 3 ) // 1 digit hex, e.g. #abc -> 0xccbbaa
- return NSVG_RGB(r*17, g*17, b*17); // same effect as (r<<4|r), (g<<4|g), ..
- return NSVG_RGB(128, 128, 128);
-}
-
-// Parse rgb color. The pointer 'str' must point at "rgb(" (4+ characters).
-// This function returns gray (rgb(128, 128, 128) == '#808080') on parse errors
-// for backwards compatibility. Note: other image viewers return black instead.
-
-static unsigned int nsvg__parseColorRGB(const char* str)
-{
- int i;
- unsigned int rgbi[3];
- float rgbf[3];
- // try decimal integers first
- if (sscanf(str, "rgb(%u, %u, %u)", &rgbi[0], &rgbi[1], &rgbi[2]) != 3) {
- // integers failed, try percent values (float, locale independent)
- const char delimiter[3] = {',', ',', ')'};
- str += 4; // skip "rgb("
- for (i = 0; i < 3; i++) {
- while (*str && (nsvg__isspace(*str))) str++; // skip leading spaces
- if (*str == '+') str++; // skip '+' (don't allow '-')
- if (!*str) break;
- rgbf[i] = nsvg__atof(str);
-
- // Note 1: it would be great if nsvg__atof() returned how many
- // bytes it consumed but it doesn't. We need to skip the number,
- // the '%' character, spaces, and the delimiter ',' or ')'.
-
- // Note 2: The following code does not allow values like "33.%",
- // i.e. a decimal point w/o fractional part, but this is consistent
- // with other image viewers, e.g. firefox, chrome, eog, gimp.
-
- while (*str && nsvg__isdigit(*str)) str++; // skip integer part
- if (*str == '.') {
- str++;
- if (!nsvg__isdigit(*str)) break; // error: no digit after '.'
- while (*str && nsvg__isdigit(*str)) str++; // skip fractional part
- }
- if (*str == '%') str++; else break;
- while (nsvg__isspace(*str)) str++;
- if (*str == delimiter[i]) str++;
- else break;
- }
- if (i == 3) {
- rgbi[0] = roundf(rgbf[0] * 2.55f);
- rgbi[1] = roundf(rgbf[1] * 2.55f);
- rgbi[2] = roundf(rgbf[2] * 2.55f);
- } else {
- rgbi[0] = rgbi[1] = rgbi[2] = 128;
- }
- }
- // clip values as the CSS spec requires
- for (i = 0; i < 3; i++) {
- if (rgbi[i] > 255) rgbi[i] = 255;
- }
- return NSVG_RGB(rgbi[0], rgbi[1], rgbi[2]);
-}
-
-typedef struct NSVGNamedColor {
- const char* name;
- unsigned int color;
-} NSVGNamedColor;
-
-NSVGNamedColor nsvg__colors[] = {
-
- { "red", NSVG_RGB(255, 0, 0) },
- { "green", NSVG_RGB( 0, 128, 0) },
- { "blue", NSVG_RGB( 0, 0, 255) },
- { "yellow", NSVG_RGB(255, 255, 0) },
- { "cyan", NSVG_RGB( 0, 255, 255) },
- { "magenta", NSVG_RGB(255, 0, 255) },
- { "black", NSVG_RGB( 0, 0, 0) },
- { "grey", NSVG_RGB(128, 128, 128) },
- { "gray", NSVG_RGB(128, 128, 128) },
- { "white", NSVG_RGB(255, 255, 255) },
-
-#ifdef NANOSVG_ALL_COLOR_KEYWORDS
- { "aliceblue", NSVG_RGB(240, 248, 255) },
- { "antiquewhite", NSVG_RGB(250, 235, 215) },
- { "aqua", NSVG_RGB( 0, 255, 255) },
- { "aquamarine", NSVG_RGB(127, 255, 212) },
- { "azure", NSVG_RGB(240, 255, 255) },
- { "beige", NSVG_RGB(245, 245, 220) },
- { "bisque", NSVG_RGB(255, 228, 196) },
- { "blanchedalmond", NSVG_RGB(255, 235, 205) },
- { "blueviolet", NSVG_RGB(138, 43, 226) },
- { "brown", NSVG_RGB(165, 42, 42) },
- { "burlywood", NSVG_RGB(222, 184, 135) },
- { "cadetblue", NSVG_RGB( 95, 158, 160) },
- { "chartreuse", NSVG_RGB(127, 255, 0) },
- { "chocolate", NSVG_RGB(210, 105, 30) },
- { "coral", NSVG_RGB(255, 127, 80) },
- { "cornflowerblue", NSVG_RGB(100, 149, 237) },
- { "cornsilk", NSVG_RGB(255, 248, 220) },
- { "crimson", NSVG_RGB(220, 20, 60) },
- { "darkblue", NSVG_RGB( 0, 0, 139) },
- { "darkcyan", NSVG_RGB( 0, 139, 139) },
- { "darkgoldenrod", NSVG_RGB(184, 134, 11) },
- { "darkgray", NSVG_RGB(169, 169, 169) },
- { "darkgreen", NSVG_RGB( 0, 100, 0) },
- { "darkgrey", NSVG_RGB(169, 169, 169) },
- { "darkkhaki", NSVG_RGB(189, 183, 107) },
- { "darkmagenta", NSVG_RGB(139, 0, 139) },
- { "darkolivegreen", NSVG_RGB( 85, 107, 47) },
- { "darkorange", NSVG_RGB(255, 140, 0) },
- { "darkorchid", NSVG_RGB(153, 50, 204) },
- { "darkred", NSVG_RGB(139, 0, 0) },
- { "darksalmon", NSVG_RGB(233, 150, 122) },
- { "darkseagreen", NSVG_RGB(143, 188, 143) },
- { "darkslateblue", NSVG_RGB( 72, 61, 139) },
- { "darkslategray", NSVG_RGB( 47, 79, 79) },
- { "darkslategrey", NSVG_RGB( 47, 79, 79) },
- { "darkturquoise", NSVG_RGB( 0, 206, 209) },
- { "darkviolet", NSVG_RGB(148, 0, 211) },
- { "deeppink", NSVG_RGB(255, 20, 147) },
- { "deepskyblue", NSVG_RGB( 0, 191, 255) },
- { "dimgray", NSVG_RGB(105, 105, 105) },
- { "dimgrey", NSVG_RGB(105, 105, 105) },
- { "dodgerblue", NSVG_RGB( 30, 144, 255) },
- { "firebrick", NSVG_RGB(178, 34, 34) },
- { "floralwhite", NSVG_RGB(255, 250, 240) },
- { "forestgreen", NSVG_RGB( 34, 139, 34) },
- { "fuchsia", NSVG_RGB(255, 0, 255) },
- { "gainsboro", NSVG_RGB(220, 220, 220) },
- { "ghostwhite", NSVG_RGB(248, 248, 255) },
- { "gold", NSVG_RGB(255, 215, 0) },
- { "goldenrod", NSVG_RGB(218, 165, 32) },
- { "greenyellow", NSVG_RGB(173, 255, 47) },
- { "honeydew", NSVG_RGB(240, 255, 240) },
- { "hotpink", NSVG_RGB(255, 105, 180) },
- { "indianred", NSVG_RGB(205, 92, 92) },
- { "indigo", NSVG_RGB( 75, 0, 130) },
- { "ivory", NSVG_RGB(255, 255, 240) },
- { "khaki", NSVG_RGB(240, 230, 140) },
- { "lavender", NSVG_RGB(230, 230, 250) },
- { "lavenderblush", NSVG_RGB(255, 240, 245) },
- { "lawngreen", NSVG_RGB(124, 252, 0) },
- { "lemonchiffon", NSVG_RGB(255, 250, 205) },
- { "lightblue", NSVG_RGB(173, 216, 230) },
- { "lightcoral", NSVG_RGB(240, 128, 128) },
- { "lightcyan", NSVG_RGB(224, 255, 255) },
- { "lightgoldenrodyellow", NSVG_RGB(250, 250, 210) },
- { "lightgray", NSVG_RGB(211, 211, 211) },
- { "lightgreen", NSVG_RGB(144, 238, 144) },
- { "lightgrey", NSVG_RGB(211, 211, 211) },
- { "lightpink", NSVG_RGB(255, 182, 193) },
- { "lightsalmon", NSVG_RGB(255, 160, 122) },
- { "lightseagreen", NSVG_RGB( 32, 178, 170) },
- { "lightskyblue", NSVG_RGB(135, 206, 250) },
- { "lightslategray", NSVG_RGB(119, 136, 153) },
- { "lightslategrey", NSVG_RGB(119, 136, 153) },
- { "lightsteelblue", NSVG_RGB(176, 196, 222) },
- { "lightyellow", NSVG_RGB(255, 255, 224) },
- { "lime", NSVG_RGB( 0, 255, 0) },
- { "limegreen", NSVG_RGB( 50, 205, 50) },
- { "linen", NSVG_RGB(250, 240, 230) },
- { "maroon", NSVG_RGB(128, 0, 0) },
- { "mediumaquamarine", NSVG_RGB(102, 205, 170) },
- { "mediumblue", NSVG_RGB( 0, 0, 205) },
- { "mediumorchid", NSVG_RGB(186, 85, 211) },
- { "mediumpurple", NSVG_RGB(147, 112, 219) },
- { "mediumseagreen", NSVG_RGB( 60, 179, 113) },
- { "mediumslateblue", NSVG_RGB(123, 104, 238) },
- { "mediumspringgreen", NSVG_RGB( 0, 250, 154) },
- { "mediumturquoise", NSVG_RGB( 72, 209, 204) },
- { "mediumvioletred", NSVG_RGB(199, 21, 133) },
- { "midnightblue", NSVG_RGB( 25, 25, 112) },
- { "mintcream", NSVG_RGB(245, 255, 250) },
- { "mistyrose", NSVG_RGB(255, 228, 225) },
- { "moccasin", NSVG_RGB(255, 228, 181) },
- { "navajowhite", NSVG_RGB(255, 222, 173) },
- { "navy", NSVG_RGB( 0, 0, 128) },
- { "oldlace", NSVG_RGB(253, 245, 230) },
- { "olive", NSVG_RGB(128, 128, 0) },
- { "olivedrab", NSVG_RGB(107, 142, 35) },
- { "orange", NSVG_RGB(255, 165, 0) },
- { "orangered", NSVG_RGB(255, 69, 0) },
- { "orchid", NSVG_RGB(218, 112, 214) },
- { "palegoldenrod", NSVG_RGB(238, 232, 170) },
- { "palegreen", NSVG_RGB(152, 251, 152) },
- { "paleturquoise", NSVG_RGB(175, 238, 238) },
- { "palevioletred", NSVG_RGB(219, 112, 147) },
- { "papayawhip", NSVG_RGB(255, 239, 213) },
- { "peachpuff", NSVG_RGB(255, 218, 185) },
- { "peru", NSVG_RGB(205, 133, 63) },
- { "pink", NSVG_RGB(255, 192, 203) },
- { "plum", NSVG_RGB(221, 160, 221) },
- { "powderblue", NSVG_RGB(176, 224, 230) },
- { "purple", NSVG_RGB(128, 0, 128) },
- { "rosybrown", NSVG_RGB(188, 143, 143) },
- { "royalblue", NSVG_RGB( 65, 105, 225) },
- { "saddlebrown", NSVG_RGB(139, 69, 19) },
- { "salmon", NSVG_RGB(250, 128, 114) },
- { "sandybrown", NSVG_RGB(244, 164, 96) },
- { "seagreen", NSVG_RGB( 46, 139, 87) },
- { "seashell", NSVG_RGB(255, 245, 238) },
- { "sienna", NSVG_RGB(160, 82, 45) },
- { "silver", NSVG_RGB(192, 192, 192) },
- { "skyblue", NSVG_RGB(135, 206, 235) },
- { "slateblue", NSVG_RGB(106, 90, 205) },
- { "slategray", NSVG_RGB(112, 128, 144) },
- { "slategrey", NSVG_RGB(112, 128, 144) },
- { "snow", NSVG_RGB(255, 250, 250) },
- { "springgreen", NSVG_RGB( 0, 255, 127) },
- { "steelblue", NSVG_RGB( 70, 130, 180) },
- { "tan", NSVG_RGB(210, 180, 140) },
- { "teal", NSVG_RGB( 0, 128, 128) },
- { "thistle", NSVG_RGB(216, 191, 216) },
- { "tomato", NSVG_RGB(255, 99, 71) },
- { "turquoise", NSVG_RGB( 64, 224, 208) },
- { "violet", NSVG_RGB(238, 130, 238) },
- { "wheat", NSVG_RGB(245, 222, 179) },
- { "whitesmoke", NSVG_RGB(245, 245, 245) },
- { "yellowgreen", NSVG_RGB(154, 205, 50) },
-#endif
-};
-
-static unsigned int nsvg__parseColorName(const char* str)
-{
- int i, ncolors = sizeof(nsvg__colors) / sizeof(NSVGNamedColor);
-
- for (i = 0; i < ncolors; i++) {
- if (strcmp(nsvg__colors[i].name, str) == 0) {
- return nsvg__colors[i].color;
- }
- }
-
- return NSVG_RGB(128, 128, 128);
-}
-
-static unsigned int nsvg__parseColor(const char* str)
-{
- size_t len = 0;
- while(*str == ' ') ++str;
- len = strlen(str);
- if (len >= 1 && *str == '#')
- return nsvg__parseColorHex(str);
- else if (len >= 4 && str[0] == 'r' && str[1] == 'g' && str[2] == 'b' && str[3] == '(')
- return nsvg__parseColorRGB(str);
- return nsvg__parseColorName(str);
-}
-
-static float nsvg__parseOpacity(const char* str)
-{
- float val = nsvg__atof(str);
- if (val < 0.0f) val = 0.0f;
- if (val > 1.0f) val = 1.0f;
- return val;
-}
-
-static float nsvg__parseMiterLimit(const char* str)
-{
- float val = nsvg__atof(str);
- if (val < 0.0f) val = 0.0f;
- return val;
-}
-
-static int nsvg__parseUnits(const char* units)
-{
- if (units[0] == 'p' && units[1] == 'x')
- return NSVG_UNITS_PX;
- else if (units[0] == 'p' && units[1] == 't')
- return NSVG_UNITS_PT;
- else if (units[0] == 'p' && units[1] == 'c')
- return NSVG_UNITS_PC;
- else if (units[0] == 'm' && units[1] == 'm')
- return NSVG_UNITS_MM;
- else if (units[0] == 'c' && units[1] == 'm')
- return NSVG_UNITS_CM;
- else if (units[0] == 'i' && units[1] == 'n')
- return NSVG_UNITS_IN;
- else if (units[0] == '%')
- return NSVG_UNITS_PERCENT;
- else if (units[0] == 'e' && units[1] == 'm')
- return NSVG_UNITS_EM;
- else if (units[0] == 'e' && units[1] == 'x')
- return NSVG_UNITS_EX;
- return NSVG_UNITS_USER;
-}
-
-static int nsvg__isCoordinate(const char* s)
-{
- // optional sign
- if (*s == '-' || *s == '+')
- s++;
- // must have at least one digit, or start by a dot
- return (nsvg__isdigit(*s) || *s == '.');
-}
-
-static NSVGcoordinate nsvg__parseCoordinateRaw(const char* str)
-{
- NSVGcoordinate coord = {0, NSVG_UNITS_USER};
- char buf[64];
- coord.units = nsvg__parseUnits(nsvg__parseNumber(str, buf, 64));
- coord.value = nsvg__atof(buf);
- return coord;
-}
-
-static NSVGcoordinate nsvg__coord(float v, int units)
-{
- NSVGcoordinate coord = {v, units};
- return coord;
-}
-
-static float nsvg__parseCoordinate(NSVGparser* p, const char* str, float orig, float length)
-{
- NSVGcoordinate coord = nsvg__parseCoordinateRaw(str);
- return nsvg__convertToPixels(p, coord, orig, length);
-}
-
-static int nsvg__parseTransformArgs(const char* str, float* args, int maxNa, int* na)
-{
- const char* end;
- const char* ptr;
- char it[64];
-
- *na = 0;
- ptr = str;
- while (*ptr && *ptr != '(') ++ptr;
- if (*ptr == 0)
- return 1;
- end = ptr;
- while (*end && *end != ')') ++end;
- if (*end == 0)
- return 1;
-
- while (ptr < end) {
- if (*ptr == '-' || *ptr == '+' || *ptr == '.' || nsvg__isdigit(*ptr)) {
- if (*na >= maxNa) return 0;
- ptr = nsvg__parseNumber(ptr, it, 64);
- args[(*na)++] = (float)nsvg__atof(it);
- } else {
- ++ptr;
- }
- }
- return (int)(end - str);
-}
-
-
-static int nsvg__parseMatrix(float* xform, const char* str)
-{
- float t[6];
- int na = 0;
- int len = nsvg__parseTransformArgs(str, t, 6, &na);
- if (na != 6) return len;
- memcpy(xform, t, sizeof(float)*6);
- return len;
-}
-
-static int nsvg__parseTranslate(float* xform, const char* str)
-{
- float args[2];
- float t[6];
- int na = 0;
- int len = nsvg__parseTransformArgs(str, args, 2, &na);
- if (na == 1) args[1] = 0.0;
-
- nsvg__xformSetTranslation(t, args[0], args[1]);
- memcpy(xform, t, sizeof(float)*6);
- return len;
-}
-
-static int nsvg__parseScale(float* xform, const char* str)
-{
- float args[2];
- int na = 0;
- float t[6];
- int len = nsvg__parseTransformArgs(str, args, 2, &na);
- if (na == 1) args[1] = args[0];
- nsvg__xformSetScale(t, args[0], args[1]);
- memcpy(xform, t, sizeof(float)*6);
- return len;
-}
-
-static int nsvg__parseSkewX(float* xform, const char* str)
-{
- float args[1];
- int na = 0;
- float t[6];
- int len = nsvg__parseTransformArgs(str, args, 1, &na);
- nsvg__xformSetSkewX(t, args[0]/180.0f*NSVG_PI);
- memcpy(xform, t, sizeof(float)*6);
- return len;
-}
-
-static int nsvg__parseSkewY(float* xform, const char* str)
-{
- float args[1];
- int na = 0;
- float t[6];
- int len = nsvg__parseTransformArgs(str, args, 1, &na);
- nsvg__xformSetSkewY(t, args[0]/180.0f*NSVG_PI);
- memcpy(xform, t, sizeof(float)*6);
- return len;
-}
-
-static int nsvg__parseRotate(float* xform, const char* str)
-{
- float args[3];
- int na = 0;
- float m[6];
- float t[6];
- int len = nsvg__parseTransformArgs(str, args, 3, &na);
- if (na == 1)
- args[1] = args[2] = 0.0f;
- nsvg__xformIdentity(m);
-
- if (na > 1) {
- nsvg__xformSetTranslation(t, -args[1], -args[2]);
- nsvg__xformMultiply(m, t);
- }
-
- nsvg__xformSetRotation(t, args[0]/180.0f*NSVG_PI);
- nsvg__xformMultiply(m, t);
-
- if (na > 1) {
- nsvg__xformSetTranslation(t, args[1], args[2]);
- nsvg__xformMultiply(m, t);
- }
-
- memcpy(xform, m, sizeof(float)*6);
-
- return len;
-}
-
-static void nsvg__parseTransform(float* xform, const char* str)
-{
- float t[6];
- int len;
- nsvg__xformIdentity(xform);
- while (*str)
- {
- if (strncmp(str, "matrix", 6) == 0)
- len = nsvg__parseMatrix(t, str);
- else if (strncmp(str, "translate", 9) == 0)
- len = nsvg__parseTranslate(t, str);
- else if (strncmp(str, "scale", 5) == 0)
- len = nsvg__parseScale(t, str);
- else if (strncmp(str, "rotate", 6) == 0)
- len = nsvg__parseRotate(t, str);
- else if (strncmp(str, "skewX", 5) == 0)
- len = nsvg__parseSkewX(t, str);
- else if (strncmp(str, "skewY", 5) == 0)
- len = nsvg__parseSkewY(t, str);
- else{
- ++str;
- continue;
- }
- if (len != 0) {
- str += len;
- } else {
- ++str;
- continue;
- }
-
- nsvg__xformPremultiply(xform, t);
- }
-}
-
-static void nsvg__parseUrl(char* id, const char* str)
-{
- int i = 0;
- str += 4; // "url(";
- if (*str && *str == '#')
- str++;
- while (i < 63 && *str && *str != ')') {
- id[i] = *str++;
- i++;
- }
- id[i] = '\0';
-}
-
-static char nsvg__parseLineCap(const char* str)
-{
- if (strcmp(str, "butt") == 0)
- return NSVG_CAP_BUTT;
- else if (strcmp(str, "round") == 0)
- return NSVG_CAP_ROUND;
- else if (strcmp(str, "square") == 0)
- return NSVG_CAP_SQUARE;
- // TODO: handle inherit.
- return NSVG_CAP_BUTT;
-}
-
-static char nsvg__parseLineJoin(const char* str)
-{
- if (strcmp(str, "miter") == 0)
- return NSVG_JOIN_MITER;
- else if (strcmp(str, "round") == 0)
- return NSVG_JOIN_ROUND;
- else if (strcmp(str, "bevel") == 0)
- return NSVG_JOIN_BEVEL;
- // TODO: handle inherit.
- return NSVG_JOIN_MITER;
-}
-
-static char nsvg__parseFillRule(const char* str)
-{
- if (strcmp(str, "nonzero") == 0)
- return NSVG_FILLRULE_NONZERO;
- else if (strcmp(str, "evenodd") == 0)
- return NSVG_FILLRULE_EVENODD;
- // TODO: handle inherit.
- return NSVG_FILLRULE_NONZERO;
-}
-
-static const char* nsvg__getNextDashItem(const char* s, char* it)
-{
- int n = 0;
- it[0] = '\0';
- // Skip white spaces and commas
- while (*s && (nsvg__isspace(*s) || *s == ',')) s++;
- // Advance until whitespace, comma or end.
- while (*s && (!nsvg__isspace(*s) && *s != ',')) {
- if (n < 63)
- it[n++] = *s;
- s++;
- }
- it[n++] = '\0';
- return s;
-}
-
-static int nsvg__parseStrokeDashArray(NSVGparser* p, const char* str, float* strokeDashArray)
-{
- char item[64];
- int count = 0, i;
- float sum = 0.0f;
-
- // Handle "none"
- if (str[0] == 'n')
- return 0;
-
- // Parse dashes
- while (*str) {
- str = nsvg__getNextDashItem(str, item);
- if (!*item) break;
- if (count < NSVG_MAX_DASHES)
- strokeDashArray[count++] = fabsf(nsvg__parseCoordinate(p, item, 0.0f, nsvg__actualLength(p)));
- }
-
- for (i = 0; i < count; i++)
- sum += strokeDashArray[i];
- if (sum <= 1e-6f)
- count = 0;
-
- return count;
-}
-
-static void nsvg__parseStyle(NSVGparser* p, const char* str);
-
-static int nsvg__parseAttr(NSVGparser* p, const char* name, const char* value)
-{
- float xform[6];
- NSVGattrib* attr = nsvg__getAttr(p);
- if (!attr) return 0;
-
- if (strcmp(name, "style") == 0) {
- nsvg__parseStyle(p, value);
- } else if (strcmp(name, "display") == 0) {
- if (strcmp(value, "none") == 0)
- attr->visible = 0;
- // Don't reset ->visible on display:inline, one display:none hides the whole subtree
-
- } else if (strcmp(name, "fill") == 0) {
- if (strcmp(value, "none") == 0) {
- attr->hasFill = 0;
- } else if (strncmp(value, "url(", 4) == 0) {
- attr->hasFill = 2;
- nsvg__parseUrl(attr->fillGradient, value);
- } else {
- attr->hasFill = 1;
- attr->fillColor = nsvg__parseColor(value);
- }
- } else if (strcmp(name, "opacity") == 0) {
- attr->opacity = nsvg__parseOpacity(value);
- } else if (strcmp(name, "fill-opacity") == 0) {
- attr->fillOpacity = nsvg__parseOpacity(value);
- } else if (strcmp(name, "stroke") == 0) {
- if (strcmp(value, "none") == 0) {
- attr->hasStroke = 0;
- } else if (strncmp(value, "url(", 4) == 0) {
- attr->hasStroke = 2;
- nsvg__parseUrl(attr->strokeGradient, value);
- } else {
- attr->hasStroke = 1;
- attr->strokeColor = nsvg__parseColor(value);
- }
- } else if (strcmp(name, "stroke-width") == 0) {
- attr->strokeWidth = nsvg__parseCoordinate(p, value, 0.0f, nsvg__actualLength(p));
- } else if (strcmp(name, "stroke-dasharray") == 0) {
- attr->strokeDashCount = nsvg__parseStrokeDashArray(p, value, attr->strokeDashArray);
- } else if (strcmp(name, "stroke-dashoffset") == 0) {
- attr->strokeDashOffset = nsvg__parseCoordinate(p, value, 0.0f, nsvg__actualLength(p));
- } else if (strcmp(name, "stroke-opacity") == 0) {
- attr->strokeOpacity = nsvg__parseOpacity(value);
- } else if (strcmp(name, "stroke-linecap") == 0) {
- attr->strokeLineCap = nsvg__parseLineCap(value);
- } else if (strcmp(name, "stroke-linejoin") == 0) {
- attr->strokeLineJoin = nsvg__parseLineJoin(value);
- } else if (strcmp(name, "stroke-miterlimit") == 0) {
- attr->miterLimit = nsvg__parseMiterLimit(value);
- } else if (strcmp(name, "fill-rule") == 0) {
- attr->fillRule = nsvg__parseFillRule(value);
- } else if (strcmp(name, "font-size") == 0) {
- attr->fontSize = nsvg__parseCoordinate(p, value, 0.0f, nsvg__actualLength(p));
- } else if (strcmp(name, "transform") == 0) {
- nsvg__parseTransform(xform, value);
- nsvg__xformPremultiply(attr->xform, xform);
- } else if (strcmp(name, "stop-color") == 0) {
- attr->stopColor = nsvg__parseColor(value);
- } else if (strcmp(name, "stop-opacity") == 0) {
- attr->stopOpacity = nsvg__parseOpacity(value);
- } else if (strcmp(name, "offset") == 0) {
- attr->stopOffset = nsvg__parseCoordinate(p, value, 0.0f, 1.0f);
- } else if (strcmp(name, "id") == 0) {
- strncpy(attr->id, value, 63);
- attr->id[63] = '\0';
- } else {
- return 0;
- }
- return 1;
-}
-
-static int nsvg__parseNameValue(NSVGparser* p, const char* start, const char* end)
-{
- const char* str;
- const char* val;
- char name[512];
- char value[512];
- int n;
-
- str = start;
- while (str < end && *str != ':') ++str;
-
- val = str;
-
- // Right Trim
- while (str > start && (*str == ':' || nsvg__isspace(*str))) --str;
- ++str;
-
- n = (int)(str - start);
- if (n > 511) n = 511;
- if (n) memcpy(name, start, n);
- name[n] = 0;
-
- while (val < end && (*val == ':' || nsvg__isspace(*val))) ++val;
-
- n = (int)(end - val);
- if (n > 511) n = 511;
- if (n) memcpy(value, val, n);
- value[n] = 0;
-
- return nsvg__parseAttr(p, name, value);
-}
-
-static void nsvg__parseStyle(NSVGparser* p, const char* str)
-{
- const char* start;
- const char* end;
-
- while (*str) {
- // Left Trim
- while(*str && nsvg__isspace(*str)) ++str;
- start = str;
- while(*str && *str != ';') ++str;
- end = str;
-
- // Right Trim
- while (end > start && (*end == ';' || nsvg__isspace(*end))) --end;
- ++end;
-
- nsvg__parseNameValue(p, start, end);
- if (*str) ++str;
- }
-}
-
-static void nsvg__parseAttribs(NSVGparser* p, const char** attr)
-{
- int i;
- for (i = 0; attr[i]; i += 2)
- {
- if (strcmp(attr[i], "style") == 0)
- nsvg__parseStyle(p, attr[i + 1]);
- else
- nsvg__parseAttr(p, attr[i], attr[i + 1]);
- }
-}
-
-static int nsvg__getArgsPerElement(char cmd)
-{
- switch (cmd) {
- case 'v':
- case 'V':
- case 'h':
- case 'H':
- return 1;
- case 'm':
- case 'M':
- case 'l':
- case 'L':
- case 't':
- case 'T':
- return 2;
- case 'q':
- case 'Q':
- case 's':
- case 'S':
- return 4;
- case 'c':
- case 'C':
- return 6;
- case 'a':
- case 'A':
- return 7;
- case 'z':
- case 'Z':
- return 0;
- }
- return -1;
-}
-
-static void nsvg__pathMoveTo(NSVGparser* p, float* cpx, float* cpy, float* args, int rel)
-{
- if (rel) {
- *cpx += args[0];
- *cpy += args[1];
- } else {
- *cpx = args[0];
- *cpy = args[1];
- }
- nsvg__moveTo(p, *cpx, *cpy);
-}
-
-static void nsvg__pathLineTo(NSVGparser* p, float* cpx, float* cpy, float* args, int rel)
-{
- if (rel) {
- *cpx += args[0];
- *cpy += args[1];
- } else {
- *cpx = args[0];
- *cpy = args[1];
- }
- nsvg__lineTo(p, *cpx, *cpy);
-}
-
-static void nsvg__pathHLineTo(NSVGparser* p, float* cpx, float* cpy, float* args, int rel)
-{
- if (rel)
- *cpx += args[0];
- else
- *cpx = args[0];
- nsvg__lineTo(p, *cpx, *cpy);
-}
-
-static void nsvg__pathVLineTo(NSVGparser* p, float* cpx, float* cpy, float* args, int rel)
-{
- if (rel)
- *cpy += args[0];
- else
- *cpy = args[0];
- nsvg__lineTo(p, *cpx, *cpy);
-}
-
-static void nsvg__pathCubicBezTo(NSVGparser* p, float* cpx, float* cpy,
- float* cpx2, float* cpy2, float* args, int rel)
-{
- float x2, y2, cx1, cy1, cx2, cy2;
-
- if (rel) {
- cx1 = *cpx + args[0];
- cy1 = *cpy + args[1];
- cx2 = *cpx + args[2];
- cy2 = *cpy + args[3];
- x2 = *cpx + args[4];
- y2 = *cpy + args[5];
- } else {
- cx1 = args[0];
- cy1 = args[1];
- cx2 = args[2];
- cy2 = args[3];
- x2 = args[4];
- y2 = args[5];
- }
-
- nsvg__cubicBezTo(p, cx1,cy1, cx2,cy2, x2,y2);
-
- *cpx2 = cx2;
- *cpy2 = cy2;
- *cpx = x2;
- *cpy = y2;
-}
-
-static void nsvg__pathCubicBezShortTo(NSVGparser* p, float* cpx, float* cpy,
- float* cpx2, float* cpy2, float* args, int rel)
-{
- float x1, y1, x2, y2, cx1, cy1, cx2, cy2;
-
- x1 = *cpx;
- y1 = *cpy;
- if (rel) {
- cx2 = *cpx + args[0];
- cy2 = *cpy + args[1];
- x2 = *cpx + args[2];
- y2 = *cpy + args[3];
- } else {
- cx2 = args[0];
- cy2 = args[1];
- x2 = args[2];
- y2 = args[3];
- }
-
- cx1 = 2*x1 - *cpx2;
- cy1 = 2*y1 - *cpy2;
-
- nsvg__cubicBezTo(p, cx1,cy1, cx2,cy2, x2,y2);
-
- *cpx2 = cx2;
- *cpy2 = cy2;
- *cpx = x2;
- *cpy = y2;
-}
-
-static void nsvg__pathQuadBezTo(NSVGparser* p, float* cpx, float* cpy,
- float* cpx2, float* cpy2, float* args, int rel)
-{
- float x1, y1, x2, y2, cx, cy;
- float cx1, cy1, cx2, cy2;
-
- x1 = *cpx;
- y1 = *cpy;
- if (rel) {
- cx = *cpx + args[0];
- cy = *cpy + args[1];
- x2 = *cpx + args[2];
- y2 = *cpy + args[3];
- } else {
- cx = args[0];
- cy = args[1];
- x2 = args[2];
- y2 = args[3];
- }
-
- // Convert to cubic bezier
- cx1 = x1 + 2.0f/3.0f*(cx - x1);
- cy1 = y1 + 2.0f/3.0f*(cy - y1);
- cx2 = x2 + 2.0f/3.0f*(cx - x2);
- cy2 = y2 + 2.0f/3.0f*(cy - y2);
-
- nsvg__cubicBezTo(p, cx1,cy1, cx2,cy2, x2,y2);
-
- *cpx2 = cx;
- *cpy2 = cy;
- *cpx = x2;
- *cpy = y2;
-}
-
-static void nsvg__pathQuadBezShortTo(NSVGparser* p, float* cpx, float* cpy,
- float* cpx2, float* cpy2, float* args, int rel)
-{
- float x1, y1, x2, y2, cx, cy;
- float cx1, cy1, cx2, cy2;
-
- x1 = *cpx;
- y1 = *cpy;
- if (rel) {
- x2 = *cpx + args[0];
- y2 = *cpy + args[1];
- } else {
- x2 = args[0];
- y2 = args[1];
- }
-
- cx = 2*x1 - *cpx2;
- cy = 2*y1 - *cpy2;
-
- // Convert to cubix bezier
- cx1 = x1 + 2.0f/3.0f*(cx - x1);
- cy1 = y1 + 2.0f/3.0f*(cy - y1);
- cx2 = x2 + 2.0f/3.0f*(cx - x2);
- cy2 = y2 + 2.0f/3.0f*(cy - y2);
-
- nsvg__cubicBezTo(p, cx1,cy1, cx2,cy2, x2,y2);
-
- *cpx2 = cx;
- *cpy2 = cy;
- *cpx = x2;
- *cpy = y2;
-}
-
-static float nsvg__sqr(float x) { return x*x; }
-static float nsvg__vmag(float x, float y) { return sqrtf(x*x + y*y); }
-
-static float nsvg__vecrat(float ux, float uy, float vx, float vy)
-{
- return (ux*vx + uy*vy) / (nsvg__vmag(ux,uy) * nsvg__vmag(vx,vy));
-}
-
-static float nsvg__vecang(float ux, float uy, float vx, float vy)
-{
- float r = nsvg__vecrat(ux,uy, vx,vy);
- if (r < -1.0f) r = -1.0f;
- if (r > 1.0f) r = 1.0f;
- return ((ux*vy < uy*vx) ? -1.0f : 1.0f) * acosf(r);
-}
-
-static void nsvg__pathArcTo(NSVGparser* p, float* cpx, float* cpy, float* args, int rel)
-{
- // Ported from canvg (https://code.google.com/p/canvg/)
- float rx, ry, rotx;
- float x1, y1, x2, y2, cx, cy, dx, dy, d;
- float x1p, y1p, cxp, cyp, s, sa, sb;
- float ux, uy, vx, vy, a1, da;
- float x, y, tanx, tany, a, px = 0, py = 0, ptanx = 0, ptany = 0, t[6];
- float sinrx, cosrx;
- int fa, fs;
- int i, ndivs;
- float hda, kappa;
-
- rx = fabsf(args[0]); // y radius
- ry = fabsf(args[1]); // x radius
- rotx = args[2] / 180.0f * NSVG_PI; // x rotation angle
- fa = fabsf(args[3]) > 1e-6 ? 1 : 0; // Large arc
- fs = fabsf(args[4]) > 1e-6 ? 1 : 0; // Sweep direction
- x1 = *cpx; // start point
- y1 = *cpy;
- if (rel) { // end point
- x2 = *cpx + args[5];
- y2 = *cpy + args[6];
- } else {
- x2 = args[5];
- y2 = args[6];
- }
-
- dx = x1 - x2;
- dy = y1 - y2;
- d = sqrtf(dx*dx + dy*dy);
- if (d < 1e-6f || rx < 1e-6f || ry < 1e-6f) {
- // The arc degenerates to a line
- nsvg__lineTo(p, x2, y2);
- *cpx = x2;
- *cpy = y2;
- return;
- }
-
- sinrx = sinf(rotx);
- cosrx = cosf(rotx);
-
- // Convert to center point parameterization.
- // http://www.w3.org/TR/SVG11/implnote.html#ArcImplementationNotes
- // 1) Compute x1', y1'
- x1p = cosrx * dx / 2.0f + sinrx * dy / 2.0f;
- y1p = -sinrx * dx / 2.0f + cosrx * dy / 2.0f;
- d = nsvg__sqr(x1p)/nsvg__sqr(rx) + nsvg__sqr(y1p)/nsvg__sqr(ry);
- if (d > 1) {
- d = sqrtf(d);
- rx *= d;
- ry *= d;
- }
- // 2) Compute cx', cy'
- s = 0.0f;
- sa = nsvg__sqr(rx)*nsvg__sqr(ry) - nsvg__sqr(rx)*nsvg__sqr(y1p) - nsvg__sqr(ry)*nsvg__sqr(x1p);
- sb = nsvg__sqr(rx)*nsvg__sqr(y1p) + nsvg__sqr(ry)*nsvg__sqr(x1p);
- if (sa < 0.0f) sa = 0.0f;
- if (sb > 0.0f)
- s = sqrtf(sa / sb);
- if (fa == fs)
- s = -s;
- cxp = s * rx * y1p / ry;
- cyp = s * -ry * x1p / rx;
-
- // 3) Compute cx,cy from cx',cy'
- cx = (x1 + x2)/2.0f + cosrx*cxp - sinrx*cyp;
- cy = (y1 + y2)/2.0f + sinrx*cxp + cosrx*cyp;
-
- // 4) Calculate theta1, and delta theta.
- ux = (x1p - cxp) / rx;
- uy = (y1p - cyp) / ry;
- vx = (-x1p - cxp) / rx;
- vy = (-y1p - cyp) / ry;
- a1 = nsvg__vecang(1.0f,0.0f, ux,uy); // Initial angle
- da = nsvg__vecang(ux,uy, vx,vy); // Delta angle
-
-// if (vecrat(ux,uy,vx,vy) <= -1.0f) da = NSVG_PI;
-// if (vecrat(ux,uy,vx,vy) >= 1.0f) da = 0;
-
- if (fs == 0 && da > 0)
- da -= 2 * NSVG_PI;
- else if (fs == 1 && da < 0)
- da += 2 * NSVG_PI;
-
- // Approximate the arc using cubic spline segments.
- t[0] = cosrx; t[1] = sinrx;
- t[2] = -sinrx; t[3] = cosrx;
- t[4] = cx; t[5] = cy;
-
- // Split arc into max 90 degree segments.
- // The loop assumes an iteration per end point (including start and end), this +1.
- ndivs = (int)(fabsf(da) / (NSVG_PI*0.5f) + 1.0f);
- hda = (da / (float)ndivs) / 2.0f;
- // Fix for ticket #179: division by 0: avoid cotangens around 0 (infinite)
- if ((hda < 1e-3f) && (hda > -1e-3f))
- hda *= 0.5f;
- else
- hda = (1.0f - cosf(hda)) / sinf(hda);
- kappa = fabsf(4.0f / 3.0f * hda);
- if (da < 0.0f)
- kappa = -kappa;
-
- for (i = 0; i <= ndivs; i++) {
- a = a1 + da * ((float)i/(float)ndivs);
- dx = cosf(a);
- dy = sinf(a);
- nsvg__xformPoint(&x, &y, dx*rx, dy*ry, t); // position
- nsvg__xformVec(&tanx, &tany, -dy*rx * kappa, dx*ry * kappa, t); // tangent
- if (i > 0)
- nsvg__cubicBezTo(p, px+ptanx,py+ptany, x-tanx, y-tany, x, y);
- px = x;
- py = y;
- ptanx = tanx;
- ptany = tany;
- }
-
- *cpx = x2;
- *cpy = y2;
-}
-
-static void nsvg__parsePath(NSVGparser* p, const char** attr)
-{
- const char* s = NULL;
- char cmd = '\0';
- float args[10];
- int nargs;
- int rargs = 0;
- char initPoint;
- float cpx, cpy, cpx2, cpy2;
- const char* tmp[4];
- char closedFlag;
- int i;
- char item[64];
-
- for (i = 0; attr[i]; i += 2) {
- if (strcmp(attr[i], "d") == 0) {
- s = attr[i + 1];
- } else {
- tmp[0] = attr[i];
- tmp[1] = attr[i + 1];
- tmp[2] = 0;
- tmp[3] = 0;
- nsvg__parseAttribs(p, tmp);
- }
- }
-
- if (s) {
- nsvg__resetPath(p);
- cpx = 0; cpy = 0;
- cpx2 = 0; cpy2 = 0;
- initPoint = 0;
- closedFlag = 0;
- nargs = 0;
-
- while (*s) {
- s = nsvg__getNextPathItem(s, item);
- if (!*item) break;
- if (cmd != '\0' && nsvg__isCoordinate(item)) {
- if (nargs < 10)
- args[nargs++] = (float)nsvg__atof(item);
- if (nargs >= rargs) {
- switch (cmd) {
- case 'm':
- case 'M':
- nsvg__pathMoveTo(p, &cpx, &cpy, args, cmd == 'm' ? 1 : 0);
- // Moveto can be followed by multiple coordinate pairs,
- // which should be treated as linetos.
- cmd = (cmd == 'm') ? 'l' : 'L';
- rargs = nsvg__getArgsPerElement(cmd);
- cpx2 = cpx; cpy2 = cpy;
- initPoint = 1;
- break;
- case 'l':
- case 'L':
- nsvg__pathLineTo(p, &cpx, &cpy, args, cmd == 'l' ? 1 : 0);
- cpx2 = cpx; cpy2 = cpy;
- break;
- case 'H':
- case 'h':
- nsvg__pathHLineTo(p, &cpx, &cpy, args, cmd == 'h' ? 1 : 0);
- cpx2 = cpx; cpy2 = cpy;
- break;
- case 'V':
- case 'v':
- nsvg__pathVLineTo(p, &cpx, &cpy, args, cmd == 'v' ? 1 : 0);
- cpx2 = cpx; cpy2 = cpy;
- break;
- case 'C':
- case 'c':
- nsvg__pathCubicBezTo(p, &cpx, &cpy, &cpx2, &cpy2, args, cmd == 'c' ? 1 : 0);
- break;
- case 'S':
- case 's':
- nsvg__pathCubicBezShortTo(p, &cpx, &cpy, &cpx2, &cpy2, args, cmd == 's' ? 1 : 0);
- break;
- case 'Q':
- case 'q':
- nsvg__pathQuadBezTo(p, &cpx, &cpy, &cpx2, &cpy2, args, cmd == 'q' ? 1 : 0);
- break;
- case 'T':
- case 't':
- nsvg__pathQuadBezShortTo(p, &cpx, &cpy, &cpx2, &cpy2, args, cmd == 't' ? 1 : 0);
- break;
- case 'A':
- case 'a':
- nsvg__pathArcTo(p, &cpx, &cpy, args, cmd == 'a' ? 1 : 0);
- cpx2 = cpx; cpy2 = cpy;
- break;
- default:
- if (nargs >= 2) {
- cpx = args[nargs-2];
- cpy = args[nargs-1];
- cpx2 = cpx; cpy2 = cpy;
- }
- break;
- }
- nargs = 0;
- }
- } else {
- cmd = item[0];
- if (cmd == 'M' || cmd == 'm') {
- // Commit path.
- if (p->npts > 0)
- nsvg__addPath(p, closedFlag);
- // Start new subpath.
- nsvg__resetPath(p);
- closedFlag = 0;
- nargs = 0;
- } else if (initPoint == 0) {
- // Do not allow other commands until initial point has been set (moveTo called once).
- cmd = '\0';
- }
- if (cmd == 'Z' || cmd == 'z') {
- closedFlag = 1;
- // Commit path.
- if (p->npts > 0) {
- // Move current point to first point
- cpx = p->pts[0];
- cpy = p->pts[1];
- cpx2 = cpx; cpy2 = cpy;
- nsvg__addPath(p, closedFlag);
- }
- // Start new subpath.
- nsvg__resetPath(p);
- nsvg__moveTo(p, cpx, cpy);
- closedFlag = 0;
- nargs = 0;
- }
- rargs = nsvg__getArgsPerElement(cmd);
- if (rargs == -1) {
- // Command not recognized
- cmd = '\0';
- rargs = 0;
- }
- }
- }
- // Commit path.
- if (p->npts)
- nsvg__addPath(p, closedFlag);
- }
-
- nsvg__addShape(p);
-}
-
-static void nsvg__parseRect(NSVGparser* p, const char** attr)
-{
- float x = 0.0f;
- float y = 0.0f;
- float w = 0.0f;
- float h = 0.0f;
- float rx = -1.0f; // marks not set
- float ry = -1.0f;
- int i;
-
- for (i = 0; attr[i]; i += 2) {
- if (!nsvg__parseAttr(p, attr[i], attr[i + 1])) {
- if (strcmp(attr[i], "x") == 0) x = nsvg__parseCoordinate(p, attr[i+1], nsvg__actualOrigX(p), nsvg__actualWidth(p));
- if (strcmp(attr[i], "y") == 0) y = nsvg__parseCoordinate(p, attr[i+1], nsvg__actualOrigY(p), nsvg__actualHeight(p));
- if (strcmp(attr[i], "width") == 0) w = nsvg__parseCoordinate(p, attr[i+1], 0.0f, nsvg__actualWidth(p));
- if (strcmp(attr[i], "height") == 0) h = nsvg__parseCoordinate(p, attr[i+1], 0.0f, nsvg__actualHeight(p));
- if (strcmp(attr[i], "rx") == 0) rx = fabsf(nsvg__parseCoordinate(p, attr[i+1], 0.0f, nsvg__actualWidth(p)));
- if (strcmp(attr[i], "ry") == 0) ry = fabsf(nsvg__parseCoordinate(p, attr[i+1], 0.0f, nsvg__actualHeight(p)));
- }
- }
-
- if (rx < 0.0f && ry > 0.0f) rx = ry;
- if (ry < 0.0f && rx > 0.0f) ry = rx;
- if (rx < 0.0f) rx = 0.0f;
- if (ry < 0.0f) ry = 0.0f;
- if (rx > w/2.0f) rx = w/2.0f;
- if (ry > h/2.0f) ry = h/2.0f;
-
- if (w != 0.0f && h != 0.0f) {
- nsvg__resetPath(p);
-
- if (rx < 0.00001f || ry < 0.0001f) {
- nsvg__moveTo(p, x, y);
- nsvg__lineTo(p, x+w, y);
- nsvg__lineTo(p, x+w, y+h);
- nsvg__lineTo(p, x, y+h);
- } else {
- // Rounded rectangle
- nsvg__moveTo(p, x+rx, y);
- nsvg__lineTo(p, x+w-rx, y);
- nsvg__cubicBezTo(p, x+w-rx*(1-NSVG_KAPPA90), y, x+w, y+ry*(1-NSVG_KAPPA90), x+w, y+ry);
- nsvg__lineTo(p, x+w, y+h-ry);
- nsvg__cubicBezTo(p, x+w, y+h-ry*(1-NSVG_KAPPA90), x+w-rx*(1-NSVG_KAPPA90), y+h, x+w-rx, y+h);
- nsvg__lineTo(p, x+rx, y+h);
- nsvg__cubicBezTo(p, x+rx*(1-NSVG_KAPPA90), y+h, x, y+h-ry*(1-NSVG_KAPPA90), x, y+h-ry);
- nsvg__lineTo(p, x, y+ry);
- nsvg__cubicBezTo(p, x, y+ry*(1-NSVG_KAPPA90), x+rx*(1-NSVG_KAPPA90), y, x+rx, y);
- }
-
- nsvg__addPath(p, 1);
-
- nsvg__addShape(p);
- }
-}
-
-static void nsvg__parseCircle(NSVGparser* p, const char** attr)
-{
- float cx = 0.0f;
- float cy = 0.0f;
- float r = 0.0f;
- int i;
-
- for (i = 0; attr[i]; i += 2) {
- if (!nsvg__parseAttr(p, attr[i], attr[i + 1])) {
- if (strcmp(attr[i], "cx") == 0) cx = nsvg__parseCoordinate(p, attr[i+1], nsvg__actualOrigX(p), nsvg__actualWidth(p));
- if (strcmp(attr[i], "cy") == 0) cy = nsvg__parseCoordinate(p, attr[i+1], nsvg__actualOrigY(p), nsvg__actualHeight(p));
- if (strcmp(attr[i], "r") == 0) r = fabsf(nsvg__parseCoordinate(p, attr[i+1], 0.0f, nsvg__actualLength(p)));
- }
- }
-
- if (r > 0.0f) {
- nsvg__resetPath(p);
-
- nsvg__moveTo(p, cx+r, cy);
- nsvg__cubicBezTo(p, cx+r, cy+r*NSVG_KAPPA90, cx+r*NSVG_KAPPA90, cy+r, cx, cy+r);
- nsvg__cubicBezTo(p, cx-r*NSVG_KAPPA90, cy+r, cx-r, cy+r*NSVG_KAPPA90, cx-r, cy);
- nsvg__cubicBezTo(p, cx-r, cy-r*NSVG_KAPPA90, cx-r*NSVG_KAPPA90, cy-r, cx, cy-r);
- nsvg__cubicBezTo(p, cx+r*NSVG_KAPPA90, cy-r, cx+r, cy-r*NSVG_KAPPA90, cx+r, cy);
-
- nsvg__addPath(p, 1);
-
- nsvg__addShape(p);
- }
-}
-
-static void nsvg__parseEllipse(NSVGparser* p, const char** attr)
-{
- float cx = 0.0f;
- float cy = 0.0f;
- float rx = 0.0f;
- float ry = 0.0f;
- int i;
-
- for (i = 0; attr[i]; i += 2) {
- if (!nsvg__parseAttr(p, attr[i], attr[i + 1])) {
- if (strcmp(attr[i], "cx") == 0) cx = nsvg__parseCoordinate(p, attr[i+1], nsvg__actualOrigX(p), nsvg__actualWidth(p));
- if (strcmp(attr[i], "cy") == 0) cy = nsvg__parseCoordinate(p, attr[i+1], nsvg__actualOrigY(p), nsvg__actualHeight(p));
- if (strcmp(attr[i], "rx") == 0) rx = fabsf(nsvg__parseCoordinate(p, attr[i+1], 0.0f, nsvg__actualWidth(p)));
- if (strcmp(attr[i], "ry") == 0) ry = fabsf(nsvg__parseCoordinate(p, attr[i+1], 0.0f, nsvg__actualHeight(p)));
- }
- }
-
- if (rx > 0.0f && ry > 0.0f) {
-
- nsvg__resetPath(p);
-
- nsvg__moveTo(p, cx+rx, cy);
- nsvg__cubicBezTo(p, cx+rx, cy+ry*NSVG_KAPPA90, cx+rx*NSVG_KAPPA90, cy+ry, cx, cy+ry);
- nsvg__cubicBezTo(p, cx-rx*NSVG_KAPPA90, cy+ry, cx-rx, cy+ry*NSVG_KAPPA90, cx-rx, cy);
- nsvg__cubicBezTo(p, cx-rx, cy-ry*NSVG_KAPPA90, cx-rx*NSVG_KAPPA90, cy-ry, cx, cy-ry);
- nsvg__cubicBezTo(p, cx+rx*NSVG_KAPPA90, cy-ry, cx+rx, cy-ry*NSVG_KAPPA90, cx+rx, cy);
-
- nsvg__addPath(p, 1);
-
- nsvg__addShape(p);
- }
-}
-
-static void nsvg__parseLine(NSVGparser* p, const char** attr)
-{
- float x1 = 0.0;
- float y1 = 0.0;
- float x2 = 0.0;
- float y2 = 0.0;
- int i;
-
- for (i = 0; attr[i]; i += 2) {
- if (!nsvg__parseAttr(p, attr[i], attr[i + 1])) {
- if (strcmp(attr[i], "x1") == 0) x1 = nsvg__parseCoordinate(p, attr[i + 1], nsvg__actualOrigX(p), nsvg__actualWidth(p));
- if (strcmp(attr[i], "y1") == 0) y1 = nsvg__parseCoordinate(p, attr[i + 1], nsvg__actualOrigY(p), nsvg__actualHeight(p));
- if (strcmp(attr[i], "x2") == 0) x2 = nsvg__parseCoordinate(p, attr[i + 1], nsvg__actualOrigX(p), nsvg__actualWidth(p));
- if (strcmp(attr[i], "y2") == 0) y2 = nsvg__parseCoordinate(p, attr[i + 1], nsvg__actualOrigY(p), nsvg__actualHeight(p));
- }
- }
-
- nsvg__resetPath(p);
-
- nsvg__moveTo(p, x1, y1);
- nsvg__lineTo(p, x2, y2);
-
- nsvg__addPath(p, 0);
-
- nsvg__addShape(p);
-}
-
-static void nsvg__parsePoly(NSVGparser* p, const char** attr, int closeFlag)
-{
- int i;
- const char* s;
- float args[2];
- int nargs, npts = 0;
- char item[64];
-
- nsvg__resetPath(p);
-
- for (i = 0; attr[i]; i += 2) {
- if (!nsvg__parseAttr(p, attr[i], attr[i + 1])) {
- if (strcmp(attr[i], "points") == 0) {
- s = attr[i + 1];
- nargs = 0;
- while (*s) {
- s = nsvg__getNextPathItem(s, item);
- args[nargs++] = (float)nsvg__atof(item);
- if (nargs >= 2) {
- if (npts == 0)
- nsvg__moveTo(p, args[0], args[1]);
- else
- nsvg__lineTo(p, args[0], args[1]);
- nargs = 0;
- npts++;
- }
- }
- }
- }
- }
-
- nsvg__addPath(p, (char)closeFlag);
-
- nsvg__addShape(p);
-}
-
-static void nsvg__parseSVG(NSVGparser* p, const char** attr)
-{
- int i;
- for (i = 0; attr[i]; i += 2) {
- if (!nsvg__parseAttr(p, attr[i], attr[i + 1])) {
- if (strcmp(attr[i], "width") == 0) {
- p->image->width = nsvg__parseCoordinate(p, attr[i + 1], 0.0f, 0.0f);
- } else if (strcmp(attr[i], "height") == 0) {
- p->image->height = nsvg__parseCoordinate(p, attr[i + 1], 0.0f, 0.0f);
- } else if (strcmp(attr[i], "viewBox") == 0) {
- const char *s = attr[i + 1];
- char buf[64];
- s = nsvg__parseNumber(s, buf, 64);
- p->viewMinx = nsvg__atof(buf);
- while (*s && (nsvg__isspace(*s) || *s == '%' || *s == ',')) s++;
- if (!*s) return;
- s = nsvg__parseNumber(s, buf, 64);
- p->viewMiny = nsvg__atof(buf);
- while (*s && (nsvg__isspace(*s) || *s == '%' || *s == ',')) s++;
- if (!*s) return;
- s = nsvg__parseNumber(s, buf, 64);
- p->viewWidth = nsvg__atof(buf);
- while (*s && (nsvg__isspace(*s) || *s == '%' || *s == ',')) s++;
- if (!*s) return;
- s = nsvg__parseNumber(s, buf, 64);
- p->viewHeight = nsvg__atof(buf);
- } else if (strcmp(attr[i], "preserveAspectRatio") == 0) {
- if (strstr(attr[i + 1], "none") != 0) {
- // No uniform scaling
- p->alignType = NSVG_ALIGN_NONE;
- } else {
- // Parse X align
- if (strstr(attr[i + 1], "xMin") != 0)
- p->alignX = NSVG_ALIGN_MIN;
- else if (strstr(attr[i + 1], "xMid") != 0)
- p->alignX = NSVG_ALIGN_MID;
- else if (strstr(attr[i + 1], "xMax") != 0)
- p->alignX = NSVG_ALIGN_MAX;
- // Parse X align
- if (strstr(attr[i + 1], "yMin") != 0)
- p->alignY = NSVG_ALIGN_MIN;
- else if (strstr(attr[i + 1], "yMid") != 0)
- p->alignY = NSVG_ALIGN_MID;
- else if (strstr(attr[i + 1], "yMax") != 0)
- p->alignY = NSVG_ALIGN_MAX;
- // Parse meet/slice
- p->alignType = NSVG_ALIGN_MEET;
- if (strstr(attr[i + 1], "slice") != 0)
- p->alignType = NSVG_ALIGN_SLICE;
- }
- }
- }
- }
-}
-
-static void nsvg__parseGradient(NSVGparser* p, const char** attr, char type)
-{
- int i;
- NSVGgradientData* grad = (NSVGgradientData*)malloc(sizeof(NSVGgradientData));
- if (grad == NULL) return;
- memset(grad, 0, sizeof(NSVGgradientData));
- grad->units = NSVG_OBJECT_SPACE;
- grad->type = type;
- if (grad->type == NSVG_PAINT_LINEAR_GRADIENT) {
- grad->linear.x1 = nsvg__coord(0.0f, NSVG_UNITS_PERCENT);
- grad->linear.y1 = nsvg__coord(0.0f, NSVG_UNITS_PERCENT);
- grad->linear.x2 = nsvg__coord(100.0f, NSVG_UNITS_PERCENT);
- grad->linear.y2 = nsvg__coord(0.0f, NSVG_UNITS_PERCENT);
- } else if (grad->type == NSVG_PAINT_RADIAL_GRADIENT) {
- grad->radial.cx = nsvg__coord(50.0f, NSVG_UNITS_PERCENT);
- grad->radial.cy = nsvg__coord(50.0f, NSVG_UNITS_PERCENT);
- grad->radial.r = nsvg__coord(50.0f, NSVG_UNITS_PERCENT);
- }
-
- nsvg__xformIdentity(grad->xform);
-
- for (i = 0; attr[i]; i += 2) {
- if (strcmp(attr[i], "id") == 0) {
- strncpy(grad->id, attr[i+1], 63);
- grad->id[63] = '\0';
- } else if (!nsvg__parseAttr(p, attr[i], attr[i + 1])) {
- if (strcmp(attr[i], "gradientUnits") == 0) {
- if (strcmp(attr[i+1], "objectBoundingBox") == 0)
- grad->units = NSVG_OBJECT_SPACE;
- else
- grad->units = NSVG_USER_SPACE;
- } else if (strcmp(attr[i], "gradientTransform") == 0) {
- nsvg__parseTransform(grad->xform, attr[i + 1]);
- } else if (strcmp(attr[i], "cx") == 0) {
- grad->radial.cx = nsvg__parseCoordinateRaw(attr[i + 1]);
- } else if (strcmp(attr[i], "cy") == 0) {
- grad->radial.cy = nsvg__parseCoordinateRaw(attr[i + 1]);
- } else if (strcmp(attr[i], "r") == 0) {
- grad->radial.r = nsvg__parseCoordinateRaw(attr[i + 1]);
- } else if (strcmp(attr[i], "fx") == 0) {
- grad->radial.fx = nsvg__parseCoordinateRaw(attr[i + 1]);
- } else if (strcmp(attr[i], "fy") == 0) {
- grad->radial.fy = nsvg__parseCoordinateRaw(attr[i + 1]);
- } else if (strcmp(attr[i], "x1") == 0) {
- grad->linear.x1 = nsvg__parseCoordinateRaw(attr[i + 1]);
- } else if (strcmp(attr[i], "y1") == 0) {
- grad->linear.y1 = nsvg__parseCoordinateRaw(attr[i + 1]);
- } else if (strcmp(attr[i], "x2") == 0) {
- grad->linear.x2 = nsvg__parseCoordinateRaw(attr[i + 1]);
- } else if (strcmp(attr[i], "y2") == 0) {
- grad->linear.y2 = nsvg__parseCoordinateRaw(attr[i + 1]);
- } else if (strcmp(attr[i], "spreadMethod") == 0) {
- if (strcmp(attr[i+1], "pad") == 0)
- grad->spread = NSVG_SPREAD_PAD;
- else if (strcmp(attr[i+1], "reflect") == 0)
- grad->spread = NSVG_SPREAD_REFLECT;
- else if (strcmp(attr[i+1], "repeat") == 0)
- grad->spread = NSVG_SPREAD_REPEAT;
- } else if (strcmp(attr[i], "xlink:href") == 0) {
- const char *href = attr[i+1];
- strncpy(grad->ref, href+1, 62);
- grad->ref[62] = '\0';
- }
- }
- }
-
- grad->next = p->gradients;
- p->gradients = grad;
-}
-
-static void nsvg__parseGradientStop(NSVGparser* p, const char** attr)
-{
- NSVGattrib* curAttr = nsvg__getAttr(p);
- NSVGgradientData* grad;
- NSVGgradientStop* stop;
- int i, idx;
-
- curAttr->stopOffset = 0;
- curAttr->stopColor = 0;
- curAttr->stopOpacity = 1.0f;
-
- for (i = 0; attr[i]; i += 2) {
- nsvg__parseAttr(p, attr[i], attr[i + 1]);
- }
-
- // Add stop to the last gradient.
- grad = p->gradients;
- if (grad == NULL) return;
-
- grad->nstops++;
- grad->stops = (NSVGgradientStop*)realloc(grad->stops, sizeof(NSVGgradientStop)*grad->nstops);
- if (grad->stops == NULL) return;
-
- // Insert
- idx = grad->nstops-1;
- for (i = 0; i < grad->nstops-1; i++) {
- if (curAttr->stopOffset < grad->stops[i].offset) {
- idx = i;
- break;
- }
- }
- if (idx != grad->nstops-1) {
- for (i = grad->nstops-1; i > idx; i--)
- grad->stops[i] = grad->stops[i-1];
- }
-
- stop = &grad->stops[idx];
- stop->color = curAttr->stopColor;
- stop->color |= (unsigned int)(curAttr->stopOpacity*255) << 24;
- stop->offset = curAttr->stopOffset;
-}
-
-static void nsvg__startElement(void* ud, const char* el, const char** attr)
-{
- NSVGparser* p = (NSVGparser*)ud;
-
- if (p->defsFlag) {
- // Skip everything but gradients in defs
- if (strcmp(el, "linearGradient") == 0) {
- nsvg__parseGradient(p, attr, NSVG_PAINT_LINEAR_GRADIENT);
- } else if (strcmp(el, "radialGradient") == 0) {
- nsvg__parseGradient(p, attr, NSVG_PAINT_RADIAL_GRADIENT);
- } else if (strcmp(el, "stop") == 0) {
- nsvg__parseGradientStop(p, attr);
- }
- return;
- }
-
- if (strcmp(el, "g") == 0) {
- nsvg__pushAttr(p);
- nsvg__parseAttribs(p, attr);
- } else if (strcmp(el, "path") == 0) {
- if (p->pathFlag) // Do not allow nested paths.
- return;
- nsvg__pushAttr(p);
- nsvg__parsePath(p, attr);
- nsvg__popAttr(p);
- } else if (strcmp(el, "rect") == 0) {
- nsvg__pushAttr(p);
- nsvg__parseRect(p, attr);
- nsvg__popAttr(p);
- } else if (strcmp(el, "circle") == 0) {
- nsvg__pushAttr(p);
- nsvg__parseCircle(p, attr);
- nsvg__popAttr(p);
- } else if (strcmp(el, "ellipse") == 0) {
- nsvg__pushAttr(p);
- nsvg__parseEllipse(p, attr);
- nsvg__popAttr(p);
- } else if (strcmp(el, "line") == 0) {
- nsvg__pushAttr(p);
- nsvg__parseLine(p, attr);
- nsvg__popAttr(p);
- } else if (strcmp(el, "polyline") == 0) {
- nsvg__pushAttr(p);
- nsvg__parsePoly(p, attr, 0);
- nsvg__popAttr(p);
- } else if (strcmp(el, "polygon") == 0) {
- nsvg__pushAttr(p);
- nsvg__parsePoly(p, attr, 1);
- nsvg__popAttr(p);
- } else if (strcmp(el, "linearGradient") == 0) {
- nsvg__parseGradient(p, attr, NSVG_PAINT_LINEAR_GRADIENT);
- } else if (strcmp(el, "radialGradient") == 0) {
- nsvg__parseGradient(p, attr, NSVG_PAINT_RADIAL_GRADIENT);
- } else if (strcmp(el, "stop") == 0) {
- nsvg__parseGradientStop(p, attr);
- } else if (strcmp(el, "defs") == 0) {
- p->defsFlag = 1;
- } else if (strcmp(el, "svg") == 0) {
- nsvg__parseSVG(p, attr);
- }
-}
-
-static void nsvg__endElement(void* ud, const char* el)
-{
- NSVGparser* p = (NSVGparser*)ud;
-
- if (strcmp(el, "g") == 0) {
- nsvg__popAttr(p);
- } else if (strcmp(el, "path") == 0) {
- p->pathFlag = 0;
- } else if (strcmp(el, "defs") == 0) {
- p->defsFlag = 0;
- }
-}
-
-static void nsvg__content(void* ud, const char* s)
-{
- NSVG_NOTUSED(ud);
- NSVG_NOTUSED(s);
- // empty
-}
-
-static void nsvg__imageBounds(NSVGparser* p, float* bounds)
-{
- NSVGshape* shape;
- shape = p->image->shapes;
- if (shape == NULL) {
- bounds[0] = bounds[1] = bounds[2] = bounds[3] = 0.0;
- return;
- }
- bounds[0] = shape->bounds[0];
- bounds[1] = shape->bounds[1];
- bounds[2] = shape->bounds[2];
- bounds[3] = shape->bounds[3];
- for (shape = shape->next; shape != NULL; shape = shape->next) {
- bounds[0] = nsvg__minf(bounds[0], shape->bounds[0]);
- bounds[1] = nsvg__minf(bounds[1], shape->bounds[1]);
- bounds[2] = nsvg__maxf(bounds[2], shape->bounds[2]);
- bounds[3] = nsvg__maxf(bounds[3], shape->bounds[3]);
- }
-}
-
-static float nsvg__viewAlign(float content, float container, int type)
-{
- if (type == NSVG_ALIGN_MIN)
- return 0;
- else if (type == NSVG_ALIGN_MAX)
- return container - content;
- // mid
- return (container - content) * 0.5f;
-}
-
-static void nsvg__scaleGradient(NSVGgradient* grad, float tx, float ty, float sx, float sy)
-{
- float t[6];
- nsvg__xformSetTranslation(t, tx, ty);
- nsvg__xformMultiply (grad->xform, t);
-
- nsvg__xformSetScale(t, sx, sy);
- nsvg__xformMultiply (grad->xform, t);
-}
-
-static void nsvg__scaleToViewbox(NSVGparser* p, const char* units)
-{
- NSVGshape* shape;
- NSVGpath* path;
- float tx, ty, sx, sy, us, bounds[4], t[6], avgs;
- int i;
- float* pt;
-
- // Guess image size if not set completely.
- nsvg__imageBounds(p, bounds);
-
- if (p->viewWidth == 0) {
- if (p->image->width > 0) {
- p->viewWidth = p->image->width;
- } else {
- p->viewMinx = bounds[0];
- p->viewWidth = bounds[2] - bounds[0];
- }
- }
- if (p->viewHeight == 0) {
- if (p->image->height > 0) {
- p->viewHeight = p->image->height;
- } else {
- p->viewMiny = bounds[1];
- p->viewHeight = bounds[3] - bounds[1];
- }
- }
- if (p->image->width == 0)
- p->image->width = p->viewWidth;
- if (p->image->height == 0)
- p->image->height = p->viewHeight;
-
- tx = -p->viewMinx;
- ty = -p->viewMiny;
- sx = p->viewWidth > 0 ? p->image->width / p->viewWidth : 0;
- sy = p->viewHeight > 0 ? p->image->height / p->viewHeight : 0;
- // Unit scaling
- us = 1.0f / nsvg__convertToPixels(p, nsvg__coord(1.0f, nsvg__parseUnits(units)), 0.0f, 1.0f);
-
- // Fix aspect ratio
- if (p->alignType == NSVG_ALIGN_MEET) {
- // fit whole image into viewbox
- sx = sy = nsvg__minf(sx, sy);
- tx += nsvg__viewAlign(p->viewWidth*sx, p->image->width, p->alignX) / sx;
- ty += nsvg__viewAlign(p->viewHeight*sy, p->image->height, p->alignY) / sy;
- } else if (p->alignType == NSVG_ALIGN_SLICE) {
- // fill whole viewbox with image
- sx = sy = nsvg__maxf(sx, sy);
- tx += nsvg__viewAlign(p->viewWidth*sx, p->image->width, p->alignX) / sx;
- ty += nsvg__viewAlign(p->viewHeight*sy, p->image->height, p->alignY) / sy;
- }
-
- // Transform
- sx *= us;
- sy *= us;
- avgs = (sx+sy) / 2.0f;
- for (shape = p->image->shapes; shape != NULL; shape = shape->next) {
- shape->bounds[0] = (shape->bounds[0] + tx) * sx;
- shape->bounds[1] = (shape->bounds[1] + ty) * sy;
- shape->bounds[2] = (shape->bounds[2] + tx) * sx;
- shape->bounds[3] = (shape->bounds[3] + ty) * sy;
- for (path = shape->paths; path != NULL; path = path->next) {
- path->bounds[0] = (path->bounds[0] + tx) * sx;
- path->bounds[1] = (path->bounds[1] + ty) * sy;
- path->bounds[2] = (path->bounds[2] + tx) * sx;
- path->bounds[3] = (path->bounds[3] + ty) * sy;
- for (i =0; i < path->npts; i++) {
- pt = &path->pts[i*2];
- pt[0] = (pt[0] + tx) * sx;
- pt[1] = (pt[1] + ty) * sy;
- }
- }
-
- if (shape->fill.type == NSVG_PAINT_LINEAR_GRADIENT || shape->fill.type == NSVG_PAINT_RADIAL_GRADIENT) {
- nsvg__scaleGradient(shape->fill.gradient, tx,ty, sx,sy);
- memcpy(t, shape->fill.gradient->xform, sizeof(float)*6);
- nsvg__xformInverse(shape->fill.gradient->xform, t);
- }
- if (shape->stroke.type == NSVG_PAINT_LINEAR_GRADIENT || shape->stroke.type == NSVG_PAINT_RADIAL_GRADIENT) {
- nsvg__scaleGradient(shape->stroke.gradient, tx,ty, sx,sy);
- memcpy(t, shape->stroke.gradient->xform, sizeof(float)*6);
- nsvg__xformInverse(shape->stroke.gradient->xform, t);
- }
-
- shape->strokeWidth *= avgs;
- shape->strokeDashOffset *= avgs;
- for (i = 0; i < shape->strokeDashCount; i++)
- shape->strokeDashArray[i] *= avgs;
- }
-}
-
-NSVGimage* nsvgParse(char* input, const char* units, float dpi)
-{
- NSVGparser* p;
- NSVGimage* ret = 0;
-
- p = nsvg__createParser();
- if (p == NULL) {
- return NULL;
- }
- p->dpi = dpi;
-
- nsvg__parseXML(input, nsvg__startElement, nsvg__endElement, nsvg__content, p);
-
- // Scale to viewBox
- nsvg__scaleToViewbox(p, units);
-
- ret = p->image;
- p->image = NULL;
-
- nsvg__deleteParser(p);
-
- return ret;
-}
-
-NSVGimage* nsvgParseFromFile(const char* filename, const char* units, float dpi)
-{
- FILE* fp = NULL;
- size_t size;
- char* data = NULL;
- NSVGimage* image = NULL;
-
- fp = fopen(filename, "rb");
- if (!fp) goto error;
- fseek(fp, 0, SEEK_END);
- size = ftell(fp);
- fseek(fp, 0, SEEK_SET);
- data = (char*)malloc(size+1);
- if (data == NULL) goto error;
- if (fread(data, 1, size, fp) != size) goto error;
- data[size] = '\0'; // Must be null terminated.
- fclose(fp);
- image = nsvgParse(data, units, dpi);
- free(data);
-
- return image;
-
-error:
- if (fp) fclose(fp);
- if (data) free(data);
- if (image) nsvgDelete(image);
- return NULL;
-}
-
-NSVGpath* nsvgDuplicatePath(NSVGpath* p)
-{
- NSVGpath* res = NULL;
-
- if (p == NULL)
- return NULL;
-
- res = (NSVGpath*)malloc(sizeof(NSVGpath));
- if (res == NULL) goto error;
- memset(res, 0, sizeof(NSVGpath));
-
- res->pts = (float*)malloc(p->npts*2*sizeof(float));
- if (res->pts == NULL) goto error;
- memcpy(res->pts, p->pts, p->npts * sizeof(float) * 2);
- res->npts = p->npts;
-
- memcpy(res->bounds, p->bounds, sizeof(p->bounds));
-
- res->closed = p->closed;
-
- return res;
-
-error:
- if (res != NULL) {
- free(res->pts);
- free(res);
- }
- return NULL;
-}
-
-void nsvgDelete(NSVGimage* image)
-{
- NSVGshape *snext, *shape;
- if (image == NULL) return;
- shape = image->shapes;
- while (shape != NULL) {
- snext = shape->next;
- nsvg__deletePaths(shape->paths);
- nsvg__deletePaint(&shape->fill);
- nsvg__deletePaint(&shape->stroke);
- free(shape);
- shape = snext;
- }
- free(image);
-}
-
-#endif // NANOSVG_IMPLEMENTATION
-
-#endif // NANOSVG_H
diff --git a/src/external/nanosvgrast.h b/src/external/nanosvgrast.h
deleted file mode 100644
index 6e23acb7..00000000
--- a/src/external/nanosvgrast.h
+++ /dev/null
@@ -1,1458 +0,0 @@
-/*
- * Copyright (c) 2013-14 Mikko Mononen memon@inside.org
- *
- * This software is provided 'as-is', without any express or implied
- * warranty. In no event will the authors be held liable for any damages
- * arising from the use of this software.
- *
- * Permission is granted to anyone to use this software for any purpose,
- * including commercial applications, and to alter it and redistribute it
- * freely, subject to the following restrictions:
- *
- * 1. The origin of this software must not be misrepresented; you must not
- * claim that you wrote the original software. If you use this software
- * in a product, an acknowledgment in the product documentation would be
- * appreciated but is not required.
- * 2. Altered source versions must be plainly marked as such, and must not be
- * misrepresented as being the original software.
- * 3. This notice may not be removed or altered from any source distribution.
- *
- * The polygon rasterization is heavily based on stb_truetype rasterizer
- * by Sean Barrett - http://nothings.org/
- *
- */
-
-#ifndef NANOSVGRAST_H
-#define NANOSVGRAST_H
-
-#include "nanosvg.h"
-
-#ifndef NANOSVGRAST_CPLUSPLUS
-#ifdef __cplusplus
-extern "C" {
-#endif
-#endif
-
-typedef struct NSVGrasterizer NSVGrasterizer;
-
-/* Example Usage:
- // Load SVG
- NSVGimage* image;
- image = nsvgParseFromFile("test.svg", "px", 96);
-
- // Create rasterizer (can be used to render multiple images).
- struct NSVGrasterizer* rast = nsvgCreateRasterizer();
- // Allocate memory for image
- unsigned char* img = malloc(w*h*4);
- // Rasterize
- nsvgRasterize(rast, image, 0,0,1, img, w, h, w*4);
-*/
-
-// Allocated rasterizer context.
-NSVGrasterizer* nsvgCreateRasterizer(void);
-
-// Rasterizes SVG image, returns RGBA image (non-premultiplied alpha)
-// r - pointer to rasterizer context
-// image - pointer to image to rasterize
-// tx,ty - image offset (applied after scaling)
-// scale - image scale
-// dst - pointer to destination image data, 4 bytes per pixel (RGBA)
-// w - width of the image to render
-// h - height of the image to render
-// stride - number of bytes per scaleline in the destination buffer
-void nsvgRasterize(NSVGrasterizer* r,
- NSVGimage* image, float tx, float ty, float scale,
- unsigned char* dst, int w, int h, int stride);
-
-// Deletes rasterizer context.
-void nsvgDeleteRasterizer(NSVGrasterizer*);
-
-
-#ifndef NANOSVGRAST_CPLUSPLUS
-#ifdef __cplusplus
-}
-#endif
-#endif
-
-#ifdef NANOSVGRAST_IMPLEMENTATION
-
-#include
-#include
-#include
-
-#define NSVG__SUBSAMPLES 5
-#define NSVG__FIXSHIFT 10
-#define NSVG__FIX (1 << NSVG__FIXSHIFT)
-#define NSVG__FIXMASK (NSVG__FIX-1)
-#define NSVG__MEMPAGE_SIZE 1024
-
-typedef struct NSVGedge {
- float x0,y0, x1,y1;
- int dir;
- struct NSVGedge* next;
-} NSVGedge;
-
-typedef struct NSVGpoint {
- float x, y;
- float dx, dy;
- float len;
- float dmx, dmy;
- unsigned char flags;
-} NSVGpoint;
-
-typedef struct NSVGactiveEdge {
- int x,dx;
- float ey;
- int dir;
- struct NSVGactiveEdge *next;
-} NSVGactiveEdge;
-
-typedef struct NSVGmemPage {
- unsigned char mem[NSVG__MEMPAGE_SIZE];
- int size;
- struct NSVGmemPage* next;
-} NSVGmemPage;
-
-typedef struct NSVGcachedPaint {
- char type;
- char spread;
- float xform[6];
- unsigned int colors[256];
-} NSVGcachedPaint;
-
-struct NSVGrasterizer
-{
- float px, py;
-
- float tessTol;
- float distTol;
-
- NSVGedge* edges;
- int nedges;
- int cedges;
-
- NSVGpoint* points;
- int npoints;
- int cpoints;
-
- NSVGpoint* points2;
- int npoints2;
- int cpoints2;
-
- NSVGactiveEdge* freelist;
- NSVGmemPage* pages;
- NSVGmemPage* curpage;
-
- unsigned char* scanline;
- int cscanline;
-
- unsigned char* bitmap;
- int width, height, stride;
-};
-
-NSVGrasterizer* nsvgCreateRasterizer(void)
-{
- NSVGrasterizer* r = (NSVGrasterizer*)malloc(sizeof(NSVGrasterizer));
- if (r == NULL) goto error;
- memset(r, 0, sizeof(NSVGrasterizer));
-
- r->tessTol = 0.25f;
- r->distTol = 0.01f;
-
- return r;
-
-error:
- nsvgDeleteRasterizer(r);
- return NULL;
-}
-
-void nsvgDeleteRasterizer(NSVGrasterizer* r)
-{
- NSVGmemPage* p;
-
- if (r == NULL) return;
-
- p = r->pages;
- while (p != NULL) {
- NSVGmemPage* next = p->next;
- free(p);
- p = next;
- }
-
- if (r->edges) free(r->edges);
- if (r->points) free(r->points);
- if (r->points2) free(r->points2);
- if (r->scanline) free(r->scanline);
-
- free(r);
-}
-
-static NSVGmemPage* nsvg__nextPage(NSVGrasterizer* r, NSVGmemPage* cur)
-{
- NSVGmemPage *newp;
-
- // If using existing chain, return the next page in chain
- if (cur != NULL && cur->next != NULL) {
- return cur->next;
- }
-
- // Alloc new page
- newp = (NSVGmemPage*)malloc(sizeof(NSVGmemPage));
- if (newp == NULL) return NULL;
- memset(newp, 0, sizeof(NSVGmemPage));
-
- // Add to linked list
- if (cur != NULL)
- cur->next = newp;
- else
- r->pages = newp;
-
- return newp;
-}
-
-static void nsvg__resetPool(NSVGrasterizer* r)
-{
- NSVGmemPage* p = r->pages;
- while (p != NULL) {
- p->size = 0;
- p = p->next;
- }
- r->curpage = r->pages;
-}
-
-static unsigned char* nsvg__alloc(NSVGrasterizer* r, int size)
-{
- unsigned char* buf;
- if (size > NSVG__MEMPAGE_SIZE) return NULL;
- if (r->curpage == NULL || r->curpage->size+size > NSVG__MEMPAGE_SIZE) {
- r->curpage = nsvg__nextPage(r, r->curpage);
- }
- buf = &r->curpage->mem[r->curpage->size];
- r->curpage->size += size;
- return buf;
-}
-
-static int nsvg__ptEquals(float x1, float y1, float x2, float y2, float tol)
-{
- float dx = x2 - x1;
- float dy = y2 - y1;
- return dx*dx + dy*dy < tol*tol;
-}
-
-static void nsvg__addPathPoint(NSVGrasterizer* r, float x, float y, int flags)
-{
- NSVGpoint* pt;
-
- if (r->npoints > 0) {
- pt = &r->points[r->npoints-1];
- if (nsvg__ptEquals(pt->x,pt->y, x,y, r->distTol)) {
- pt->flags = (unsigned char)(pt->flags | flags);
- return;
- }
- }
-
- if (r->npoints+1 > r->cpoints) {
- r->cpoints = r->cpoints > 0 ? r->cpoints * 2 : 64;
- r->points = (NSVGpoint*)realloc(r->points, sizeof(NSVGpoint) * r->cpoints);
- if (r->points == NULL) return;
- }
-
- pt = &r->points[r->npoints];
- pt->x = x;
- pt->y = y;
- pt->flags = (unsigned char)flags;
- r->npoints++;
-}
-
-static void nsvg__appendPathPoint(NSVGrasterizer* r, NSVGpoint pt)
-{
- if (r->npoints+1 > r->cpoints) {
- r->cpoints = r->cpoints > 0 ? r->cpoints * 2 : 64;
- r->points = (NSVGpoint*)realloc(r->points, sizeof(NSVGpoint) * r->cpoints);
- if (r->points == NULL) return;
- }
- r->points[r->npoints] = pt;
- r->npoints++;
-}
-
-static void nsvg__duplicatePoints(NSVGrasterizer* r)
-{
- if (r->npoints > r->cpoints2) {
- r->cpoints2 = r->npoints;
- r->points2 = (NSVGpoint*)realloc(r->points2, sizeof(NSVGpoint) * r->cpoints2);
- if (r->points2 == NULL) return;
- }
-
- memcpy(r->points2, r->points, sizeof(NSVGpoint) * r->npoints);
- r->npoints2 = r->npoints;
-}
-
-static void nsvg__addEdge(NSVGrasterizer* r, float x0, float y0, float x1, float y1)
-{
- NSVGedge* e;
-
- // Skip horizontal edges
- if (y0 == y1)
- return;
-
- if (r->nedges+1 > r->cedges) {
- r->cedges = r->cedges > 0 ? r->cedges * 2 : 64;
- r->edges = (NSVGedge*)realloc(r->edges, sizeof(NSVGedge) * r->cedges);
- if (r->edges == NULL) return;
- }
-
- e = &r->edges[r->nedges];
- r->nedges++;
-
- if (y0 < y1) {
- e->x0 = x0;
- e->y0 = y0;
- e->x1 = x1;
- e->y1 = y1;
- e->dir = 1;
- } else {
- e->x0 = x1;
- e->y0 = y1;
- e->x1 = x0;
- e->y1 = y0;
- e->dir = -1;
- }
-}
-
-static float nsvg__normalize(float *x, float* y)
-{
- float d = sqrtf((*x)*(*x) + (*y)*(*y));
- if (d > 1e-6f) {
- float id = 1.0f / d;
- *x *= id;
- *y *= id;
- }
- return d;
-}
-
-static float nsvg__absf(float x) { return x < 0 ? -x : x; }
-
-static void nsvg__flattenCubicBez(NSVGrasterizer* r,
- float x1, float y1, float x2, float y2,
- float x3, float y3, float x4, float y4,
- int level, int type)
-{
- float x12,y12,x23,y23,x34,y34,x123,y123,x234,y234,x1234,y1234;
- float dx,dy,d2,d3;
-
- if (level > 10) return;
-
- x12 = (x1+x2)*0.5f;
- y12 = (y1+y2)*0.5f;
- x23 = (x2+x3)*0.5f;
- y23 = (y2+y3)*0.5f;
- x34 = (x3+x4)*0.5f;
- y34 = (y3+y4)*0.5f;
- x123 = (x12+x23)*0.5f;
- y123 = (y12+y23)*0.5f;
-
- dx = x4 - x1;
- dy = y4 - y1;
- d2 = nsvg__absf(((x2 - x4) * dy - (y2 - y4) * dx));
- d3 = nsvg__absf(((x3 - x4) * dy - (y3 - y4) * dx));
-
- if ((d2 + d3)*(d2 + d3) < r->tessTol * (dx*dx + dy*dy)) {
- nsvg__addPathPoint(r, x4, y4, type);
- return;
- }
-
- x234 = (x23+x34)*0.5f;
- y234 = (y23+y34)*0.5f;
- x1234 = (x123+x234)*0.5f;
- y1234 = (y123+y234)*0.5f;
-
- nsvg__flattenCubicBez(r, x1,y1, x12,y12, x123,y123, x1234,y1234, level+1, 0);
- nsvg__flattenCubicBez(r, x1234,y1234, x234,y234, x34,y34, x4,y4, level+1, type);
-}
-
-static void nsvg__flattenShape(NSVGrasterizer* r, NSVGshape* shape, float scale)
-{
- int i, j;
- NSVGpath* path;
-
- for (path = shape->paths; path != NULL; path = path->next) {
- r->npoints = 0;
- // Flatten path
- nsvg__addPathPoint(r, path->pts[0]*scale, path->pts[1]*scale, 0);
- for (i = 0; i < path->npts-1; i += 3) {
- float* p = &path->pts[i*2];
- nsvg__flattenCubicBez(r, p[0]*scale,p[1]*scale, p[2]*scale,p[3]*scale, p[4]*scale,p[5]*scale, p[6]*scale,p[7]*scale, 0, 0);
- }
- // Close path
- nsvg__addPathPoint(r, path->pts[0]*scale, path->pts[1]*scale, 0);
- // Build edges
- for (i = 0, j = r->npoints-1; i < r->npoints; j = i++)
- nsvg__addEdge(r, r->points[j].x, r->points[j].y, r->points[i].x, r->points[i].y);
- }
-}
-
-enum NSVGpointFlags
-{
- NSVG_PT_CORNER = 0x01,
- NSVG_PT_BEVEL = 0x02,
- NSVG_PT_LEFT = 0x04
-};
-
-static void nsvg__initClosed(NSVGpoint* left, NSVGpoint* right, NSVGpoint* p0, NSVGpoint* p1, float lineWidth)
-{
- float w = lineWidth * 0.5f;
- float dx = p1->x - p0->x;
- float dy = p1->y - p0->y;
- float len = nsvg__normalize(&dx, &dy);
- float px = p0->x + dx*len*0.5f, py = p0->y + dy*len*0.5f;
- float dlx = dy, dly = -dx;
- float lx = px - dlx*w, ly = py - dly*w;
- float rx = px + dlx*w, ry = py + dly*w;
- left->x = lx; left->y = ly;
- right->x = rx; right->y = ry;
-}
-
-static void nsvg__buttCap(NSVGrasterizer* r, NSVGpoint* left, NSVGpoint* right, NSVGpoint* p, float dx, float dy, float lineWidth, int connect)
-{
- float w = lineWidth * 0.5f;
- float px = p->x, py = p->y;
- float dlx = dy, dly = -dx;
- float lx = px - dlx*w, ly = py - dly*w;
- float rx = px + dlx*w, ry = py + dly*w;
-
- nsvg__addEdge(r, lx, ly, rx, ry);
-
- if (connect) {
- nsvg__addEdge(r, left->x, left->y, lx, ly);
- nsvg__addEdge(r, rx, ry, right->x, right->y);
- }
- left->x = lx; left->y = ly;
- right->x = rx; right->y = ry;
-}
-
-static void nsvg__squareCap(NSVGrasterizer* r, NSVGpoint* left, NSVGpoint* right, NSVGpoint* p, float dx, float dy, float lineWidth, int connect)
-{
- float w = lineWidth * 0.5f;
- float px = p->x - dx*w, py = p->y - dy*w;
- float dlx = dy, dly = -dx;
- float lx = px - dlx*w, ly = py - dly*w;
- float rx = px + dlx*w, ry = py + dly*w;
-
- nsvg__addEdge(r, lx, ly, rx, ry);
-
- if (connect) {
- nsvg__addEdge(r, left->x, left->y, lx, ly);
- nsvg__addEdge(r, rx, ry, right->x, right->y);
- }
- left->x = lx; left->y = ly;
- right->x = rx; right->y = ry;
-}
-
-#ifndef NSVG_PI
-#define NSVG_PI (3.14159265358979323846264338327f)
-#endif
-
-static void nsvg__roundCap(NSVGrasterizer* r, NSVGpoint* left, NSVGpoint* right, NSVGpoint* p, float dx, float dy, float lineWidth, int ncap, int connect)
-{
- int i;
- float w = lineWidth * 0.5f;
- float px = p->x, py = p->y;
- float dlx = dy, dly = -dx;
- float lx = 0, ly = 0, rx = 0, ry = 0, prevx = 0, prevy = 0;
-
- for (i = 0; i < ncap; i++) {
- float a = (float)i/(float)(ncap-1)*NSVG_PI;
- float ax = cosf(a) * w, ay = sinf(a) * w;
- float x = px - dlx*ax - dx*ay;
- float y = py - dly*ax - dy*ay;
-
- if (i > 0)
- nsvg__addEdge(r, prevx, prevy, x, y);
-
- prevx = x;
- prevy = y;
-
- if (i == 0) {
- lx = x; ly = y;
- } else if (i == ncap-1) {
- rx = x; ry = y;
- }
- }
-
- if (connect) {
- nsvg__addEdge(r, left->x, left->y, lx, ly);
- nsvg__addEdge(r, rx, ry, right->x, right->y);
- }
-
- left->x = lx; left->y = ly;
- right->x = rx; right->y = ry;
-}
-
-static void nsvg__bevelJoin(NSVGrasterizer* r, NSVGpoint* left, NSVGpoint* right, NSVGpoint* p0, NSVGpoint* p1, float lineWidth)
-{
- float w = lineWidth * 0.5f;
- float dlx0 = p0->dy, dly0 = -p0->dx;
- float dlx1 = p1->dy, dly1 = -p1->dx;
- float lx0 = p1->x - (dlx0 * w), ly0 = p1->y - (dly0 * w);
- float rx0 = p1->x + (dlx0 * w), ry0 = p1->y + (dly0 * w);
- float lx1 = p1->x - (dlx1 * w), ly1 = p1->y - (dly1 * w);
- float rx1 = p1->x + (dlx1 * w), ry1 = p1->y + (dly1 * w);
-
- nsvg__addEdge(r, lx0, ly0, left->x, left->y);
- nsvg__addEdge(r, lx1, ly1, lx0, ly0);
-
- nsvg__addEdge(r, right->x, right->y, rx0, ry0);
- nsvg__addEdge(r, rx0, ry0, rx1, ry1);
-
- left->x = lx1; left->y = ly1;
- right->x = rx1; right->y = ry1;
-}
-
-static void nsvg__miterJoin(NSVGrasterizer* r, NSVGpoint* left, NSVGpoint* right, NSVGpoint* p0, NSVGpoint* p1, float lineWidth)
-{
- float w = lineWidth * 0.5f;
- float dlx0 = p0->dy, dly0 = -p0->dx;
- float dlx1 = p1->dy, dly1 = -p1->dx;
- float lx0, rx0, lx1, rx1;
- float ly0, ry0, ly1, ry1;
-
- if (p1->flags & NSVG_PT_LEFT) {
- lx0 = lx1 = p1->x - p1->dmx * w;
- ly0 = ly1 = p1->y - p1->dmy * w;
- nsvg__addEdge(r, lx1, ly1, left->x, left->y);
-
- rx0 = p1->x + (dlx0 * w);
- ry0 = p1->y + (dly0 * w);
- rx1 = p1->x + (dlx1 * w);
- ry1 = p1->y + (dly1 * w);
- nsvg__addEdge(r, right->x, right->y, rx0, ry0);
- nsvg__addEdge(r, rx0, ry0, rx1, ry1);
- } else {
- lx0 = p1->x - (dlx0 * w);
- ly0 = p1->y - (dly0 * w);
- lx1 = p1->x - (dlx1 * w);
- ly1 = p1->y - (dly1 * w);
- nsvg__addEdge(r, lx0, ly0, left->x, left->y);
- nsvg__addEdge(r, lx1, ly1, lx0, ly0);
-
- rx0 = rx1 = p1->x + p1->dmx * w;
- ry0 = ry1 = p1->y + p1->dmy * w;
- nsvg__addEdge(r, right->x, right->y, rx1, ry1);
- }
-
- left->x = lx1; left->y = ly1;
- right->x = rx1; right->y = ry1;
-}
-
-static void nsvg__roundJoin(NSVGrasterizer* r, NSVGpoint* left, NSVGpoint* right, NSVGpoint* p0, NSVGpoint* p1, float lineWidth, int ncap)
-{
- int i, n;
- float w = lineWidth * 0.5f;
- float dlx0 = p0->dy, dly0 = -p0->dx;
- float dlx1 = p1->dy, dly1 = -p1->dx;
- float a0 = atan2f(dly0, dlx0);
- float a1 = atan2f(dly1, dlx1);
- float da = a1 - a0;
- float lx, ly, rx, ry;
-
- if (da < NSVG_PI) da += NSVG_PI*2;
- if (da > NSVG_PI) da -= NSVG_PI*2;
-
- n = (int)ceilf((nsvg__absf(da) / NSVG_PI) * (float)ncap);
- if (n < 2) n = 2;
- if (n > ncap) n = ncap;
-
- lx = left->x;
- ly = left->y;
- rx = right->x;
- ry = right->y;
-
- for (i = 0; i < n; i++) {
- float u = (float)i/(float)(n-1);
- float a = a0 + u*da;
- float ax = cosf(a) * w, ay = sinf(a) * w;
- float lx1 = p1->x - ax, ly1 = p1->y - ay;
- float rx1 = p1->x + ax, ry1 = p1->y + ay;
-
- nsvg__addEdge(r, lx1, ly1, lx, ly);
- nsvg__addEdge(r, rx, ry, rx1, ry1);
-
- lx = lx1; ly = ly1;
- rx = rx1; ry = ry1;
- }
-
- left->x = lx; left->y = ly;
- right->x = rx; right->y = ry;
-}
-
-static void nsvg__straightJoin(NSVGrasterizer* r, NSVGpoint* left, NSVGpoint* right, NSVGpoint* p1, float lineWidth)
-{
- float w = lineWidth * 0.5f;
- float lx = p1->x - (p1->dmx * w), ly = p1->y - (p1->dmy * w);
- float rx = p1->x + (p1->dmx * w), ry = p1->y + (p1->dmy * w);
-
- nsvg__addEdge(r, lx, ly, left->x, left->y);
- nsvg__addEdge(r, right->x, right->y, rx, ry);
-
- left->x = lx; left->y = ly;
- right->x = rx; right->y = ry;
-}
-
-static int nsvg__curveDivs(float r, float arc, float tol)
-{
- float da = acosf(r / (r + tol)) * 2.0f;
- int divs = (int)ceilf(arc / da);
- if (divs < 2) divs = 2;
- return divs;
-}
-
-static void nsvg__expandStroke(NSVGrasterizer* r, NSVGpoint* points, int npoints, int closed, int lineJoin, int lineCap, float lineWidth)
-{
- int ncap = nsvg__curveDivs(lineWidth*0.5f, NSVG_PI, r->tessTol); // Calculate divisions per half circle.
- NSVGpoint left = {0,0,0,0,0,0,0,0}, right = {0,0,0,0,0,0,0,0}, firstLeft = {0,0,0,0,0,0,0,0}, firstRight = {0,0,0,0,0,0,0,0};
- NSVGpoint* p0, *p1;
- int j, s, e;
-
- // Build stroke edges
- if (closed) {
- // Looping
- p0 = &points[npoints-1];
- p1 = &points[0];
- s = 0;
- e = npoints;
- } else {
- // Add cap
- p0 = &points[0];
- p1 = &points[1];
- s = 1;
- e = npoints-1;
- }
-
- if (closed) {
- nsvg__initClosed(&left, &right, p0, p1, lineWidth);
- firstLeft = left;
- firstRight = right;
- } else {
- // Add cap
- float dx = p1->x - p0->x;
- float dy = p1->y - p0->y;
- nsvg__normalize(&dx, &dy);
- if (lineCap == NSVG_CAP_BUTT)
- nsvg__buttCap(r, &left, &right, p0, dx, dy, lineWidth, 0);
- else if (lineCap == NSVG_CAP_SQUARE)
- nsvg__squareCap(r, &left, &right, p0, dx, dy, lineWidth, 0);
- else if (lineCap == NSVG_CAP_ROUND)
- nsvg__roundCap(r, &left, &right, p0, dx, dy, lineWidth, ncap, 0);
- }
-
- for (j = s; j < e; ++j) {
- if (p1->flags & NSVG_PT_CORNER) {
- if (lineJoin == NSVG_JOIN_ROUND)
- nsvg__roundJoin(r, &left, &right, p0, p1, lineWidth, ncap);
- else if (lineJoin == NSVG_JOIN_BEVEL || (p1->flags & NSVG_PT_BEVEL))
- nsvg__bevelJoin(r, &left, &right, p0, p1, lineWidth);
- else
- nsvg__miterJoin(r, &left, &right, p0, p1, lineWidth);
- } else {
- nsvg__straightJoin(r, &left, &right, p1, lineWidth);
- }
- p0 = p1++;
- }
-
- if (closed) {
- // Loop it
- nsvg__addEdge(r, firstLeft.x, firstLeft.y, left.x, left.y);
- nsvg__addEdge(r, right.x, right.y, firstRight.x, firstRight.y);
- } else {
- // Add cap
- float dx = p1->x - p0->x;
- float dy = p1->y - p0->y;
- nsvg__normalize(&dx, &dy);
- if (lineCap == NSVG_CAP_BUTT)
- nsvg__buttCap(r, &right, &left, p1, -dx, -dy, lineWidth, 1);
- else if (lineCap == NSVG_CAP_SQUARE)
- nsvg__squareCap(r, &right, &left, p1, -dx, -dy, lineWidth, 1);
- else if (lineCap == NSVG_CAP_ROUND)
- nsvg__roundCap(r, &right, &left, p1, -dx, -dy, lineWidth, ncap, 1);
- }
-}
-
-static void nsvg__prepareStroke(NSVGrasterizer* r, float miterLimit, int lineJoin)
-{
- int i, j;
- NSVGpoint* p0, *p1;
-
- p0 = &r->points[r->npoints-1];
- p1 = &r->points[0];
- for (i = 0; i < r->npoints; i++) {
- // Calculate segment direction and length
- p0->dx = p1->x - p0->x;
- p0->dy = p1->y - p0->y;
- p0->len = nsvg__normalize(&p0->dx, &p0->dy);
- // Advance
- p0 = p1++;
- }
-
- // calculate joins
- p0 = &r->points[r->npoints-1];
- p1 = &r->points[0];
- for (j = 0; j < r->npoints; j++) {
- float dlx0, dly0, dlx1, dly1, dmr2, cross;
- dlx0 = p0->dy;
- dly0 = -p0->dx;
- dlx1 = p1->dy;
- dly1 = -p1->dx;
- // Calculate extrusions
- p1->dmx = (dlx0 + dlx1) * 0.5f;
- p1->dmy = (dly0 + dly1) * 0.5f;
- dmr2 = p1->dmx*p1->dmx + p1->dmy*p1->dmy;
- if (dmr2 > 0.000001f) {
- float s2 = 1.0f / dmr2;
- if (s2 > 600.0f) {
- s2 = 600.0f;
- }
- p1->dmx *= s2;
- p1->dmy *= s2;
- }
-
- // Clear flags, but keep the corner.
- p1->flags = (p1->flags & NSVG_PT_CORNER) ? NSVG_PT_CORNER : 0;
-
- // Keep track of left turns.
- cross = p1->dx * p0->dy - p0->dx * p1->dy;
- if (cross > 0.0f)
- p1->flags |= NSVG_PT_LEFT;
-
- // Check to see if the corner needs to be beveled.
- if (p1->flags & NSVG_PT_CORNER) {
- if ((dmr2 * miterLimit*miterLimit) < 1.0f || lineJoin == NSVG_JOIN_BEVEL || lineJoin == NSVG_JOIN_ROUND) {
- p1->flags |= NSVG_PT_BEVEL;
- }
- }
-
- p0 = p1++;
- }
-}
-
-static void nsvg__flattenShapeStroke(NSVGrasterizer* r, NSVGshape* shape, float scale)
-{
- int i, j, closed;
- NSVGpath* path;
- NSVGpoint* p0, *p1;
- float miterLimit = shape->miterLimit;
- int lineJoin = shape->strokeLineJoin;
- int lineCap = shape->strokeLineCap;
- float lineWidth = shape->strokeWidth * scale;
-
- for (path = shape->paths; path != NULL; path = path->next) {
- // Flatten path
- r->npoints = 0;
- nsvg__addPathPoint(r, path->pts[0]*scale, path->pts[1]*scale, NSVG_PT_CORNER);
- for (i = 0; i < path->npts-1; i += 3) {
- float* p = &path->pts[i*2];
- nsvg__flattenCubicBez(r, p[0]*scale,p[1]*scale, p[2]*scale,p[3]*scale, p[4]*scale,p[5]*scale, p[6]*scale,p[7]*scale, 0, NSVG_PT_CORNER);
- }
- if (r->npoints < 2)
- continue;
-
- closed = path->closed;
-
- // If the first and last points are the same, remove the last, mark as closed path.
- p0 = &r->points[r->npoints-1];
- p1 = &r->points[0];
- if (nsvg__ptEquals(p0->x,p0->y, p1->x,p1->y, r->distTol)) {
- r->npoints--;
- p0 = &r->points[r->npoints-1];
- closed = 1;
- }
-
- if (shape->strokeDashCount > 0) {
- int idash = 0, dashState = 1;
- float totalDist = 0, dashLen, allDashLen, dashOffset;
- NSVGpoint cur;
-
- if (closed)
- nsvg__appendPathPoint(r, r->points[0]);
-
- // Duplicate points -> points2.
- nsvg__duplicatePoints(r);
-
- r->npoints = 0;
- cur = r->points2[0];
- nsvg__appendPathPoint(r, cur);
-
- // Figure out dash offset.
- allDashLen = 0;
- for (j = 0; j < shape->strokeDashCount; j++)
- allDashLen += shape->strokeDashArray[j];
- if (shape->strokeDashCount & 1)
- allDashLen *= 2.0f;
- // Find location inside pattern
- dashOffset = fmodf(shape->strokeDashOffset, allDashLen);
- if (dashOffset < 0.0f)
- dashOffset += allDashLen;
-
- while (dashOffset > shape->strokeDashArray[idash]) {
- dashOffset -= shape->strokeDashArray[idash];
- idash = (idash + 1) % shape->strokeDashCount;
- }
- dashLen = (shape->strokeDashArray[idash] - dashOffset) * scale;
-
- for (j = 1; j < r->npoints2; ) {
- float dx = r->points2[j].x - cur.x;
- float dy = r->points2[j].y - cur.y;
- float dist = sqrtf(dx*dx + dy*dy);
-
- if ((totalDist + dist) > dashLen) {
- // Calculate intermediate point
- float d = (dashLen - totalDist) / dist;
- float x = cur.x + dx * d;
- float y = cur.y + dy * d;
- nsvg__addPathPoint(r, x, y, NSVG_PT_CORNER);
-
- // Stroke
- if (r->npoints > 1 && dashState) {
- nsvg__prepareStroke(r, miterLimit, lineJoin);
- nsvg__expandStroke(r, r->points, r->npoints, 0, lineJoin, lineCap, lineWidth);
- }
- // Advance dash pattern
- dashState = !dashState;
- idash = (idash+1) % shape->strokeDashCount;
- dashLen = shape->strokeDashArray[idash] * scale;
- // Restart
- cur.x = x;
- cur.y = y;
- cur.flags = NSVG_PT_CORNER;
- totalDist = 0.0f;
- r->npoints = 0;
- nsvg__appendPathPoint(r, cur);
- } else {
- totalDist += dist;
- cur = r->points2[j];
- nsvg__appendPathPoint(r, cur);
- j++;
- }
- }
- // Stroke any leftover path
- if (r->npoints > 1 && dashState)
- nsvg__expandStroke(r, r->points, r->npoints, 0, lineJoin, lineCap, lineWidth);
- } else {
- nsvg__prepareStroke(r, miterLimit, lineJoin);
- nsvg__expandStroke(r, r->points, r->npoints, closed, lineJoin, lineCap, lineWidth);
- }
- }
-}
-
-static int nsvg__cmpEdge(const void *p, const void *q)
-{
- const NSVGedge* a = (const NSVGedge*)p;
- const NSVGedge* b = (const NSVGedge*)q;
-
- if (a->y0 < b->y0) return -1;
- if (a->y0 > b->y0) return 1;
- return 0;
-}
-
-
-static NSVGactiveEdge* nsvg__addActive(NSVGrasterizer* r, NSVGedge* e, float startPoint)
-{
- NSVGactiveEdge* z;
-
- if (r->freelist != NULL) {
- // Restore from freelist.
- z = r->freelist;
- r->freelist = z->next;
- } else {
- // Alloc new edge.
- z = (NSVGactiveEdge*)nsvg__alloc(r, sizeof(NSVGactiveEdge));
- if (z == NULL) return NULL;
- }
-
- float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0);
-// STBTT_assert(e->y0 <= start_point);
- // round dx down to avoid going too far
- if (dxdy < 0)
- z->dx = (int)(-floorf(NSVG__FIX * -dxdy));
- else
- z->dx = (int)floorf(NSVG__FIX * dxdy);
- z->x = (int)floorf(NSVG__FIX * (e->x0 + dxdy * (startPoint - e->y0)));
-// z->x -= off_x * FIX;
- z->ey = e->y1;
- z->next = 0;
- z->dir = e->dir;
-
- return z;
-}
-
-static void nsvg__freeActive(NSVGrasterizer* r, NSVGactiveEdge* z)
-{
- z->next = r->freelist;
- r->freelist = z;
-}
-
-static void nsvg__fillScanline(unsigned char* scanline, int len, int x0, int x1, int maxWeight, int* xmin, int* xmax)
-{
- int i = x0 >> NSVG__FIXSHIFT;
- int j = x1 >> NSVG__FIXSHIFT;
- if (i < *xmin) *xmin = i;
- if (j > *xmax) *xmax = j;
- if (i < len && j >= 0) {
- if (i == j) {
- // x0,x1 are the same pixel, so compute combined coverage
- scanline[i] = (unsigned char)(scanline[i] + ((x1 - x0) * maxWeight >> NSVG__FIXSHIFT));
- } else {
- if (i >= 0) // add antialiasing for x0
- scanline[i] = (unsigned char)(scanline[i] + (((NSVG__FIX - (x0 & NSVG__FIXMASK)) * maxWeight) >> NSVG__FIXSHIFT));
- else
- i = -1; // clip
-
- if (j < len) // add antialiasing for x1
- scanline[j] = (unsigned char)(scanline[j] + (((x1 & NSVG__FIXMASK) * maxWeight) >> NSVG__FIXSHIFT));
- else
- j = len; // clip
-
- for (++i; i < j; ++i) // fill pixels between x0 and x1
- scanline[i] = (unsigned char)(scanline[i] + maxWeight);
- }
- }
-}
-
-// note: this routine clips fills that extend off the edges... ideally this
-// wouldn't happen, but it could happen if the truetype glyph bounding boxes
-// are wrong, or if the user supplies a too-small bitmap
-static void nsvg__fillActiveEdges(unsigned char* scanline, int len, NSVGactiveEdge* e, int maxWeight, int* xmin, int* xmax, char fillRule)
-{
- // non-zero winding fill
- int x0 = 0, w = 0;
-
- if (fillRule == NSVG_FILLRULE_NONZERO) {
- // Non-zero
- while (e != NULL) {
- if (w == 0) {
- // if we're currently at zero, we need to record the edge start point
- x0 = e->x; w += e->dir;
- } else {
- int x1 = e->x; w += e->dir;
- // if we went to zero, we need to draw
- if (w == 0)
- nsvg__fillScanline(scanline, len, x0, x1, maxWeight, xmin, xmax);
- }
- e = e->next;
- }
- } else if (fillRule == NSVG_FILLRULE_EVENODD) {
- // Even-odd
- while (e != NULL) {
- if (w == 0) {
- // if we're currently at zero, we need to record the edge start point
- x0 = e->x; w = 1;
- } else {
- int x1 = e->x; w = 0;
- nsvg__fillScanline(scanline, len, x0, x1, maxWeight, xmin, xmax);
- }
- e = e->next;
- }
- }
-}
-
-static float nsvg__clampf(float a, float mn, float mx) { return a < mn ? mn : (a > mx ? mx : a); }
-
-static unsigned int nsvg__RGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a)
-{
- return ((unsigned int)r) | ((unsigned int)g << 8) | ((unsigned int)b << 16) | ((unsigned int)a << 24);
-}
-
-static unsigned int nsvg__lerpRGBA(unsigned int c0, unsigned int c1, float u)
-{
- int iu = (int)(nsvg__clampf(u, 0.0f, 1.0f) * 256.0f);
- int r = (((c0) & 0xff)*(256-iu) + (((c1) & 0xff)*iu)) >> 8;
- int g = (((c0>>8) & 0xff)*(256-iu) + (((c1>>8) & 0xff)*iu)) >> 8;
- int b = (((c0>>16) & 0xff)*(256-iu) + (((c1>>16) & 0xff)*iu)) >> 8;
- int a = (((c0>>24) & 0xff)*(256-iu) + (((c1>>24) & 0xff)*iu)) >> 8;
- return nsvg__RGBA((unsigned char)r, (unsigned char)g, (unsigned char)b, (unsigned char)a);
-}
-
-static unsigned int nsvg__applyOpacity(unsigned int c, float u)
-{
- int iu = (int)(nsvg__clampf(u, 0.0f, 1.0f) * 256.0f);
- int r = (c) & 0xff;
- int g = (c>>8) & 0xff;
- int b = (c>>16) & 0xff;
- int a = (((c>>24) & 0xff)*iu) >> 8;
- return nsvg__RGBA((unsigned char)r, (unsigned char)g, (unsigned char)b, (unsigned char)a);
-}
-
-static inline int nsvg__div255(int x)
-{
- return ((x+1) * 257) >> 16;
-}
-
-static void nsvg__scanlineSolid(unsigned char* dst, int count, unsigned char* cover, int x, int y,
- float tx, float ty, float scale, NSVGcachedPaint* cache)
-{
-
- if (cache->type == NSVG_PAINT_COLOR) {
- int i, cr, cg, cb, ca;
- cr = cache->colors[0] & 0xff;
- cg = (cache->colors[0] >> 8) & 0xff;
- cb = (cache->colors[0] >> 16) & 0xff;
- ca = (cache->colors[0] >> 24) & 0xff;
-
- for (i = 0; i < count; i++) {
- int r,g,b;
- int a = nsvg__div255((int)cover[0] * ca);
- int ia = 255 - a;
- // Premultiply
- r = nsvg__div255(cr * a);
- g = nsvg__div255(cg * a);
- b = nsvg__div255(cb * a);
-
- // Blend over
- r += nsvg__div255(ia * (int)dst[0]);
- g += nsvg__div255(ia * (int)dst[1]);
- b += nsvg__div255(ia * (int)dst[2]);
- a += nsvg__div255(ia * (int)dst[3]);
-
- dst[0] = (unsigned char)r;
- dst[1] = (unsigned char)g;
- dst[2] = (unsigned char)b;
- dst[3] = (unsigned char)a;
-
- cover++;
- dst += 4;
- }
- } else if (cache->type == NSVG_PAINT_LINEAR_GRADIENT) {
- // TODO: spread modes.
- // TODO: plenty of opportunities to optimize.
- float fx, fy, dx, gy;
- float* t = cache->xform;
- int i, cr, cg, cb, ca;
- unsigned int c;
-
- fx = ((float)x - tx) / scale;
- fy = ((float)y - ty) / scale;
- dx = 1.0f / scale;
-
- for (i = 0; i < count; i++) {
- int r,g,b,a,ia;
- gy = fx*t[1] + fy*t[3] + t[5];
- c = cache->colors[(int)nsvg__clampf(gy*255.0f, 0, 255.0f)];
- cr = (c) & 0xff;
- cg = (c >> 8) & 0xff;
- cb = (c >> 16) & 0xff;
- ca = (c >> 24) & 0xff;
-
- a = nsvg__div255((int)cover[0] * ca);
- ia = 255 - a;
-
- // Premultiply
- r = nsvg__div255(cr * a);
- g = nsvg__div255(cg * a);
- b = nsvg__div255(cb * a);
-
- // Blend over
- r += nsvg__div255(ia * (int)dst[0]);
- g += nsvg__div255(ia * (int)dst[1]);
- b += nsvg__div255(ia * (int)dst[2]);
- a += nsvg__div255(ia * (int)dst[3]);
-
- dst[0] = (unsigned char)r;
- dst[1] = (unsigned char)g;
- dst[2] = (unsigned char)b;
- dst[3] = (unsigned char)a;
-
- cover++;
- dst += 4;
- fx += dx;
- }
- } else if (cache->type == NSVG_PAINT_RADIAL_GRADIENT) {
- // TODO: spread modes.
- // TODO: plenty of opportunities to optimize.
- // TODO: focus (fx,fy)
- float fx, fy, dx, gx, gy, gd;
- float* t = cache->xform;
- int i, cr, cg, cb, ca;
- unsigned int c;
-
- fx = ((float)x - tx) / scale;
- fy = ((float)y - ty) / scale;
- dx = 1.0f / scale;
-
- for (i = 0; i < count; i++) {
- int r,g,b,a,ia;
- gx = fx*t[0] + fy*t[2] + t[4];
- gy = fx*t[1] + fy*t[3] + t[5];
- gd = sqrtf(gx*gx + gy*gy);
- c = cache->colors[(int)nsvg__clampf(gd*255.0f, 0, 255.0f)];
- cr = (c) & 0xff;
- cg = (c >> 8) & 0xff;
- cb = (c >> 16) & 0xff;
- ca = (c >> 24) & 0xff;
-
- a = nsvg__div255((int)cover[0] * ca);
- ia = 255 - a;
-
- // Premultiply
- r = nsvg__div255(cr * a);
- g = nsvg__div255(cg * a);
- b = nsvg__div255(cb * a);
-
- // Blend over
- r += nsvg__div255(ia * (int)dst[0]);
- g += nsvg__div255(ia * (int)dst[1]);
- b += nsvg__div255(ia * (int)dst[2]);
- a += nsvg__div255(ia * (int)dst[3]);
-
- dst[0] = (unsigned char)r;
- dst[1] = (unsigned char)g;
- dst[2] = (unsigned char)b;
- dst[3] = (unsigned char)a;
-
- cover++;
- dst += 4;
- fx += dx;
- }
- }
-}
-
-static void nsvg__rasterizeSortedEdges(NSVGrasterizer *r, float tx, float ty, float scale, NSVGcachedPaint* cache, char fillRule)
-{
- NSVGactiveEdge *active = NULL;
- int y, s;
- int e = 0;
- int maxWeight = (255 / NSVG__SUBSAMPLES); // weight per vertical scanline
- int xmin, xmax;
-
- for (y = 0; y < r->height; y++) {
- memset(r->scanline, 0, r->width);
- xmin = r->width;
- xmax = 0;
- for (s = 0; s < NSVG__SUBSAMPLES; ++s) {
- // find center of pixel for this scanline
- float scany = (float)(y*NSVG__SUBSAMPLES + s) + 0.5f;
- NSVGactiveEdge **step = &active;
-
- // update all active edges;
- // remove all active edges that terminate before the center of this scanline
- while (*step) {
- NSVGactiveEdge *z = *step;
- if (z->ey <= scany) {
- *step = z->next; // delete from list
-// NSVG__assert(z->valid);
- nsvg__freeActive(r, z);
- } else {
- z->x += z->dx; // advance to position for current scanline
- step = &((*step)->next); // advance through list
- }
- }
-
- // resort the list if needed
- for (;;) {
- int changed = 0;
- step = &active;
- while (*step && (*step)->next) {
- if ((*step)->x > (*step)->next->x) {
- NSVGactiveEdge* t = *step;
- NSVGactiveEdge* q = t->next;
- t->next = q->next;
- q->next = t;
- *step = q;
- changed = 1;
- }
- step = &(*step)->next;
- }
- if (!changed) break;
- }
-
- // insert all edges that start before the center of this scanline -- omit ones that also end on this scanline
- while (e < r->nedges && r->edges[e].y0 <= scany) {
- if (r->edges[e].y1 > scany) {
- NSVGactiveEdge* z = nsvg__addActive(r, &r->edges[e], scany);
- if (z == NULL) break;
- // find insertion point
- if (active == NULL) {
- active = z;
- } else if (z->x < active->x) {
- // insert at front
- z->next = active;
- active = z;
- } else {
- // find thing to insert AFTER
- NSVGactiveEdge* p = active;
- while (p->next && p->next->x < z->x)
- p = p->next;
- // at this point, p->next->x is NOT < z->x
- z->next = p->next;
- p->next = z;
- }
- }
- e++;
- }
-
- // now process all active edges in non-zero fashion
- if (active != NULL)
- nsvg__fillActiveEdges(r->scanline, r->width, active, maxWeight, &xmin, &xmax, fillRule);
- }
- // Blit
- if (xmin < 0) xmin = 0;
- if (xmax > r->width-1) xmax = r->width-1;
- if (xmin <= xmax) {
- nsvg__scanlineSolid(&r->bitmap[y * r->stride] + xmin*4, xmax-xmin+1, &r->scanline[xmin], xmin, y, tx,ty, scale, cache);
- }
- }
-
-}
-
-static void nsvg__unpremultiplyAlpha(unsigned char* image, int w, int h, int stride)
-{
- int x,y;
-
- // Unpremultiply
- for (y = 0; y < h; y++) {
- unsigned char *row = &image[y*stride];
- for (x = 0; x < w; x++) {
- int r = row[0], g = row[1], b = row[2], a = row[3];
- if (a != 0) {
- row[0] = (unsigned char)(r*255/a);
- row[1] = (unsigned char)(g*255/a);
- row[2] = (unsigned char)(b*255/a);
- }
- row += 4;
- }
- }
-
- // Defringe
- for (y = 0; y < h; y++) {
- unsigned char *row = &image[y*stride];
- for (x = 0; x < w; x++) {
- int r = 0, g = 0, b = 0, a = row[3], n = 0;
- if (a == 0) {
- if (x-1 > 0 && row[-1] != 0) {
- r += row[-4];
- g += row[-3];
- b += row[-2];
- n++;
- }
- if (x+1 < w && row[7] != 0) {
- r += row[4];
- g += row[5];
- b += row[6];
- n++;
- }
- if (y-1 > 0 && row[-stride+3] != 0) {
- r += row[-stride];
- g += row[-stride+1];
- b += row[-stride+2];
- n++;
- }
- if (y+1 < h && row[stride+3] != 0) {
- r += row[stride];
- g += row[stride+1];
- b += row[stride+2];
- n++;
- }
- if (n > 0) {
- row[0] = (unsigned char)(r/n);
- row[1] = (unsigned char)(g/n);
- row[2] = (unsigned char)(b/n);
- }
- }
- row += 4;
- }
- }
-}
-
-
-static void nsvg__initPaint(NSVGcachedPaint* cache, NSVGpaint* paint, float opacity)
-{
- int i, j;
- NSVGgradient* grad;
-
- cache->type = paint->type;
-
- if (paint->type == NSVG_PAINT_COLOR) {
- cache->colors[0] = nsvg__applyOpacity(paint->color, opacity);
- return;
- }
-
- grad = paint->gradient;
-
- cache->spread = grad->spread;
- memcpy(cache->xform, grad->xform, sizeof(float)*6);
-
- if (grad->nstops == 0) {
- for (i = 0; i < 256; i++)
- cache->colors[i] = 0;
- } if (grad->nstops == 1) {
- for (i = 0; i < 256; i++)
- cache->colors[i] = nsvg__applyOpacity(grad->stops[i].color, opacity);
- } else {
- unsigned int ca, cb = 0;
- float ua, ub, du, u;
- int ia, ib, count;
-
- ca = nsvg__applyOpacity(grad->stops[0].color, opacity);
- ua = nsvg__clampf(grad->stops[0].offset, 0, 1);
- ub = nsvg__clampf(grad->stops[grad->nstops-1].offset, ua, 1);
- ia = (int)(ua * 255.0f);
- ib = (int)(ub * 255.0f);
- for (i = 0; i < ia; i++) {
- cache->colors[i] = ca;
- }
-
- for (i = 0; i < grad->nstops-1; i++) {
- ca = nsvg__applyOpacity(grad->stops[i].color, opacity);
- cb = nsvg__applyOpacity(grad->stops[i+1].color, opacity);
- ua = nsvg__clampf(grad->stops[i].offset, 0, 1);
- ub = nsvg__clampf(grad->stops[i+1].offset, 0, 1);
- ia = (int)(ua * 255.0f);
- ib = (int)(ub * 255.0f);
- count = ib - ia;
- if (count <= 0) continue;
- u = 0;
- du = 1.0f / (float)count;
- for (j = 0; j < count; j++) {
- cache->colors[ia+j] = nsvg__lerpRGBA(ca,cb,u);
- u += du;
- }
- }
-
- for (i = ib; i < 256; i++)
- cache->colors[i] = cb;
- }
-
-}
-
-/*
-static void dumpEdges(NSVGrasterizer* r, const char* name)
-{
- float xmin = 0, xmax = 0, ymin = 0, ymax = 0;
- NSVGedge *e = NULL;
- int i;
- if (r->nedges == 0) return;
- FILE* fp = fopen(name, "w");
- if (fp == NULL) return;
-
- xmin = xmax = r->edges[0].x0;
- ymin = ymax = r->edges[0].y0;
- for (i = 0; i < r->nedges; i++) {
- e = &r->edges[i];
- xmin = nsvg__minf(xmin, e->x0);
- xmin = nsvg__minf(xmin, e->x1);
- xmax = nsvg__maxf(xmax, e->x0);
- xmax = nsvg__maxf(xmax, e->x1);
- ymin = nsvg__minf(ymin, e->y0);
- ymin = nsvg__minf(ymin, e->y1);
- ymax = nsvg__maxf(ymax, e->y0);
- ymax = nsvg__maxf(ymax, e->y1);
- }
-
- fprintf(fp, "");
- fclose(fp);
-}
-*/
-
-void nsvgRasterize(NSVGrasterizer* r,
- NSVGimage* image, float tx, float ty, float scale,
- unsigned char* dst, int w, int h, int stride)
-{
- NSVGshape *shape = NULL;
- NSVGedge *e = NULL;
- NSVGcachedPaint cache;
- int i;
-
- r->bitmap = dst;
- r->width = w;
- r->height = h;
- r->stride = stride;
-
- if (w > r->cscanline) {
- r->cscanline = w;
- r->scanline = (unsigned char*)realloc(r->scanline, w);
- if (r->scanline == NULL) return;
- }
-
- for (i = 0; i < h; i++)
- memset(&dst[i*stride], 0, w*4);
-
- for (shape = image->shapes; shape != NULL; shape = shape->next) {
- if (!(shape->flags & NSVG_FLAGS_VISIBLE))
- continue;
-
- if (shape->fill.type != NSVG_PAINT_NONE) {
- nsvg__resetPool(r);
- r->freelist = NULL;
- r->nedges = 0;
-
- nsvg__flattenShape(r, shape, scale);
-
- // Scale and translate edges
- for (i = 0; i < r->nedges; i++) {
- e = &r->edges[i];
- e->x0 = tx + e->x0;
- e->y0 = (ty + e->y0) * NSVG__SUBSAMPLES;
- e->x1 = tx + e->x1;
- e->y1 = (ty + e->y1) * NSVG__SUBSAMPLES;
- }
-
- // Rasterize edges
- if (r->nedges != 0)
- qsort(r->edges, r->nedges, sizeof(NSVGedge), nsvg__cmpEdge);
-
- // now, traverse the scanlines and find the intersections on each scanline, use non-zero rule
- nsvg__initPaint(&cache, &shape->fill, shape->opacity);
-
- nsvg__rasterizeSortedEdges(r, tx,ty,scale, &cache, shape->fillRule);
- }
- if (shape->stroke.type != NSVG_PAINT_NONE && (shape->strokeWidth * scale) > 0.01f) {
- nsvg__resetPool(r);
- r->freelist = NULL;
- r->nedges = 0;
-
- nsvg__flattenShapeStroke(r, shape, scale);
-
-// dumpEdges(r, "edge.svg");
-
- // Scale and translate edges
- for (i = 0; i < r->nedges; i++) {
- e = &r->edges[i];
- e->x0 = tx + e->x0;
- e->y0 = (ty + e->y0) * NSVG__SUBSAMPLES;
- e->x1 = tx + e->x1;
- e->y1 = (ty + e->y1) * NSVG__SUBSAMPLES;
- }
-
- // Rasterize edges
- if (r->nedges != 0)
- qsort(r->edges, r->nedges, sizeof(NSVGedge), nsvg__cmpEdge);
-
- // now, traverse the scanlines and find the intersections on each scanline, use non-zero rule
- nsvg__initPaint(&cache, &shape->stroke, shape->opacity);
-
- nsvg__rasterizeSortedEdges(r, tx,ty,scale, &cache, NSVG_FILLRULE_NONZERO);
- }
- }
-
- nsvg__unpremultiplyAlpha(dst, w, h, stride);
-
- r->bitmap = NULL;
- r->width = 0;
- r->height = 0;
- r->stride = 0;
-}
-
-#endif // NANOSVGRAST_IMPLEMENTATION
-
-#endif // NANOSVGRAST_H
diff --git a/src/rtextures.c b/src/rtextures.c
index e81f05fe..43d16dc7 100644
--- a/src/rtextures.c
+++ b/src/rtextures.c
@@ -225,14 +225,6 @@
#pragma GCC diagnostic pop
#endif
-#if defined(SUPPORT_FILEFORMAT_SVG)
- #define NANOSVG_IMPLEMENTATION // Expands implementation
- #include "external/nanosvg.h"
-
- #define NANOSVGRAST_IMPLEMENTATION
- #include "external/nanosvgrast.h"
-#endif
-
//----------------------------------------------------------------------------------
// Defines and Macros
//----------------------------------------------------------------------------------
@@ -335,84 +327,6 @@ Image LoadImageRaw(const char *fileName, int width, int height, int format, int
return image;
}
-// Load an image from a SVG file or string with custom size
-Image LoadImageSvg(const char *fileNameOrString, int width, int height)
-{
- Image image = { 0 };
-
-#if defined(SUPPORT_FILEFORMAT_SVG)
- bool isSvgStringValid = false;
-
- // Validate fileName or string
- if (fileNameOrString != NULL)
- {
- int dataSize = 0;
- unsigned char *fileData = NULL;
-
- if (FileExists(fileNameOrString))
- {
- fileData = LoadFileData(fileNameOrString, &dataSize);
- isSvgStringValid = true;
- }
- else
- {
- // Validate fileData as valid SVG string data
- //