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@ -1510,7 +1510,7 @@ void rlDeleteRenderTextures(RenderTexture2D target) |
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if (target.depth.id > 0) |
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{ |
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#if defined(GRAPHICS_API_OPENGL_ES2) |
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glDeleteRenderBuffers(1, &target.depth.id); |
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glDeleteRenderbuffers(1, &target.depth.id); |
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#elif defined(GRAPHICS_API_OPENGL_33) |
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glDeleteTextures(1, &target.depth.id); |
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#endif |
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@ -2263,7 +2263,7 @@ RenderTexture2D rlLoadRenderTexture(int width, int height) |
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if (target.depth.id > 0) |
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{ |
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#if defined(GRAPHICS_API_OPENGL_ES2) |
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glDeleteRenderBuffers(1, &target.depth.id); |
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glDeleteRenderbuffers(1, &target.depth.id); |
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#elif defined(GRAPHICS_API_OPENGL_33) |
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glDeleteTextures(1, &target.depth.id); |
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#endif |
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