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Update raylib_api.* by CI

pull/5168/head
github-actions[bot] 1 month ago
parent
commit
223feca13a
4 changed files with 4 additions and 4 deletions
  1. +1
    -1
      tools/parser/output/raylib_api.json
  2. +1
    -1
      tools/parser/output/raylib_api.lua
  3. +1
    -1
      tools/parser/output/raylib_api.txt
  4. +1
    -1
      tools/parser/output/raylib_api.xml

+ 1
- 1
tools/parser/output/raylib_api.json View File

@ -753,7 +753,7 @@
{
"type": "float",
"name": "fovy",
"description": "Camera field-of-view aperture in Y (degrees) in perspective, used as near plane width in orthographic"
"description": "Camera field-of-view aperture in Y (degrees) in perspective, used as near plane height in world units in orthographic"
},
{
"type": "int",

+ 1
- 1
tools/parser/output/raylib_api.lua View File

@ -753,7 +753,7 @@ return {
{
type = "float",
name = "fovy",
description = "Camera field-of-view aperture in Y (degrees) in perspective, used as near plane width in orthographic"
description = "Camera field-of-view aperture in Y (degrees) in perspective, used as near plane height in world units in orthographic"
},
{
type = "int",

+ 1
- 1
tools/parser/output/raylib_api.txt View File

@ -394,7 +394,7 @@ Struct 13: Camera3D (5 fields)
Field[1]: Vector3 position // Camera position
Field[2]: Vector3 target // Camera target it looks-at
Field[3]: Vector3 up // Camera up vector (rotation over its axis)
Field[4]: float fovy // Camera field-of-view aperture in Y (degrees) in perspective, used as near plane width in orthographic
Field[4]: float fovy // Camera field-of-view aperture in Y (degrees) in perspective, used as near plane height in world units in orthographic
Field[5]: int projection // Camera projection: CAMERA_PERSPECTIVE or CAMERA_ORTHOGRAPHIC
Struct 14: Camera2D (4 fields)
Name: Camera2D

+ 1
- 1
tools/parser/output/raylib_api.xml View File

@ -151,7 +151,7 @@
<Field type="Vector3" name="position" desc="Camera position" />
<Field type="Vector3" name="target" desc="Camera target it looks-at" />
<Field type="Vector3" name="up" desc="Camera up vector (rotation over its axis)" />
<Field type="float" name="fovy" desc="Camera field-of-view aperture in Y (degrees) in perspective, used as near plane width in orthographic" />
<Field type="float" name="fovy" desc="Camera field-of-view aperture in Y (degrees) in perspective, used as near plane height in world units in orthographic" />
<Field type="int" name="projection" desc="Camera projection: CAMERA_PERSPECTIVE or CAMERA_ORTHOGRAPHIC" />
</Struct>
<Struct name="Camera2D" fieldCount="4" desc="Camera2D, defines position/orientation in 2d space">

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