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restore the original method to compile all modules

This commit restores the original method to compile all modules, but fix
prerequisites.
pull/134/head
LelixSuper 8 years ago
parent
commit
2272a4722f
1 changed files with 37 additions and 18 deletions
  1. +37
    -18
      src/Makefile

+ 37
- 18
src/Makefile View File

@ -106,37 +106,56 @@ endif
# extentions with ".o", that are the object files.
OBJS = $(patsubst %.c, %.o, $(wildcard *.c))
AUDIO_PREREQUISITES = external/stb_vorbis.o external/jar_xm.h \
external/jar_mod.h
# typing 'make', it will invoke the first target on the file.
# The target 'all' compile raylib into static, web and dynamic library.
# TODO: add possibility to compile dynamic version of raylib.
all: libraylib.a libraylib.bc
all: libraylib.a #libraylib.bc #libraylib.so
# compile raylib static library for desktop platforms
# compile raylib static library for desktop platforms.
libraylib.a : $(OBJS)
ar rcs $@ $(OBJS)
@echo "libraylib.a generated (static library)!"
# compile raylib for web.
libraylib.bc : $(OBJS)
emcc -O1 $(OBJS) -o $@
@echo "libraylib.bc generated (web version)!"
# Instead of defining every module one by one, we can define a pattern that
# automatically compiles every module defined on $(OBJS).
# core.o : core.c core.h
# $(CC) -c -o core.o core.c $(CFLAGS) $(INCLUDES) -D$(PLATFORM)
#
# The automatic variables "$@" and "$<" are the target and the first
# prerequisite.
%.o : %.c %.h
ifneq ($(PLATFORM),PLATTFORM_WEB)
$(CC) -c -o $@ $< $(CFLAGS) $(INCLUDES) -D$(PLATFORM) -D$(GRAPHICS)
else
emcc -c -o $@ $< $(CFLAGS) $(INCLUDES) -D$(GRAPHICS) -DPLATFORM_DEKSTOP
endif
camera.o : camera.c camera.h raylib.h
$(CC) -c $< $(CFLAGS) $(INCLUDES)
core.o : core.c raylib.h rlgl.h utils.h raymath.h
$(CC) -c $< $(CFLAGS) $(INCLUDE) -D$(PLATFORM)
gestures.o : gestures.c gestures.h raylib.h
$(CC) -c $< $(CFLAGS) $(INCLUDE)
models.o : models.c raylib.h rlgl.h raymath.h
$(CC) -c $< $(CFLAGS) $(INCLUDE) -D$(PLATFORM)
rlgl.o : rlgl.c rlgl.h
$(CC) -c $< $(CFLAGS) $(INCLUDE) -D$(GRAPHICS)
shapes.o : shapes.c raylib.h rlgl.h
$(CC) -c $< $(CFLAGS) $(INCLUDE)
text.o : text.c raylib.h utils.h
$(CC) -c $< $(CFLAGS) $(INCLUDE)
textures.o : textures.c rlgl.h utils.h
$(CC) -c $< $(CFLAGS) $(INCLUDES) -D$(PLATFORM) -D$(GRAPHICS)
utils.o : utils.c utils.h
$(CC) -c $< $(CFLAGS) $(INCLUDES) -D$(PLATFORM)
audio.o : audio.c audio.h external/stb_vorbis.o
$(CC) -c $< external/stb_vorbis.o $(CFLAGS) $(INCLUDES) -D$(PLATFORM)
# compile stb_vorbis library
stb_vorbis.o: external/stb_vorbis.c
$(CC) -c external/stb_vorbis.c -O1 $(INCLUDES) -D$(PLATFORM)
external/stb_vorbis.o: external/stb_vorbis.c external/stb_vorbis.h
$(CC) -c -o $@ $< -O1 $(INCLUDES) -D$(PLATFORM)
# It installs (copy) raylib dev files (static library and header) to standard
# directories on GNU/Linux platform.

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