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@ -4289,10 +4289,10 @@ static Model LoadGLTF(const char *fileName) |
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for (unsigned int a = 0; a < acc->count; a++) |
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for (unsigned int a = 0; a < acc->count; a++) |
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{ |
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{ |
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GLTFReadValue(acc, a, readValue, 4, sizeof(unsigned int)); |
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GLTFReadValue(acc, a, readValue, 4, sizeof(unsigned int)); |
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model.meshes[primitiveIndex].normals[(a*4) + 0] = (float)readValue[0]; |
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model.meshes[primitiveIndex].normals[(a*4) + 1] = (float)readValue[1]; |
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model.meshes[primitiveIndex].normals[(a*4) + 2] = (float)readValue[2]; |
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model.meshes[primitiveIndex].normals[(a*4) + 3] = (float)readValue[3]; |
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model.meshes[primitiveIndex].boneWeights[(a*4) + 0] = (float)readValue[0]; |
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model.meshes[primitiveIndex].boneWeights[(a*4) + 1] = (float)readValue[1]; |
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model.meshes[primitiveIndex].boneWeights[(a*4) + 2] = (float)readValue[2]; |
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model.meshes[primitiveIndex].boneWeights[(a*4) + 3] = (float)readValue[3]; |
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} |
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} |
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} |
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} |
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else |
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else |
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