|  |  | @ -29,7 +29,6 @@ int main(void) | 
		
	
		
			
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			|  |  |  | Vector2 ballPosition = { -100.0f, -100.0f }; | 
		
	
		
			
			|  |  |  | Color ballColor = DARKBLUE; | 
		
	
		
			
			|  |  |  | int isCursorHidden = 0; | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | SetTargetFPS(60);               // Set our game to run at 60 frames-per-second | 
		
	
		
			
			|  |  |  | //--------------------------------------------------------------------------------------- | 
		
	
	
		
			
				|  |  | @ -41,15 +40,13 @@ int main(void) | 
		
	
		
			
			|  |  |  | //---------------------------------------------------------------------------------- | 
		
	
		
			
			|  |  |  | if (IsKeyPressed(KEY_H)) | 
		
	
		
			
			|  |  |  | { | 
		
	
		
			
			|  |  |  | if (isCursorHidden == 0) | 
		
	
		
			
			|  |  |  | if (IsCursorHidden()) | 
		
	
		
			
			|  |  |  | { | 
		
	
		
			
			|  |  |  | HideCursor(); | 
		
	
		
			
			|  |  |  | isCursorHidden = 1; | 
		
	
		
			
			|  |  |  | ShowCursor(); | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | else | 
		
	
		
			
			|  |  |  | { | 
		
	
		
			
			|  |  |  | ShowCursor(); | 
		
	
		
			
			|  |  |  | isCursorHidden = 0; | 
		
	
		
			
			|  |  |  | HideCursor(); | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  |  | 
		
	
	
		
			
				|  |  | @ -75,7 +72,7 @@ int main(void) | 
		
	
		
			
			|  |  |  | DrawText("move ball with mouse and click mouse button to change color", 10, 10, 20, DARKGRAY); | 
		
	
		
			
			|  |  |  | DrawText("Press 'H' to toggle cursor visibility", 10, 30, 20, DARKGRAY); | 
		
	
		
			
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			|  |  |  | if (n">isCursorHidden == 1) DrawText("CURSOR HIDDEN", 20, 60, 20, RED); | 
		
	
		
			
			|  |  |  | if (o">!IsCursorHidden()) DrawText("CURSOR HIDDEN", 20, 60, 20, RED); | 
		
	
		
			
			|  |  |  | else DrawText("CURSOR VISIBLE", 20, 60, 20, LIME); | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | EndDrawing(); | 
		
	
	
		
			
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