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			@ -1331,7 +1331,7 @@ Vector3 rlglUnproject(Vector3 source, Matrix proj, Matrix view) | 
			
		
		
	
		
			
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			// Convert image data to OpenGL texture (returns OpenGL valid Id) | 
			
		
		
	
		
			
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			unsigned int rlglLoadTexture(void *data, int width, int height, int textureFormat, int mipmapCount) | 
			
		
		
	
		
			
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			unsigned int rlglLoadTexture(void *data, int width, int height, int format, int mipmapCount) | 
			
		
		
	
		
			
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			    glBindTexture(GL_TEXTURE_2D, 0);    // Free any old binding | 
			
		
		
	
		
			
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			@ -1339,39 +1339,39 @@ unsigned int rlglLoadTexture(void *data, int width, int height, int textureForma | 
			
		
		
	
		
			
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			    // Check texture format support by OpenGL 1.1 (compressed textures not supported) | 
			
		
		
	
		
			
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			#if defined(GRAPHICS_API_OPENGL_11) | 
			
		
		
	
		
			
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			    if (textureFormat >= 8) | 
			
		
		
	
		
			
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			    if (format >= COMPRESSED_DXT1_RGB) | 
			
		
		
	
		
			
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			    { | 
			
		
		
	
		
			
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			        TraceLog(WARNING, "OpenGL 1.1 does not support GPU compressed texture formats"); | 
			
		
		
	
		
			
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			        return id; | 
			
		
		
	
		
			
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			    } | 
			
		
		
	
		
			
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			#endif | 
			
		
		
	
		
			
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			    if ((!texCompDXTSupported) && ((textureFormat == COMPRESSED_DXT1_RGB) || (textureFormat == COMPRESSED_DXT1_RGBA) || | 
			
		
		
	
		
			
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			        (textureFormat == COMPRESSED_DXT3_RGBA) || (textureFormat == COMPRESSED_DXT5_RGBA))) | 
			
		
		
	
		
			
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			    if ((!texCompDXTSupported) && ((format == COMPRESSED_DXT1_RGB) || (format == COMPRESSED_DXT1_RGBA) || | 
			
		
		
	
		
			
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			        (format == COMPRESSED_DXT3_RGBA) || (format == COMPRESSED_DXT5_RGBA))) | 
			
		
		
	
		
			
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			    { | 
			
		
		
	
		
			
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			        TraceLog(WARNING, "DXT compressed texture format not supported"); | 
			
		
		
	
		
			
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			        return id; | 
			
		
		
	
		
			
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			    } | 
			
		
		
	
		
			
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			#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2) | 
			
		
		
	
		
			
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			    if ((!texCompETC1Supported) && (textureFormat == COMPRESSED_ETC1_RGB)) | 
			
		
		
	
		
			
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			    if ((!texCompETC1Supported) && (format == COMPRESSED_ETC1_RGB)) | 
			
		
		
	
		
			
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			    { | 
			
		
		
	
		
			
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			        TraceLog(WARNING, "ETC1 compressed texture format not supported"); | 
			
		
		
	
		
			
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			        return id; | 
			
		
		
	
		
			
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			    } | 
			
		
		
	
		
			
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			    if ((!texCompETC2Supported) && ((textureFormat == COMPRESSED_ETC2_RGB) || (textureFormat == COMPRESSED_ETC2_EAC_RGBA))) | 
			
		
		
	
		
			
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			    if ((!texCompETC2Supported) && ((format == COMPRESSED_ETC2_RGB) || (format == COMPRESSED_ETC2_EAC_RGBA))) | 
			
		
		
	
		
			
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			    { | 
			
		
		
	
		
			
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			        TraceLog(WARNING, "ETC2 compressed texture format not supported"); | 
			
		
		
	
		
			
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			        return id; | 
			
		
		
	
		
			
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			    } | 
			
		
		
	
		
			
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			    if ((!texCompPVRTSupported) && ((textureFormat == COMPRESSED_PVRT_RGB) || (textureFormat == COMPRESSED_PVRT_RGBA))) | 
			
		
		
	
		
			
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			    if ((!texCompPVRTSupported) && ((format == COMPRESSED_PVRT_RGB) || (format == COMPRESSED_PVRT_RGBA))) | 
			
		
		
	
		
			
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			    { | 
			
		
		
	
		
			
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			        TraceLog(WARNING, "PVRT compressed texture format not supported"); | 
			
		
		
	
		
			
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			        return id; | 
			
		
		
	
		
			
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			    } | 
			
		
		
	
		
			
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			    if ((!texCompASTCSupported) && ((textureFormat == COMPRESSED_ASTC_4x4_RGBA) || (textureFormat == COMPRESSED_ASTC_8x8_RGBA))) | 
			
		
		
	
		
			
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			    if ((!texCompASTCSupported) && ((format == COMPRESSED_ASTC_4x4_RGBA) || (format == COMPRESSED_ASTC_8x8_RGBA))) | 
			
		
		
	
		
			
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			    { | 
			
		
		
	
		
			
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			        TraceLog(WARNING, "ASTC compressed texture format not supported"); | 
			
		
		
	
		
			
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			        return id; | 
			
		
		
	
	
		
			
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			@ -1399,7 +1399,7 @@ unsigned int rlglLoadTexture(void *data, int width, int height, int textureForma | 
			
		
		
	
		
			
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			    // GL_RGBA8                 GL_RGBA     GL_UNSIGNED_BYTE | 
			
		
		
	
		
			
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			    // GL_RGB8                  GL_RGB      GL_UNSIGNED_BYTE | 
			
		
		
	
		
			
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			    switch (textureFormat) | 
			
		
		
	
		
			
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			    switch (format) | 
			
		
		
	
		
			
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			    { | 
			
		
		
	
		
			
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			        case UNCOMPRESSED_GRAYSCALE: | 
			
		
		
	
		
			
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			        { | 
			
		
		
	
	
		
			
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			@ -1440,7 +1440,7 @@ unsigned int rlglLoadTexture(void *data, int width, int height, int textureForma | 
			
		
		
	
		
			
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			    } | 
			
		
		
	
		
			
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			#elif defined(GRAPHICS_API_OPENGL_11) || defined(GRAPHICS_API_OPENGL_ES2) | 
			
		
		
	
		
			
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			    // NOTE: on OpenGL ES 2.0 (WebGL), internalFormat must match format and options allowed are: GL_LUMINANCE, GL_RGB, GL_RGBA | 
			
		
		
	
		
			
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			    switch (textureFormat) | 
			
		
		
	
		
			
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			    switch (format) | 
			
		
		
	
		
			
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			    { | 
			
		
		
	
		
			
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			        case UNCOMPRESSED_GRAYSCALE: glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, width, height, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, (unsigned char *)data); break; | 
			
		
		
	
		
			
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			        case UNCOMPRESSED_GRAY_ALPHA: glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE_ALPHA, width, height, 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, (unsigned char *)data); break; | 
			
		
		
	
	
		
			
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