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Update models_animation_blending.c

pull/5590/head
Ray il y a 6 jours
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25e521553d
1 fichiers modifiés avec 11 ajouts et 2 suppressions
  1. +11
    -2
      examples/models/models_animation_blending.c

+ 11
- 2
examples/models/models_animation_blending.c Voir le fichier

@ -184,7 +184,7 @@ int main(void)
if (animCurrentFrame0 >= anims[animIndex0].keyframeCount) animCurrentFrame0 = 0.0f;
UpdateModelAnimation(model, anims[animIndex0], animCurrentFrame0);
//UpdateModelAnimationEx(model, anims[animIndex0], animCurrentFrame0,
// anims[animIndex1], animCurrentFrame1, 0.0f);
// anims[animIndex1], animCurrentFrame1, 0.0f); // Same as above, first animation frame blend
}
else if (currentAnimPlaying == 1)
{
@ -193,7 +193,7 @@ int main(void)
if (animCurrentFrame1 >= anims[animIndex1].keyframeCount) animCurrentFrame1 = 0.0f;
UpdateModelAnimation(model, anims[animIndex1], animCurrentFrame1);
//UpdateModelAnimationEx(model, anims[animIndex0], animCurrentFrame0,
// anims[animIndex1], animCurrentFrame1, 1.0f);
// anims[animIndex1], animCurrentFrame1, 1.0f); // Same as above, second animation frame blend
}
}
}
@ -221,6 +221,15 @@ int main(void)
// Draw UI elements
//---------------------------------------------------------------------------------------------
if (dropdownEditMode0) GuiDisable();
GuiSlider((Rectangle){ 10, 38, 160, 12 },
NULL, TextFormat("x%.1f", animFrameSpeed0), &animFrameSpeed0, 0.1f, 2.0f);
GuiEnable();
if (dropdownEditMode1) GuiDisable();
GuiSlider((Rectangle){ GetScreenWidth() - 170, 38, 160, 12 },
TextFormat("%.1fx", animFrameSpeed1), NULL, &animFrameSpeed1, 0.1f, 2.0f);
GuiEnable();
// Draw animation selectors for blending transition
// NOTE: Transition does not start until requested
GuiSetStyle(DROPDOWNBOX, DROPDOWN_ITEMS_SPACING, 1);

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