|
|
@ -388,12 +388,6 @@ void swBindTexture(uint32_t id); |
|
|
|
#define SW_STATE_CULL_FACE (1 << 3) |
|
|
|
#define SW_STATE_BLEND (1 << 4) |
|
|
|
|
|
|
|
#define SW_CLIP_INSIDE (0x00) // 0000 |
|
|
|
#define SW_CLIP_LEFT (0x01) // 0001 |
|
|
|
#define SW_CLIP_RIGHT (0x02) // 0010 |
|
|
|
#define SW_CLIP_BOTTOM (0x04) // 0100 |
|
|
|
#define SW_CLIP_TOP (0x08) // 1000 |
|
|
|
|
|
|
|
/* === Internal Structs === */ |
|
|
|
|
|
|
|
typedef enum { |
|
|
|