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@ -1197,10 +1197,6 @@ RMAPI Vector3 Vector3ClampValue(Vector3 v, float min, float max) |
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// Check whether two given vectors are almost equal |
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RMAPI int Vector3Equals(Vector3 p, Vector3 q) |
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{ |
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#if !defined(EPSILON) |
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#define EPSILON 0.000001f |
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#endif |
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int result = ((fabsf(p.x - q.x)) <= (EPSILON*fmaxf(1.0f, fmaxf(fabsf(p.x), fabsf(q.x))))) && |
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((fabsf(p.y - q.y)) <= (EPSILON*fmaxf(1.0f, fmaxf(fabsf(p.y), fabsf(q.y))))) && |
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((fabsf(p.z - q.z)) <= (EPSILON*fmaxf(1.0f, fmaxf(fabsf(p.z), fabsf(q.z))))); |
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