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@ -498,6 +498,12 @@ typedef enum { |
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RL_ATTACHMENT_RENDERBUFFER = 200, // Framebuffer texture attachment type: renderbuffer |
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} rlFramebufferAttachTextureType; |
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// Face culling mode |
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typedef enum { |
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RL_FRONT = 0, |
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RL_BACK |
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} rlCullMode; |
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//------------------------------------------------------------------------------------ |
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// Functions Declaration - Matrix operations |
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//------------------------------------------------------------------------------------ |
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@ -578,6 +584,7 @@ RLAPI void rlEnableDepthMask(void); // Enable depth write |
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RLAPI void rlDisableDepthMask(void); // Disable depth write |
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RLAPI void rlEnableBackfaceCulling(void); // Enable backface culling |
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RLAPI void rlDisableBackfaceCulling(void); // Disable backface culling |
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RLAPI void rlCullFace(rlCullMode mode); // Set face culling mode |
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RLAPI void rlEnableScissorTest(void); // Enable scissor test |
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RLAPI void rlDisableScissorTest(void); // Disable scissor test |
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RLAPI void rlScissor(int x, int y, int width, int height); // Scissor test |
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@ -1671,6 +1678,18 @@ void rlEnableBackfaceCulling(void) { glEnable(GL_CULL_FACE); } |
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// Disable backface culling |
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void rlDisableBackfaceCulling(void) { glDisable(GL_CULL_FACE); } |
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// Set face culling mode |
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void rlCullFace(rlCullMode mode) { |
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switch (mode) { |
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case RL_BACK: |
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glCullFace(GL_BACK); |
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break; |
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case RL_FRONT: |
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glCullFace(GL_FRONT); |
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break; |
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} |
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} |
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// Enable scissor test |
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void rlEnableScissorTest(void) { glEnable(GL_SCISSOR_TEST); } |
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