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Added function rlCullFace (#2797)

rlCullFace sets the face culling mode to RL_FRONT or RL_BACK which correspond to GL_FRONT and GL_BACK respectively.
pull/2804/head
jtainer 2 年前
committed by GitHub
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共有 1 个文件被更改,包括 19 次插入0 次删除
  1. +19
    -0
      src/rlgl.h

+ 19
- 0
src/rlgl.h 查看文件

@ -498,6 +498,12 @@ typedef enum {
RL_ATTACHMENT_RENDERBUFFER = 200, // Framebuffer texture attachment type: renderbuffer
} rlFramebufferAttachTextureType;
// Face culling mode
typedef enum {
RL_FRONT = 0,
RL_BACK
} rlCullMode;
//------------------------------------------------------------------------------------
// Functions Declaration - Matrix operations
//------------------------------------------------------------------------------------
@ -578,6 +584,7 @@ RLAPI void rlEnableDepthMask(void); // Enable depth write
RLAPI void rlDisableDepthMask(void); // Disable depth write
RLAPI void rlEnableBackfaceCulling(void); // Enable backface culling
RLAPI void rlDisableBackfaceCulling(void); // Disable backface culling
RLAPI void rlCullFace(rlCullMode mode); // Set face culling mode
RLAPI void rlEnableScissorTest(void); // Enable scissor test
RLAPI void rlDisableScissorTest(void); // Disable scissor test
RLAPI void rlScissor(int x, int y, int width, int height); // Scissor test
@ -1671,6 +1678,18 @@ void rlEnableBackfaceCulling(void) { glEnable(GL_CULL_FACE); }
// Disable backface culling
void rlDisableBackfaceCulling(void) { glDisable(GL_CULL_FACE); }
// Set face culling mode
void rlCullFace(rlCullMode mode) {
switch (mode) {
case RL_BACK:
glCullFace(GL_BACK);
break;
case RL_FRONT:
glCullFace(GL_FRONT);
break;
}
}
// Enable scissor test
void rlEnableScissorTest(void) { glEnable(GL_SCISSOR_TEST); }

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