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Ray 7 年前
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@ -1,7 +1,22 @@
changelog
---------
Current Release: raylib 1.6.0 (20 November 2016)
Current Release: raylib 1.7.0 (20 May 2017)
-----------------------------------------------
Release: raylib 1.7.0 (20 May 2017)
-----------------------------------------------
NOTE:
In this new raylib release, multiple parts of the library have been reviewed for consistency and simplification.
It exposes almost 300 functions, around 30 new functions in comparison with previous version and, again,
it sets a stepping stone towards raylib future.
BIG changes:
// TODO.
other changes:
// TODO.
-----------------------------------------------
Release: raylib 1.6.0 (20 November 2016)
@ -15,7 +30,7 @@ HUGE changes:
[audio] COMPLETE REDESIGN: Improved music support and also raw audio data processing and playing, +20 new functions added.
[physac] COMPLETE REWRITE: Improved performance, functionality and simplified usage, moved to own repository and added multiple examples!
Other changes:
other changes:
[core] Corrected issue on OSX with HighDPI display
[core] Added flag to allow resizable window
@ -166,6 +181,7 @@ BIG changes:
[physac] NEW MODULE: Basic 2D physics support, use colliders and rigidbodies; apply forces to physic objects.
other changes:
[rlgl] Removed GLEW library dependency, now using GLAD
[rlgl] Implemented alternative to glGetTexImage() on OpenGL ES
[rlgl] Using depth data on batch drawing
@ -204,7 +220,8 @@ BIG changes:
[gestures] NEW MODULE: Gestures system for Android and HTML5 platforms
[raygui] NEW MODULE: Set of IMGUI elements for tools development (experimental)
smaller changes:
other changes:
[rlgl] Added check for OpenGL supported extensions
[rlgl] Added function SetBlenMode() to select some predefined blending modes
[core] Added support for drop&drag of external files into running program

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