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@ -972,8 +972,7 @@ void EnableCursor(void) |
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// Set cursor position in the middle |
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SetMousePosition(CORE.Window.screen.width/2, CORE.Window.screen.height/2); |
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if (glfwRawMouseMotionSupported()) |
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glfwSetInputMode(platform.handle, GLFW_RAW_MOUSE_MOTION, GLFW_FALSE); |
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if (glfwRawMouseMotionSupported()) glfwSetInputMode(platform.handle, GLFW_RAW_MOUSE_MOTION, GLFW_FALSE); |
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CORE.Input.Mouse.cursorHidden = false; |
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} |
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@ -986,8 +985,7 @@ void DisableCursor(void) |
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// Set cursor position in the middle |
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SetMousePosition(CORE.Window.screen.width/2, CORE.Window.screen.height/2); |
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if (glfwRawMouseMotionSupported()) |
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glfwSetInputMode(platform.handle, GLFW_RAW_MOUSE_MOTION, GLFW_TRUE); |
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if (glfwRawMouseMotionSupported()) glfwSetInputMode(platform.handle, GLFW_RAW_MOUSE_MOTION, GLFW_TRUE); |
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CORE.Input.Mouse.cursorHidden = true; |
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} |
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