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			@ -60,7 +60,6 @@ int main(void) | 
			
		
		
	
		
			
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			    bool showFontAtlas = false; | 
			
		
		
	
		
			
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			    int codepointSize = 0; | 
			
		
		
	
		
			
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			    int codepoint = 0; | 
			
		
		
	
		
			
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			    char *ptr = text; | 
			
		
		
	
		
			
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			    SetTargetFPS(60);               // Set our game to run at 60 frames-per-second | 
			
		
		
	
	
		
			
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			@ -77,13 +76,13 @@ int main(void) | 
			
		
		
	
		
			
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			        if (IsKeyPressed(KEY_RIGHT)) | 
			
		
		
	
		
			
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			        { | 
			
		
		
	
		
			
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			            // Get next codepoint in string and move pointer | 
			
		
		
	
		
			
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			            codepoint = GetCodepointNext(ptr, &codepointSize); | 
			
		
		
	
		
			
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			            GetCodepointNext(ptr, &codepointSize); | 
			
		
		
	
		
			
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			            ptr += codepointSize; | 
			
		
		
	
		
			
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			        } | 
			
		
		
	
		
			
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			        else if (IsKeyPressed(KEY_LEFT)) | 
			
		
		
	
		
			
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			        { | 
			
		
		
	
		
			
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			            // Get previous codepoint in string and move pointer | 
			
		
		
	
		
			
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			            codepoint = GetCodepointPrevious(ptr, &codepointSize); | 
			
		
		
	
		
			
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			            GetCodepointPrevious(ptr, &codepointSize); | 
			
		
		
	
		
			
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			            ptr -= codepointSize; | 
			
		
		
	
		
			
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			        } | 
			
		
		
	
		
			
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			        //---------------------------------------------------------------------------------- | 
			
		
		
	
	
		
			
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