From 2affac820e64393ac4294c53c1a7f47742e8dec9 Mon Sep 17 00:00:00 2001 From: user Date: Thu, 14 Dec 2017 11:52:45 +0100 Subject: [PATCH] make raylib not clash with windows-header --- src/core.c | 10 +++++----- src/raylib.h | 8 ++++---- 2 files changed, 9 insertions(+), 9 deletions(-) diff --git a/src/core.c b/src/core.c index 011e0d76..8e26d2b1 100644 --- a/src/core.c +++ b/src/core.c @@ -413,7 +413,7 @@ static void *GamepadThread(void *arg); // Mouse reading thread #if defined(PLATFORM_DESKTOP) || defined(PLATFORM_RPI) || defined(PLATFORM_WEB) // Initialize window and OpenGL context // NOTE: data parameter could be used to pass any kind of required data to the initialization -void InitWindow(int width, int height, void *data) +void InitRLWindow(int width, int height, void *data) { TraceLog(LOG_INFO, "Initializing raylib (v1.9-dev)"); @@ -477,7 +477,7 @@ void InitWindow(int width, int height, void *data) #if defined(PLATFORM_ANDROID) // Initialize window and OpenGL context (and Android activity) // NOTE: data parameter could be used to pass any kind of required data to the initialization -void InitWindow(int width, int height, void *data) +void InitRLWindow(int width, int height, void *data) { TraceLog(LOG_INFO, "Initializing raylib (v1.9-dev)"); @@ -538,7 +538,7 @@ void InitWindow(int width, int height, void *data) #endif // Close window and unload OpenGL context -void CloseWindow(void) +void CloseRLWindow(void) { #if defined(SUPPORT_GIF_RECORDING) if (gifRecording) @@ -715,7 +715,7 @@ int GetScreenHeight(void) } // Show mouse cursor -void ShowCursor() +void ShowRLCursor() { #if defined(PLATFORM_DESKTOP) #if defined(__linux__) @@ -728,7 +728,7 @@ void ShowCursor() } // Hides mouse cursor -void HideCursor() +void HideRLCursor() { #if defined(PLATFORM_DESKTOP) #if defined(__linux__) diff --git a/src/raylib.h b/src/raylib.h index 0a9eab46..16595b5b 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -682,8 +682,8 @@ extern "C" { // Prevents name mangling of functions //------------------------------------------------------------------------------------ // Window-related functions -RLAPI void InitWindow(int width, int height, void *data); // Initialize window and OpenGL context -RLAPI void CloseWindow(void); // Close window and unload OpenGL context +RLAPI void InitRLWindow(int width, int height, void *data); // Initialize window and OpenGL context +RLAPI void CloseRLWindow(void); // Close window and unload OpenGL context RLAPI bool WindowShouldClose(void); // Check if KEY_ESCAPE pressed or Close icon pressed RLAPI bool IsWindowMinimized(void); // Check if window has been minimized (or lost focus) RLAPI void ToggleFullscreen(void); // Toggle fullscreen mode (only PLATFORM_DESKTOP) @@ -696,8 +696,8 @@ RLAPI int GetScreenWidth(void); // Get current RLAPI int GetScreenHeight(void); // Get current screen height // Cursor-related functions -RLAPI void ShowCursor(void); // Shows cursor -RLAPI void HideCursor(void); // Hides cursor +RLAPI void ShowRLCursor(void); // Shows cursor +RLAPI void HideRLCursor(void); // Hides cursor RLAPI bool IsCursorHidden(void); // Check if cursor is not visible RLAPI void EnableCursor(void); // Enables cursor (unlock cursor) RLAPI void DisableCursor(void); // Disables cursor (lock cursor)