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Formating review

pull/5454/head
Ray 1 день назад
Родитель
Сommit
2b48cf6793
1 измененных файлов: 44 добавлений и 60 удалений
  1. +44
    -60
      src/platforms/rcore_drm.c

+ 44
- 60
src/platforms/rcore_drm.c Просмотреть файл

@ -2061,21 +2061,21 @@ static void ConfigureEvdevDevice(char *device)
{
bool prioritize = false;
// Priority logic: Touchscreens override Mice.
// 1. No device set yet? Take it.
// Priority logic: touchscreens override Mice
// 1. No device set yet? Take it
if (platform.mouseFd == -1) prioritize = true;
// 2. Current is Mouse, New is Touch? Upgrade to Touch.
// 2. Current is mouse, new is touch? Upgrade to touch
else if (isTouch && !platform.mouseIsTouch) prioritize = true;
// 3. Current is Touch, New is Touch? Use the new one (Last one found wins, standard behavior).
// 3. Current is touch, new is touch? Use the new one (last one found wins, standard behavior)
else if (isTouch && platform.mouseIsTouch) prioritize = true;
// 4. Current is Mouse, New is Mouse? Use the new one.
// 4. Current is mouse, new is mouse? Use the new one
else if (!isTouch && !platform.mouseIsTouch) prioritize = true;
// 5. Current is Touch, New is Mouse? IGNORE the mouse. Keep the touchscreen.
// 5. Current is touch, new is mouse? Ignore the mouse, keep the touchscreen
else prioritize = false;
if (prioritize)
{
deviceKindStr = isTouch ? "touchscreen" : "mouse";
deviceKindStr = isTouch? "touchscreen" : "mouse";
if (platform.mouseFd != -1)
{
@ -2172,18 +2172,15 @@ static void PollKeyboardEvents(void)
// If the event was a key, we know a working keyboard is connected, so disable the SSH keyboard
platform.eventKeyboardMode = true;
#endif
// Keyboard keys appear for codes 1 to 255, ignore everthing else
if ((event.code >= 1) && (event.code <= 255))
{
// Lookup the scancode in the keymap to get a keycode
keycode = linuxToRaylibMap[event.code];
// Make sure we got a valid keycode
if ((keycode > 0) && (keycode < MAX_KEYBOARD_KEYS))
{
// WARNING: https://www.kernel.org/doc/Documentation/input/input.txt
// Event interface: 'value' is the value the event carries. Either a relative change for EV_REL,
// absolute new value for EV_ABS (joysticks ...), or 0 for EV_KEY for release, 1 for keypress and 2 for autorepeat
@ -2232,16 +2229,15 @@ static void PollGamepadEvents(void)
{
if (event.code < KEYMAP_SIZE)
{
short keycodeRaylib = linuxToRaylibMap[event.code];
short keycode = linuxToRaylibMap[event.code]; // raylib keycode
TRACELOG(LOG_DEBUG, "INPUT: Gamepad %2i: KEY_%s Keycode(linux): %4i Keycode(raylib): %4i", i, (event.value == 0)? "UP" : "DOWN", event.code, keycodeRaylib);
TRACELOG(LOG_DEBUG, "INPUT: Gamepad %2i: KEY_%s Keycode(linux): %4i Keycode(raylib): %4i", i, (event.value == 0)? "UP" : "DOWN", event.code, keycode);
if ((keycodeRaylib != 0) && (keycodeRaylib < MAX_GAMEPAD_BUTTONS))
if ((keycode != 0) && (keycode < MAX_GAMEPAD_BUTTONS))
{
// 1 - button pressed, 0 - button released
CORE.Input.Gamepad.currentButtonState[i][keycodeRaylib] = event.value;
CORE.Input.Gamepad.lastButtonPressed = (event.value == 1)? keycodeRaylib : GAMEPAD_BUTTON_UNKNOWN;
CORE.Input.Gamepad.currentButtonState[i][keycode] = event.value;
CORE.Input.Gamepad.lastButtonPressed = (event.value == 1)? keycode : GAMEPAD_BUTTON_UNKNOWN;
}
}
}
@ -2323,7 +2319,7 @@ static void PollMouseEvents(void)
CORE.Input.Mouse.currentPosition.x = (event.value - platform.absRange.x)*CORE.Window.screen.width/platform.absRange.width; // Scale according to absRange
// Update single touch position only if it's active and no MT events are being used
if (p">(platform.touchActive[0]) && p">(!isMultitouch))
if (platform.touchActive[0] && !isMultitouch)
{
platform.touchPosition[0].x = (event.value - platform.absRange.x)*CORE.Window.screen.width/platform.absRange.width;
if (touchAction == -1) touchAction = 2; // TOUCH_ACTION_MOVE
@ -2335,7 +2331,7 @@ static void PollMouseEvents(void)
CORE.Input.Mouse.currentPosition.y = (event.value - platform.absRange.y)*CORE.Window.screen.height/platform.absRange.height; // Scale according to absRange
// Update single touch position only if it's active and no MT events are being used
if (p">(platform.touchActive[0]) && p">(!isMultitouch))
if (platform.touchActive[0] && !isMultitouch)
{
platform.touchPosition[0].y = (event.value - platform.absRange.y)*CORE.Window.screen.height/platform.absRange.height;
if (touchAction == -1) touchAction = 2; // TOUCH_ACTION_MOVE
@ -2343,16 +2339,16 @@ static void PollMouseEvents(void)
}
// Multitouch movement
if (p">(event.code) == p">(ABS_MT_SLOT))
if (event.code == ABS_MT_SLOT)
{
platform.touchSlot = event.value;
isMultitouch = true;
}
if (p">(event.code) == p">(ABS_MT_POSITION_X))
if (event.code == ABS_MT_POSITION_X)
{
isMultitouch = true;
if (p">(platform.touchSlot) < p">(MAX_TOUCH_POINTS))
if (platform.touchSlot < MAX_TOUCH_POINTS)
{
platform.touchPosition[platform.touchSlot].x = (event.value - platform.absRange.x)*CORE.Window.screen.width/platform.absRange.width;
@ -2362,9 +2358,9 @@ static void PollMouseEvents(void)
}
}
if (p">(event.code) == p">(ABS_MT_POSITION_Y))
if (event.code == ABS_MT_POSITION_Y)
{
if (p">(platform.touchSlot) < p">(MAX_TOUCH_POINTS))
if (platform.touchSlot < MAX_TOUCH_POINTS)
{
platform.touchPosition[platform.touchSlot].y = (event.value - platform.absRange.y)*CORE.Window.screen.height/platform.absRange.height;
@ -2374,9 +2370,9 @@ static void PollMouseEvents(void)
}
}
if (p">(event.code) == p">(ABS_MT_TRACKING_ID))
if (event.code == ABS_MT_TRACKING_ID)
{
if (p">(platform.touchSlot) < p">(MAX_TOUCH_POINTS))
if (platform.touchSlot < MAX_TOUCH_POINTS)
{
if (event.value >= 0)
{
@ -2384,7 +2380,7 @@ static void PollMouseEvents(void)
platform.touchActive[platform.touchSlot] = true;
platform.touchId[platform.touchSlot] = event.value; // Use Tracking ID for unique IDs
touchAction = 1; // TOUCH_ACTION_DOWN
touchAction = 1; // TOUCH_ACTION_DOWN
}
else
{
@ -2396,18 +2392,18 @@ static void PollMouseEvents(void)
// Force UP action if we haven't already set a DOWN action
// (DOWN takes priority over UP if both happen in one frame, though rare)
if (touchAction != 1) touchAction = 0; // TOUCH_ACTION_UP
if (touchAction != 1) touchAction = 0; // TOUCH_ACTION_UP
}
}
}
// Handle ABS_MT_PRESSURE (0x3a) if available, as some devices use it for lift-off
#ifndef ABS_MT_PRESSURE
#define ABS_MT_PRESSURE 0x3a
#define ABS_MT_PRESSURE 0x3a
#endif
if (p">(event.code) == p">(ABS_MT_PRESSURE))
if (event.code == ABS_MT_PRESSURE)
{
if (p">(platform.touchSlot) < p">(MAX_TOUCH_POINTS))
if (platform.touchSlot < MAX_TOUCH_POINTS)
{
if (event.value <= 0) // Pressure 0 means lift
{
@ -2415,30 +2411,28 @@ static void PollMouseEvents(void)
platform.touchPosition[platform.touchSlot].x = -1;
platform.touchPosition[platform.touchSlot].y = -1;
platform.touchId[platform.touchSlot] = -1;
if (touchAction != 1) touchAction = 0; // TOUCH_ACTION_UP
if (touchAction != 1) touchAction = 0; // TOUCH_ACTION_UP
}
}
}
// Touchscreen tap
if (p">(event.code) == p">(ABS_PRESSURE))
if (event.code == ABS_PRESSURE)
{
int previousMouseLeftButtonState = platform.currentButtonStateEvdev[MOUSE_BUTTON_LEFT];
if (p">(!event.value) && p">(previousMouseLeftButtonState))
if (!event.value && previousMouseLeftButtonState)
{
platform.currentButtonStateEvdev[MOUSE_BUTTON_LEFT] = 0;
if (touchAction != 1) touchAction = 0; // TOUCH_ACTION_UP
if (touchAction != 1) touchAction = 0; // TOUCH_ACTION_UP
}
if (p">(event.value) && p">(!previousMouseLeftButtonState))
if (event.value && !previousMouseLeftButtonState)
{
platform.currentButtonStateEvdev[MOUSE_BUTTON_LEFT] = 1;
touchAction = 1; // TOUCH_ACTION_DOWN
touchAction = 1; // TOUCH_ACTION_DOWN
}
}
}
// Button parsing
@ -2453,16 +2447,15 @@ static void PollMouseEvents(void)
{
bool activateSlot0 = false;
if (event.code == BTN_LEFT)
{
activateSlot0 = true; // Mouse click always activates
}
if (event.code == BTN_LEFT) activateSlot0 = true; // Mouse click always activates
else if (event.code == BTN_TOUCH)
{
bool anyActive = false;
for (int i = 0; i < MAX_TOUCH_POINTS; i++) {
for (int i = 0; i < MAX_TOUCH_POINTS; i++)
{
if (platform.touchActive[i]) { anyActive = true; break; }
}
if (!anyActive) activateSlot0 = true;
}
@ -2472,7 +2465,7 @@ static void PollMouseEvents(void)
platform.touchId[0] = 0;
}
touchAction = 1; // TOUCH_ACTION_DOWN
touchAction = 1; // TOUCH_ACTION_DOWN
}
else
{
@ -2483,10 +2476,8 @@ static void PollMouseEvents(void)
platform.touchPosition[0].x = -1;
platform.touchPosition[0].y = -1;
}
else if (event.code == BTN_TOUCH)
{
platform.touchSlot = 0; // Reset slot index to 0
}
else if (event.code == BTN_TOUCH) platform.touchSlot = 0; // Reset slot index to 0
touchAction = 0; // TOUCH_ACTION_UP
}
}
@ -2503,10 +2494,12 @@ static void PollMouseEvents(void)
if (!CORE.Input.Mouse.cursorLocked)
{
if (CORE.Input.Mouse.currentPosition.x < 0) CORE.Input.Mouse.currentPosition.x = 0;
if (CORE.Input.Mouse.currentPosition.x > CORE.Window.screen.width/CORE.Input.Mouse.scale.x) CORE.Input.Mouse.currentPosition.x = CORE.Window.screen.width/CORE.Input.Mouse.scale.x;
if (CORE.Input.Mouse.currentPosition.x > CORE.Window.screen.width/CORE.Input.Mouse.scale.x)
CORE.Input.Mouse.currentPosition.x = CORE.Window.screen.width/CORE.Input.Mouse.scale.x;
if (CORE.Input.Mouse.currentPosition.y < 0) CORE.Input.Mouse.currentPosition.y = 0;
if (CORE.Input.Mouse.currentPosition.y > CORE.Window.screen.height/CORE.Input.Mouse.scale.y) CORE.Input.Mouse.currentPosition.y = CORE.Window.screen.height/CORE.Input.Mouse.scale.y;
if (CORE.Input.Mouse.currentPosition.y > CORE.Window.screen.height/CORE.Input.Mouse.scale.y)
CORE.Input.Mouse.currentPosition.y = CORE.Window.screen.height/CORE.Input.Mouse.scale.y;
}
// Repack active touches into CORE.Input.Touch
@ -2520,6 +2513,7 @@ static void PollMouseEvents(void)
k++;
}
}
CORE.Input.Touch.pointCount = k;
// Clear remaining slots
@ -2529,20 +2523,11 @@ static void PollMouseEvents(void)
CORE.Input.Touch.position[i].y = -1;
CORE.Input.Touch.pointId[i] = -1;
}
// Debug logging
static int lastTouchCount = 0;
if (CORE.Input.Touch.pointCount != lastTouchCount && (touchAction == 0 || touchAction == 1))
{
TRACELOG(LOG_DEBUG, "TOUCH: Count changed from %d to %d (action: %d)", lastTouchCount, CORE.Input.Touch.pointCount, touchAction);
lastTouchCount = CORE.Input.Touch.pointCount;
}
#if defined(SUPPORT_GESTURES_SYSTEM)
if (touchAction > -1)
{
GestureEvent gestureEvent = { 0 };
gestureEvent.touchAction = touchAction;
gestureEvent.pointCount = CORE.Input.Touch.pointCount;
@ -2553,7 +2538,6 @@ static void PollMouseEvents(void)
}
ProcessGestureEvent(gestureEvent);
touchAction = -1;
}
#endif

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