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changelog |
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--------- |
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Current Release: raylib 3.7.0 (26 April 2021) |
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Current Release: raylib 4.0.0 (05 November 2021) |
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Release: raylib 4.0 (November? 2021) |
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Release: raylib 4.0 - 8th Anniversary Edition (05 November 2021) |
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KEY CHANGES: |
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- |
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- |
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- |
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- Naming consistency and coherency: Complete review of the library: sintax, naming, comments, decriptions, logs... |
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- Event Automation System: Support for input events recording and automatic re-playing, useful for automated testing and more! |
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- Custom game-loop control: Intended for advance users that want to control the events polling and the timming mechanisms |
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- rlgl 4.0: Completely decoupling from platform layer and raylib, intended for standalone usage as single-file header-only |
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- raymath 1.5: Complete review following new conventions, to make it more portable and self-contained |
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- raygui 3.0: Complete review and official new release, more portable and self-contained, intended for tools development |
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- raylib_parser: New tool to parse raylib.h and extract all required info into custom output formats (TXT, XML, JSON...) |
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- Zig and Odin official support |
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Detailed changes: |
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[core] ADDED: Support canvas resizing on web (#1840) by @skylersaleh |
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