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			@ -112,7 +112,6 @@ typedef struct Music { | 
			
		
		
	
		
			
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			    void *ctxData;                  // Audio context data, depends on type | 
			
		
		
	
		
			
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			    unsigned int sampleCount;       // Total number of samples | 
			
		
		
	
		
			
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			    unsigned int sampleLeft;        // Number of samples left to end | 
			
		
		
	
		
			
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			    unsigned int loopCount;         // Loops count (times music will play), 0 means infinite loop | 
			
		
		
	
		
			
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			    AudioStream stream;             // Audio stream | 
			
		
		
	
	
		
			
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