<Functionname="GetScreenWidth"retType="int"paramCount="0"desc="Get current screen width">
@ -1831,7 +1834,7 @@
<Functionname="LoadFont"retType="Font"paramCount="1"desc="Load font from file into GPU memory (VRAM)">
<Paramtype="const char *"name="fileName"desc=""/>
</Function>
<Functionname="LoadFontEx"retType="Font"paramCount="4"desc="Load font from file with extended parameters">
<Functionname="LoadFontEx"retType="Font"paramCount="4"desc="Load font from file with extended parameters, use NULL for fontChars and 0 for glyphCount to load the default character set">
<Paramtype="const char *"name="fileName"desc=""/>
<Paramtype="int"name="fontSize"desc=""/>
<Paramtype="int *"name="fontChars"desc=""/>
@ -1870,8 +1873,12 @@
<Paramtype="GlyphInfo *"name="chars"desc=""/>
<Paramtype="int"name="glyphCount"desc=""/>
</Function>
<Functionname="UnloadFont"retType="void"paramCount="1"desc="Unload Font from GPU memory (VRAM)">
<Functionname="UnloadFont"retType="void"paramCount="1"desc="Unload font from GPU memory (VRAM)">
<Paramtype="Font"name="font"desc=""/>
</Function>
<Functionname="ExportFontAsCode"retType="bool"paramCount="2"desc="Export font as code file, returns true on success">
<Paramtype="Font"name="font"desc=""/>
<Paramtype="const char *"name="fileName"desc=""/>
</Function>
<Functionname="DrawFPS"retType="void"paramCount="2"desc="Draw current FPS">