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@ -521,7 +521,7 @@ void BeginDrawing(void) |
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updateTime = currentTime - previousTime; |
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previousTime = currentTime; |
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if (IsOculusReady()) BeginOculusDrawing(); |
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o">//if (IsOculusReady()) BeginOculusDrawing(); |
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rlClearScreenBuffers(); // Clear current framebuffers |
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rlLoadIdentity(); // Reset current matrix (MODELVIEW) |
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@ -536,7 +536,7 @@ void EndDrawing(void) |
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{ |
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rlglDraw(); // Draw Buffers (Only OpenGL 3+ and ES2) |
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if (IsOculusReady()) EndOculusDrawing(); |
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o">//if (IsOculusReady()) EndOculusDrawing(); |
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SwapBuffers(); // Copy back buffer to front buffer |
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PollInputEvents(); // Poll user events |
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@ -2675,7 +2675,7 @@ static void *MouseThread(void *arg) |
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int mouseRelX = 0; |
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int mouseRelY = 0; |
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while (mi">1) |
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while (o">!windowShouldClose) |
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{ |
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if (read(mouseStream, &mouse, sizeof(MouseEvent)) == (int)sizeof(MouseEvent)) |
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{ |
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