diff --git a/src/text.c b/src/text.c index f6a4a0d82..24f51f97a 100644 --- a/src/text.c +++ b/src/text.c @@ -430,6 +430,7 @@ Font LoadFontFromImage(Image image, Color key, int firstChar) spriteFont.chars[i].offsetX = 0; spriteFont.chars[i].offsetY = 0; spriteFont.chars[i].advanceX = 0; + spriteFont.chars[i].data = NULL; } spriteFont.baseSize = (int)spriteFont.chars[0].rec.height; @@ -511,6 +512,7 @@ CharInfo *LoadFontData(const char *fileName, int fontSize, int *fontChars, int c if (type != FONT_SDF) chars[i].data = stbtt_GetCodepointBitmap(&fontInfo, scaleFactor, scaleFactor, ch, &chw, &chh, &chars[i].offsetX, &chars[i].offsetY); else if (ch != 32) chars[i].data = stbtt_GetCodepointSDF(&fontInfo, scaleFactor, ch, SDF_CHAR_PADDING, SDF_ON_EDGE_VALUE, SDF_PIXEL_DIST_SCALE, &chw, &chh, &chars[i].offsetX, &chars[i].offsetY); + else chars[i].data = NULL; if (type == FONT_BITMAP) { @@ -686,7 +688,8 @@ void UnloadFont(Font font) { for (int i = 0; i < font.charsCount; i++) { - free(font.chars[i].data); + if(font.chars[i].data != NULL) + free(font.chars[i].data); } UnloadTexture(font.texture); free(font.chars); @@ -1442,6 +1445,7 @@ static Font LoadBMFont(const char *fileName) font.chars[i].offsetX = charOffsetX; font.chars[i].offsetY = charOffsetY; font.chars[i].advanceX = charAdvanceX; + font.chars[i].data = NULL; } fclose(fntFile);