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@ -807,22 +807,25 @@ void DrawRectangleGradientEx(Rectangle rec, Color topLeft, Color bottomLeft, Col |
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// but it solves another issue: https://github.com/raysan5/raylib/issues/3884 |
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// but it solves another issue: https://github.com/raysan5/raylib/issues/3884 |
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void DrawRectangleLines(int posX, int posY, int width, int height, Color color) |
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void DrawRectangleLines(int posX, int posY, int width, int height, Color color) |
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{ |
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{ |
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Matrix mat = rlGetMatrixModelview(); |
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float zoomFactor = 0.5f/mat.m0; |
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Matrix mat = rlGetMatrixTransform(); |
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float xOffset = 0.5f/mat.m0; |
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float yOffset = 0.5f/mat.m5; |
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rlBegin(RL_LINES); |
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rlBegin(RL_LINES); |
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rlColor4ub(color.r, color.g, color.b, color.a); |
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rlColor4ub(color.r, color.g, color.b, color.a); |
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rlVertex2f((float)posX - zoomFactor, (float)posY); |
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rlVertex2f((float)posX + (float)width + zoomFactor, (float)posY); |
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rlVertex2f((float)posX + xOffset, (float)posY + yOffset); |
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rlVertex2f((float)posX + (float)width - xOffset, (float)posY + yOffset); |
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rlVertex2f((float)posX + (float)width, (float)posY - zoomFactor); |
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rlVertex2f((float)posX + (float)width, (float)posY + (float)height + zoomFactor); |
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rlVertex2f((float)posX + (float)width - xOffset, (float)posY + yOffset); |
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rlVertex2f((float)posX + (float)width - xOffset, (float)posY + (float)height - yOffset); |
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rlVertex2f((float)posX + (float)width + zoomFactor, (float)posY + (float)height); |
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rlVertex2f((float)posX - zoomFactor, (float)posY + (float)height); |
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rlVertex2f((float)posX + (float)width - xOffset, (float)posY + (float)height - yOffset); |
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rlVertex2f((float)posX + xOffset, (float)posY + (float)height - yOffset); |
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rlVertex2f((float)posX, (float)posY + (float)height + zoomFactor); |
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rlVertex2f((float)posX, (float)posY - zoomFactor); |
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rlVertex2f((float)posX + xOffset, (float)posY + (float)height - yOffset); |
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rlVertex2f((float)posX + xOffset, (float)posY + yOffset); |
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rlEnd(); |
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rlEnd(); |
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/* |
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/* |
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// Previous implementation, it has issues... but it does not require view matrix... |
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// Previous implementation, it has issues... but it does not require view matrix... |
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#if defined(SUPPORT_QUADS_DRAW_MODE) |
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#if defined(SUPPORT_QUADS_DRAW_MODE) |
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@ -845,7 +848,7 @@ void DrawRectangleLines(int posX, int posY, int width, int height, Color color) |
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rlVertex2f((float)posX + 1, (float)posY + (float)height); |
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rlVertex2f((float)posX + 1, (float)posY + (float)height); |
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rlVertex2f((float)posX + 1, (float)posY + 1); |
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rlVertex2f((float)posX + 1, (float)posY + 1); |
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rlEnd(); |
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rlEnd(); |
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o">//#endif |
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cp">#endif |
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*/ |
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*/ |
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} |
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} |
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