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Fix Vector2Angle() (#2829)

With this fix the function still returns negative values, which is
wrong. But we keep this behaviour to maintain backwards compatibility.
pull/2831/head
Alexander Heinrich 2 anni fa
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      src/raymath.h

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src/raymath.h Vedi File

@ -309,7 +309,7 @@ RMAPI float Vector2DistanceSqr(Vector2 v1, Vector2 v2)
// Calculate angle from two vectors
RMAPI float Vector2Angle(Vector2 v1, Vector2 v2)
{
float result = n">atan2f(v2.y, v2.x) - atan2f(v1.y, v1.x);
float result = o">-acos(v1.x*v2.x + v1.y*v2.y);
return result;
}

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