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Designing some callbacks -WIP-

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Ray 4 vuotta sitten
vanhempi
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      src/raylib.h

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@ -874,6 +874,9 @@ typedef enum {
// Callbacks to be implemented by users
typedef void (*TraceLogCallback)(int logType, const char *text, va_list args);
typedef void *(*MemAllocCallback)(int size);
typedef void *(*MemReallocCallback)(int size);
typedef void (*MemFreeCallback)(void *ptr);
#if defined(__cplusplus)
extern "C" { // Prevents name mangling of functions
@ -975,6 +978,10 @@ RLAPI void TraceLog(int logType, const char *text, ...); // Show trace
RLAPI void *MemAlloc(int size); // Internal memory allocator
RLAPI void MemFree(void *ptr); // Internal memory free
RLAPI void SetMemAllocCallback(MemAllocCallback callback); // Set custom memory allocator
RLAPI void SetMemReallocCallback(MemReallocCallback callback); // Set custom memory reallocator
RLAPI void SetMemFreeCallback(MemFreeCallback callback); // Set custom memory free
RLAPI void TakeScreenshot(const char *fileName); // Takes a screenshot of current screen (saved a .png)
RLAPI int GetRandomValue(int min, int max); // Returns a random value between min and max (both included)

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