Quellcode durchsuchen

Decoupling camera system from raylib main library

pull/24/head
raysan5 vor 9 Jahren
Ursprung
Commit
3434255ce6
2 geänderte Dateien mit 71 neuen und 1 gelöschten Zeilen
  1. +2
    -1
      src/camera.c
  2. +69
    -0
      src/camera.h

+ 2
- 1
src/camera.c Datei anzeigen

@ -23,7 +23,8 @@
*
**********************************************************************************************/
#include "raylib.h"
#include "camera.h"
#include <math.h>
//----------------------------------------------------------------------------------

+ 69
- 0
src/camera.h Datei anzeigen

@ -0,0 +1,69 @@
/*******************************************************************************************
*
* raylib Camera System - Camera Modes Setup and Control Functions
*
* Copyright (c) 2015 Marc Palau and Ramon Santamaria
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose, including commercial
* applications, and to alter it and redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not claim that you
* wrote the original software. If you use this software in a product, an acknowledgment
* in the product documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be misrepresented
* as being the original software.
*
* 3. This notice may not be removed or altered from any source distribution.
*
**********************************************************************************************/
#ifndef CAMERA_H
#define CAMERA_H
#include "raylib.h"
//----------------------------------------------------------------------------------
// Defines and Macros
//----------------------------------------------------------------------------------
//...
//----------------------------------------------------------------------------------
// Types and Structures Definition
//----------------------------------------------------------------------------------
// Camera modes
typedef enum { CAMERA_CUSTOM = 0, CAMERA_FREE, CAMERA_ORBITAL, CAMERA_FIRST_PERSON, CAMERA_THIRD_PERSON } CameraMode;
#ifdef __cplusplus
extern "C" { // Prevents name mangling of functions
#endif
//----------------------------------------------------------------------------------
// Global Variables Definition
//----------------------------------------------------------------------------------
//...
//----------------------------------------------------------------------------------
// Module Functions Declaration
//----------------------------------------------------------------------------------
void SetCameraMode(int mode); // Select camera mode (multiple camera modes available)
Camera UpdateCamera(Vector3 *position); // Update camera with position
void SetCameraControls(int front, int left, int back, int right, int up, int down);
void SetCameraMouseSensitivity(float sensitivity);
void SetCameraResetPosition(Vector3 resetPosition);
void SetCameraResetControl(int resetKey);
void SetCameraPawnControl(int pawnControlKey);
void SetCameraFnControl(int fnControlKey);
void SetCameraSmoothZoomControl(int smoothZoomControlKey);
void SetCameraOrbitalTarget(Vector3 target);
#ifdef __cplusplus
}
#endif
#endif // CAMERA_H

Laden…
Abbrechen
Speichern