diff --git a/examples/shaders/resources/shaders/glsl100/outline_hull.fs b/examples/shaders/resources/shaders/glsl100/outline_hull.fs new file mode 100644 index 000000000..c8a33de08 --- /dev/null +++ b/examples/shaders/resources/shaders/glsl100/outline_hull.fs @@ -0,0 +1,7 @@ +#version 330 + +out vec4 finalColor; + +void main() { + finalColor = vec4(0.05, 0.05, 0.05, 1.0); +} diff --git a/examples/shaders/resources/shaders/glsl100/outline_hull.vs b/examples/shaders/resources/shaders/glsl100/outline_hull.vs new file mode 100644 index 000000000..4a3dafdce --- /dev/null +++ b/examples/shaders/resources/shaders/glsl100/outline_hull.vs @@ -0,0 +1,15 @@ +#version 330 + +in vec3 vertexPosition; +in vec3 vertexNormal; +in vec2 vertexTexCoord; +in vec4 vertexColor; + +uniform mat4 mvp; +uniform float outlineThickness; + +void main() { + // Extrude vertex along its normal to create the hull. + vec3 extruded = vertexPosition + vertexNormal * outlineThickness; + gl_Position = mvp * vec4(extruded, 1.0); +} diff --git a/examples/shaders/resources/shaders/glsl120/outline_hull.fs b/examples/shaders/resources/shaders/glsl120/outline_hull.fs new file mode 100644 index 000000000..c8a33de08 --- /dev/null +++ b/examples/shaders/resources/shaders/glsl120/outline_hull.fs @@ -0,0 +1,7 @@ +#version 330 + +out vec4 finalColor; + +void main() { + finalColor = vec4(0.05, 0.05, 0.05, 1.0); +} diff --git a/examples/shaders/resources/shaders/glsl120/outline_hull.vs b/examples/shaders/resources/shaders/glsl120/outline_hull.vs new file mode 100644 index 000000000..4a3dafdce --- /dev/null +++ b/examples/shaders/resources/shaders/glsl120/outline_hull.vs @@ -0,0 +1,15 @@ +#version 330 + +in vec3 vertexPosition; +in vec3 vertexNormal; +in vec2 vertexTexCoord; +in vec4 vertexColor; + +uniform mat4 mvp; +uniform float outlineThickness; + +void main() { + // Extrude vertex along its normal to create the hull. + vec3 extruded = vertexPosition + vertexNormal * outlineThickness; + gl_Position = mvp * vec4(extruded, 1.0); +} diff --git a/examples/shaders/shaders_cel_shading.png b/examples/shaders/shaders_cel_shading.png index 2ca6ab570..51b98225e 100644 Binary files a/examples/shaders/shaders_cel_shading.png and b/examples/shaders/shaders_cel_shading.png differ