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			@ -818,9 +818,12 @@ Image GenImageFontAtlas(const GlyphInfo *chars, Rectangle **charRecs, int glyphC | 
			
		
		
	
		
			
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			// Unload font glyphs info data (RAM) | 
			
		
		
	
		
			
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			void UnloadFontData(GlyphInfo *glyphs, int glyphCount) | 
			
		
		
	
		
			
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			    for (int i = 0; i < glyphCount; i++) UnloadImage(glyphs[i].image); | 
			
		
		
	
		
			
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			    if (glyphs != NULL) | 
			
		
		
	
		
			
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			    { | 
			
		
		
	
		
			
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			        for (int i = 0; i < glyphCount; i++) UnloadImage(glyphs[i].image); | 
			
		
		
	
		
			
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			    RL_FREE(glyphs); | 
			
		
		
	
		
			
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			        RL_FREE(glyphs); | 
			
		
		
	
		
			
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			    } | 
			
		
		
	
		
			
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			} | 
			
		
		
	
		
			
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			// Unload Font from GPU memory (VRAM) | 
			
		
		
	
	
		
			
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			@ -1142,7 +1145,7 @@ void DrawTextCodepoints(Font font, const int *codepoints, int count, Vector2 pos | 
			
		
		
	
		
			
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			// Measure string width for default font | 
			
		
		
	
		
			
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			int MeasureText(const char *text, int fontSize) | 
			
		
		
	
		
			
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			{ | 
			
		
		
	
		
			
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			    Vector2 vec = { 0.0f, 0.0f }; | 
			
		
		
	
		
			
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			    Vector2 textSize = { 0.0f, 0.0f }; | 
			
		
		
	
		
			
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			    // Check if default font has been loaded | 
			
		
		
	
		
			
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			    if (GetFontDefault().texture.id != 0) | 
			
		
		
	
	
		
			
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			@ -1151,15 +1154,19 @@ int MeasureText(const char *text, int fontSize) | 
			
		
		
	
		
			
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			        if (fontSize < defaultFontSize) fontSize = defaultFontSize; | 
			
		
		
	
		
			
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			        int spacing = fontSize/defaultFontSize; | 
			
		
		
	
		
			
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			        vec = MeasureTextEx(GetFontDefault(), text, (float)fontSize, (float)spacing); | 
			
		
		
	
		
			
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			        textSize = MeasureTextEx(GetFontDefault(), text, (float)fontSize, (float)spacing); | 
			
		
		
	
		
			
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			    } | 
			
		
		
	
		
			
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			    return (int)vec.x; | 
			
		
		
	
		
			
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			    return (int)textSize.x; | 
			
		
		
	
		
			
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			} | 
			
		
		
	
		
			
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			// Measure string size for Font | 
			
		
		
	
		
			
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			Vector2 MeasureTextEx(Font font, const char *text, float fontSize, float spacing) | 
			
		
		
	
		
			
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			    Vector2 textSize = { 0 }; | 
			
		
		
	
		
			
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			    if ((font.texture.id == 0) || (text == NULL)) return textSize; | 
			
		
		
	
		
			
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			    int size = TextLength(text);    // Get size in bytes of text | 
			
		
		
	
		
			
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			    int tempByteCounter = 0;        // Used to count longer text line num chars | 
			
		
		
	
		
			
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			    int byteCounter = 0; | 
			
		
		
	
	
		
			
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			@ -1204,11 +1211,10 @@ Vector2 MeasureTextEx(Font font, const char *text, float fontSize, float spacing | 
			
		
		
	
		
			
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			    if (tempTextWidth < textWidth) tempTextWidth = textWidth; | 
			
		
		
	
		
			
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			    Vector2 vec = { 0 }; | 
			
		
		
	
		
			
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			    vec.x = tempTextWidth*scaleFactor + (float)((tempByteCounter - 1)*spacing); // Adds chars spacing to measure | 
			
		
		
	
		
			
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			    vec.y = textHeight*scaleFactor; | 
			
		
		
	
		
			
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			    textSize.x = tempTextWidth*scaleFactor + (float)((tempByteCounter - 1)*spacing); // Adds chars spacing to measure | 
			
		
		
	
		
			
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			    textSize.y = textHeight*scaleFactor; | 
			
		
		
	
		
			
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			    return vec; | 
			
		
		
	
		
			
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			    return textSize; | 
			
		
		
	
		
			
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			} | 
			
		
		
	
		
			
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			// Get index position for a unicode character on font | 
			
		
		
	
	
		
			
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