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REVIEWED: Pointers exposing not required for ES3

pull/3505/head
Ray 1年前
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共有 1 个文件被更改,包括 1 次插入1 次删除
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    -1
      src/rlgl.h

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src/rlgl.h 查看文件

@ -1042,7 +1042,7 @@ typedef void *(*rlglLoadProc)(const char *name); // OpenGL extension functions
static rlglData RLGL = { 0 };
#endif // GRAPHICS_API_OPENGL_33 || GRAPHICS_API_OPENGL_ES2
#if defined(GRAPHICS_API_OPENGL_ES2)
#if defined(GRAPHICS_API_OPENGL_ES2) && !defined(GRAPHICS_API_OPENGL_ES3)
// NOTE: VAO functionality is exposed through extensions (OES)
static PFNGLGENVERTEXARRAYSOESPROC glGenVertexArrays = NULL;
static PFNGLBINDVERTEXARRAYOESPROC glBindVertexArray = NULL;

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