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@ -45,10 +45,7 @@ static void FreeMeshBuilder(MeshBuilder *mb); |
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static Mesh BuildMesh(MeshBuilder *mb); |
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static Mesh GenMeshDecal(Model inputModel, Matrix projection, float decalSize, float decalOffset); |
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static Vector3 ClipSegment(Vector3 v0, Vector3 v1, Vector3 p, float s); |
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inline void FreeDecalMeshData() |
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{ |
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GenMeshDecal((Model) { .meshCount = -1 }, (Matrix) { 0 }, 0.0f, 0.0f); |
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} |
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static void FreeDecalMeshData(void) { GenMeshDecal((Model){ .meshCount = -1 }, (Matrix){ 0 }, 0.0f, 0.0f); } |
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static bool GuiButton(Rectangle rec, const char *label); |
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//------------------------------------------------------------------------------------ |
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