|  |  | @ -22,7 +22,7 @@ | 
		
	
		
			
			|  |  |  | // NOTE: Gamepad name ID depends on drivers and OS | 
		
	
		
			
			|  |  |  | #define XBOX360_LEGACY_NAME_ID  "Xbox Controller" | 
		
	
		
			
			|  |  |  | #define XBOX360_NAME_ID     "Xbox 360 Controller" | 
		
	
		
			
			|  |  |  | #define PS3_NAME_ID         "PLAYSTATION(R)3 Controller" | 
		
	
		
			
			|  |  |  | #define PS3_NAME_ID         "Sony PLAYSTATION(R)3 Controller" | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | //------------------------------------------------------------------------------------ | 
		
	
		
			
			|  |  |  | // Program main entry point | 
		
	
	
		
			
				|  |  | @ -67,7 +67,7 @@ int main(void) | 
		
	
		
			
			|  |  |  | { | 
		
	
		
			
			|  |  |  | DrawText(TextFormat("GP%d: %s", gamepad, GetGamepadName(gamepad)), 10, 10, 10, BLACK); | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | if (b">true) | 
		
	
		
			
			|  |  |  | if (">TextIsEqual(GetGamepadName(gamepad), XBOX360_LEGACY_NAME_ID) || TextIsEqual(GetGamepadName(gamepad), XBOX360_NAME_ID)) | 
		
	
		
			
			|  |  |  | { | 
		
	
		
			
			|  |  |  | DrawTexture(texXboxPad, 0, 0, DARKGRAY); | 
		
	
		
			
			|  |  |  |  | 
		
	
	
		
			
				|  |  |  |