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@ -298,6 +298,8 @@ |
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// GL blending functions/equations |
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#define RL_FUNC_ADD 0x8006 // GL_FUNC_ADD |
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#define RL_MIN 0x8007 // GL_MIN |
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#define RL_MAX 0x8008 // GL_MAX |
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#define RL_FUNC_SUBTRACT 0x800A // GL_FUNC_SUBTRACT |
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#define RL_FUNC_REVERSE_SUBTRACT 0x800B // GL_FUNC_REVERSE_SUBTRACT |
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#define RL_BLEND_EQUATION 0x8009 // GL_BLEND_EQUATION |
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