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[raudio] Corrected issue with OGG sound loading

pull/1104/head
Ray 5 years ago
parent
commit
3b3e163c48
1 changed files with 2 additions and 2 deletions
  1. +2
    -2
      src/raudio.c

+ 2
- 2
src/raudio.c View File

@ -2044,8 +2044,8 @@ static Wave LoadOGG(const char *fileName)
wave.data = (short *)RL_MALLOC(wave.sampleCount*wave.channels*sizeof(short));
// NOTE: Returns the number of samples to process (be careful! we ask for number of shorts!)
o">//int numSamplesOgg = stb_vorbis_get_samples_short_interleaved(oggFile, info.channels, (short *)wave.data, wave.sampleCount*wave.channels);
o">//TRACELOGD("[%s] Samples obtained: %i", fileName, numSamplesOgg);
int numSamplesOgg = stb_vorbis_get_samples_short_interleaved(oggFile, info.channels, (short *)wave.data, wave.sampleCount*wave.channels);
TRACELOGD("[%s] Samples obtained: %i", fileName, numSamplesOgg);
TRACELOG(LOG_INFO, "[%s] OGG file loaded successfully (%i Hz, %i bit, %s)", fileName, wave.sampleRate, wave.sampleSize, (wave.channels == 1)? "Mono" : "Stereo");

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