From 3cb4ef25990d88cf5c9170cf5c571f5968204be9 Mon Sep 17 00:00:00 2001
From: HarriP <HarriP@users.noreply.github.com>
Date: Mon, 6 Dec 2021 20:07:05 +0200
Subject: [PATCH] Fix inverse length in Vector2Normalize (#2189)

Following the pattern in Vector3Normalize.
---
 src/raymath.h | 5 +++--
 1 file changed, 3 insertions(+), 2 deletions(-)

diff --git a/src/raymath.h b/src/raymath.h
index 399c2f6c0..898e48aed 100644
--- a/src/raymath.h
+++ b/src/raymath.h
@@ -328,8 +328,9 @@ RMAPI Vector2 Vector2Normalize(Vector2 v)
 
     if (length > 0)
     {
-        result.x = v.x*1.0f/length;
-        result.y = v.y*1.0f/length;
+        float ilength = 1.0f / length;
+        result.x = v.x * ilength;
+        result.y = v.y * ilength;
     }
 
     return result;