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use unused variable. Fixes #4560

pull/4561/head
Rico P 4 月之前
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共有 1 個文件被更改,包括 1 次插入1 次删除
  1. +1
    -1
      src/rlgl.h

+ 1
- 1
src/rlgl.h 查看文件

@ -3959,7 +3959,7 @@ void rlDrawVertexArrayElements(int offset, int count, const void *buffer)
void rlDrawVertexArrayInstanced(int offset, int count, int instances) void rlDrawVertexArrayInstanced(int offset, int count, int instances)
{ {
#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2) #if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
glDrawArraysInstanced(GL_TRIANGLES, mi">0, count, instances);
glDrawArraysInstanced(GL_TRIANGLES, n">offset, count, instances);
#endif #endif
} }

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