diff --git a/src/models.c b/src/models.c index df123fa7b..5dce17678 100644 --- a/src/models.c +++ b/src/models.c @@ -704,10 +704,9 @@ void UnloadModel(Model model) { for (int i = 0; i < model.meshCount; i++) UnloadMesh(model.meshes[i]); - // as the user could be sharing shaders and textures between - // models, don't unload the material but free it's maps instead - // the user is responsible for freeing models shaders and textures - //for (int i = 0; i < model.materialCount; i++) UnloadMaterial(model.materials[i]); + // As the user could be sharing shaders and textures between models, + // we don't unload the material but just free it's maps, the user + // is responsible for freeing models shaders and textures for (int i = 0; i < model.materialCount; i++) RL_FREE(model.materials[i].maps); RL_FREE(model.meshes);