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@ -1148,6 +1148,7 @@ RLAPI void DrawLineV(Vector2 startPos, Vector2 endPos, Color color); |
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RLAPI void DrawLineEx(Vector2 startPos, Vector2 endPos, float thick, Color color); // Draw a line defining thickness |
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RLAPI void DrawLineBezier(Vector2 startPos, Vector2 endPos, float thick, Color color); // Draw a line using cubic-bezier curves in-out |
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RLAPI void DrawLineBezierQuad(Vector2 startPos, Vector2 endPos, Vector2 controlPos, float thick, Color color); //Draw line using quadratic bezier curves with a control point |
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RLAPI void DrawLineBezierCubic(Vector2 startPos, Vector2 endPos, Vector2 startControlPos, Vector2 endControlPos, float thick, Color color) //Draw line using cubic bezier curves with 2 control points |
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RLAPI void DrawLineStrip(Vector2 *points, int pointCount, Color color); // Draw lines sequence |
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RLAPI void DrawCircle(int centerX, int centerY, float radius, Color color); // Draw a color-filled circle |
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RLAPI void DrawCircleSector(Vector2 center, float radius, float startAngle, float endAngle, int segments, Color color); // Draw a piece of a circle |
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