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Added scissor functionality

To draw only in defined area of the screen
ADDED: BeginScissorMode(), EndScissorMode()
pull/703/head
Ray преди 6 години
родител
ревизия
4008a075a8
променени са 2 файла, в които са добавени 22 реда и са изтрити 0 реда
  1. +3
    -0
      src/raylib.h
  2. +19
    -0
      src/rlgl.h

+ 3
- 0
src/raylib.h Целия файл

@ -1158,6 +1158,7 @@ RLAPI void MeshTangents(Mesh *mesh);
RLAPI void MeshBinormals(Mesh *mesh); // Compute mesh binormals
// Mesh generation functions
RLAPI Mesh GenMeshPoly(int sides, float radius); // Generate polygonal mesh
RLAPI Mesh GenMeshPlane(float width, float length, int resX, int resZ); // Generate plane mesh (with subdivisions)
RLAPI Mesh GenMeshCube(float width, float height, float length); // Generate cuboid mesh
RLAPI Mesh GenMeshSphere(float radius, int rings, int slices); // Generate sphere mesh (standard sphere)
@ -1228,6 +1229,8 @@ RLAPI void BeginShaderMode(Shader shader); // Beg
RLAPI void EndShaderMode(void); // End custom shader drawing (use default shader)
RLAPI void BeginBlendMode(int mode); // Begin blending mode (alpha, additive, multiplied)
RLAPI void EndBlendMode(void); // End blending mode (reset to default: alpha blending)
RLAPI void BeginScissorMode(int x, int y, int width, int height); // Begin scissor mode (define screen area for following drawing)
RLAPI void EndScissorMode(void); // End scissor mode
// VR control functions
RLAPI VrDeviceInfo GetVrDeviceInfo(int vrDeviceType); // Get VR device information for some standard devices

+ 19
- 0
src/rlgl.h Целия файл

@ -3313,6 +3313,25 @@ void EndBlendMode(void)
BeginBlendMode(BLEND_ALPHA);
}
// Begin scissor mode (define screen area for following drawing)
void BeginScissorMode(int x, int y, int width, int height)
{
rlglDraw(); // Force drawing elements
glEnable(GL_SCISSOR_TEST);
glScissor(x, y, width, height);
rlClearScreenBuffers(); // Clear current scissor area
}
// End scissor mode
void EndScissorMode(void)
{
rlglDraw(); // Force drawing elements
glDisable(GL_SCISSOR_TEST);
}
#if defined(SUPPORT_VR_SIMULATOR)
// Get VR device information for some standard devices
VrDeviceInfo GetVrDeviceInfo(int vrDeviceType)

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