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@ -4856,7 +4856,9 @@ static EM_BOOL EmscriptenResizeCallback(int eventType, const EmscriptenUiEvent * |
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// NOTE: Window resizing not allowed by default |
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static void WindowSizeCallback(GLFWwindow *window, int width, int height) |
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{ |
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SetupViewport(width, height); // Reset viewport and projection matrix for new size |
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// Reset viewport and projection matrix for new size |
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SetupViewport(width, height); |
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CORE.Window.currentFbo.width = width; |
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CORE.Window.currentFbo.height = height; |
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CORE.Window.resizedLastFrame = true; |
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@ -4866,8 +4868,8 @@ static void WindowSizeCallback(GLFWwindow *window, int width, int height) |
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// Set current screen size |
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CORE.Window.screen.width = width; |
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CORE.Window.screen.height = height; |
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// NOTE: Postprocessing texture is not scaled to new size |
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} |
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// GLFW3 WindowIconify Callback, runs when window is minimized/restored |
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