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@ -4,178 +4,178 @@ |
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#define SCREEN_WIDTH 800 |
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#define SCREEN_HEIGHT 450 |
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#define INITIAL_CAPACITY 65536 // 2^16 - sufficient for most Unicode BMP characters |
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Font LoadUnicodeFont(const char* fileName, int fontSize, int textureFilter) |
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static int AddCodeRange(int* codePoints, int* count, int start, int stop) |
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{ |
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int* cp = NULL; // Array to store Unicode codepoints |
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int capacity = 65536; // Initial capacity |
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int count = 0; // Counter for codepoints |
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// Allocate initial array |
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cp = (int*)malloc(capacity * sizeof(int)); |
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if (!cp) return GetFontDefault(); |
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// Helper function to add a range of Unicode codepoints |
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void AddRange(int start, int stop) |
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{ |
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while (start <= stop) |
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{ |
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// Expand array if needed |
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if (count >= capacity) |
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{ |
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capacity += 1024; |
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int* newCp = (int*)realloc(cp, capacity * sizeof(int)); |
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if (!newCp) |
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{ |
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free(cp); |
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return GetFontDefault(); |
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} |
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cp = newCp; |
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} |
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// Add current codepoint and increment |
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cp[count] = start; |
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count++; |
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start++; |
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} |
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// Verify we have enough capacity for this range |
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if (*count + (stop - start + 1) > INITIAL_CAPACITY) { |
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return 0; // Not enough space |
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} |
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// Add all code points in the range |
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while (start <= stop) { |
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codePoints[*count] = start; |
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(*count)++; |
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start++; |
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} |
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return 1; // Success |
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} |
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Font LoadUnicodeFont(const char* fileName, int fontSize, int textureFilter) |
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{ |
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// Allocate memory for code points (fixed size - no reallocation needed) |
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int* codePoints = (int*)malloc(INITIAL_CAPACITY * sizeof(int)); |
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if (!codePoints) return GetFontDefault(); |
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int count = 0; // Tracks number of added code points |
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// -------------------------------------------------- |
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// 1. BASIC ASCII CHARACTERS |
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// -------------------------------------------------- |
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AddRange(32, 126); // Basic Latin (letters, digits, punctuation) |
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AddCodeRange(codePoints, &count, 32, 126); // Basic Latin (letters, digits, punctuation) |
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// -------------------------------------------------- |
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// 2. EUROPEAN LANGUAGES (LATIN SCRIPT) |
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// -------------------------------------------------- |
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AddRange(0xC0, 0x17F); // Latin-1 Supplement + Latin Extended-A |
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AddRange(0x180, 0x24F); // Latin Extended-B |
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AddRange(0x1E00, 0x1EFF); // Latin Extended Additional |
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AddRange(0x2C60, 0x2C7F); // Latin Extended-C |
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AddCodeRange(codePoints, &count, 0xC0, 0x17F); // Latin-1 Supplement + Latin Extended-A |
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AddCodeRange(codePoints, &count, 0x180, 0x24F); // Latin Extended-B |
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AddCodeRange(codePoints, &count, 0x1E00, 0x1EFF); // Latin Extended Additional |
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AddCodeRange(codePoints, &count, 0x2C60, 0x2C7F); // Latin Extended-C |
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// -------------------------------------------------- |
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// 3. GREEK AND COPTIC |
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// -------------------------------------------------- |
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AddRange(0x370, 0x3FF); // Greek and Coptic |
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AddRange(0x1F00, 0x1FFF); // Greek Extended |
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AddCodeRange(codePoints, &count, 0x370, 0x3FF); // Greek and Coptic |
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AddCodeRange(codePoints, &count, 0x1F00, 0x1FFF); // Greek Extended |
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// -------------------------------------------------- |
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// 4. CYRILLIC SCRIPTS |
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// -------------------------------------------------- |
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AddRange(0x400, 0x4FF); // Basic Cyrillic |
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AddRange(0x500, 0x52F); // Cyrillic Supplement |
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AddRange(0x2DE0, 0x2DFF); // Cyrillic Extended-A |
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AddRange(0xA640, 0xA69F); // Cyrillic Extended-B |
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AddCodeRange(codePoints, &count, 0x400, 0x4FF); // Basic Cyrillic |
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AddCodeRange(codePoints, &count, 0x500, 0x52F); // Cyrillic Supplement |
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AddCodeRange(codePoints, &count, 0x2DE0, 0x2DFF); // Cyrillic Extended-A |
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AddCodeRange(codePoints, &count, 0xA640, 0xA69F); // Cyrillic Extended-B |
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// -------------------------------------------------- |
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// 5. CJK LANGUAGES (CHINESE, JAPANESE, KOREAN) |
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// -------------------------------------------------- |
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AddRange(0x4E00, 0x9FFF); // CJK Unified Ideographs |
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AddRange(0x3400, 0x4DBF); // CJK Extension A |
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AddRange(0x3000, 0x303F); // CJK Symbols and Punctuation |
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AddRange(0x3040, 0x309F); // Hiragana (Japanese) |
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AddRange(0x30A0, 0x30FF); // Katakana (Japanese) |
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AddRange(0x31F0, 0x31FF); // Katakana Phonetic Extensions |
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AddRange(0xFF00, 0xFFEF); // Halfwidth and Fullwidth Forms |
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AddRange(0xAC00, 0xD7AF); // Hangul Syllables (Korean) |
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AddRange(0x1100, 0x11FF); // Hangul Jamo |
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AddCodeRange(codePoints, &count, 0x4E00, 0x9FFF); // CJK Unified Ideographs |
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AddCodeRange(codePoints, &count, 0x3400, 0x4DBF); // CJK Extension A |
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AddCodeRange(codePoints, &count, 0x3000, 0x303F); // CJK Symbols and Punctuation |
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AddCodeRange(codePoints, &count, 0x3040, 0x309F); // Hiragana (Japanese) |
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AddCodeRange(codePoints, &count, 0x30A0, 0x30FF); // Katakana (Japanese) |
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AddCodeRange(codePoints, &count, 0x31F0, 0x31FF); // Katakana Phonetic Extensions |
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AddCodeRange(codePoints, &count, 0xFF00, 0xFFEF); // Halfwidth and Fullwidth Forms |
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AddCodeRange(codePoints, &count, 0xAC00, 0xD7AF); // Hangul Syllables (Korean) |
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AddCodeRange(codePoints, &count, 0x1100, 0x11FF); // Hangul Jamo |
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// -------------------------------------------------- |
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// 6. SOUTHEAST ASIAN LANGUAGES |
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// -------------------------------------------------- |
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AddRange(0x0E00, 0x0E7F); // Thai |
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AddRange(0x0E80, 0x0EFF); // Lao |
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AddRange(0x1780, 0x17FF); // Khmer |
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AddRange(0x1000, 0x109F); // Myanmar |
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AddRange(0x1980, 0x19DF); // New Tai Lue |
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AddCodeRange(codePoints, &count, 0x0E00, 0x0E7F); // Thai |
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AddCodeRange(codePoints, &count, 0x0E80, 0x0EFF); // Lao |
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AddCodeRange(codePoints, &count, 0x1780, 0x17FF); // Khmer |
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AddCodeRange(codePoints, &count, 0x1000, 0x109F); // Myanmar |
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AddCodeRange(codePoints, &count, 0x1980, 0x19DF); // New Tai Lue |
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// -------------------------------------------------- |
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// 7. INDIAN SUBCONTINENT LANGUAGES |
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// -------------------------------------------------- |
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AddRange(0x900, 0x97F); // Devanagari (Hindi, Sanskrit) |
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AddRange(0x980, 0x9FF); // Bengali |
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AddRange(0xA00, 0xA7F); // Gurmukhi (Punjabi) |
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AddRange(0xA80, 0xAFF); // Gujarati |
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AddRange(0xB00, 0xB7F); // Oriya |
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AddRange(0xB80, 0xBFF); // Tamil |
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AddRange(0xC00, 0xC7F); // Telugu |
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AddRange(0xC80, 0xCFF); // Kannada |
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AddRange(0xD00, 0xD7F); // Malayalam |
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AddRange(0xD80, 0xDFF); // Sinhala |
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AddCodeRange(codePoints, &count, 0x900, 0x97F); // Devanagari (Hindi, Sanskrit) |
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AddCodeRange(codePoints, &count, 0x980, 0x9FF); // Bengali |
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AddCodeRange(codePoints, &count, 0xA00, 0xA7F); // Gurmukhi (Punjabi) |
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AddCodeRange(codePoints, &count, 0xA80, 0xAFF); // Gujarati |
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AddCodeRange(codePoints, &count, 0xB00, 0xB7F); // Oriya |
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AddCodeRange(codePoints, &count, 0xB80, 0xBFF); // Tamil |
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AddCodeRange(codePoints, &count, 0xC00, 0xC7F); // Telugu |
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AddCodeRange(codePoints, &count, 0xC80, 0xCFF); // Kannada |
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AddCodeRange(codePoints, &count, 0xD00, 0xD7F); // Malayalam |
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AddCodeRange(codePoints, &count, 0xD80, 0xDFF); // Sinhala |
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// -------------------------------------------------- |
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// 8. MIDDLE EASTERN LANGUAGES |
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// -------------------------------------------------- |
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AddRange(0x600, 0x6FF); // Arabic |
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AddRange(0x750, 0x77F); // Arabic Supplement |
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AddRange(0x8A0, 0x8FF); // Arabic Extended-A |
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AddRange(0xFB50, 0xFDFF); // Arabic Presentation Forms-A |
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AddRange(0x5D0, 0x5EA); // Hebrew |
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AddRange(0x591, 0x5C7); // Hebrew Extended |
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AddRange(0x7C0, 0x7FF); // N'Ko |
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AddRange(0x640, 0x6FF); // Syriac |
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AddCodeRange(codePoints, &count, 0x600, 0x6FF); // Arabic |
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AddCodeRange(codePoints, &count, 0x750, 0x77F); // Arabic Supplement |
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AddCodeRange(codePoints, &count, 0x8A0, 0x8FF); // Arabic Extended-A |
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AddCodeRange(codePoints, &count, 0xFB50, 0xFDFF); // Arabic Presentation Forms-A |
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AddCodeRange(codePoints, &count, 0x5D0, 0x5EA); // Hebrew |
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AddCodeRange(codePoints, &count, 0x591, 0x5C7); // Hebrew Extended |
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AddCodeRange(codePoints, &count, 0x7C0, 0x7FF); // N'Ko |
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AddCodeRange(codePoints, &count, 0x640, 0x6FF); // Syriac |
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// -------------------------------------------------- |
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// 9. AFRICAN LANGUAGES |
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// -------------------------------------------------- |
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AddRange(0x2C80, 0x2CFF); // Coptic |
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AddRange(0x2D30, 0x2D7F); // Tifinagh |
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AddRange(0xA6A0, 0xA6FF); // Bamum |
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AddRange(0xAB00, 0xAB2F); // Ethiopic Extended |
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AddCodeRange(codePoints, &count, 0x2C80, 0x2CFF); // Coptic |
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AddCodeRange(codePoints, &count, 0x2D30, 0x2D7F); // Tifinagh |
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AddCodeRange(codePoints, &count, 0xA6A0, 0xA6FF); // Bamum |
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AddCodeRange(codePoints, &count, 0xAB00, 0xAB2F); // Ethiopic Extended |
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// -------------------------------------------------- |
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// 10. SPECIAL CHARACTERS AND SYMBOLS |
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// -------------------------------------------------- |
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AddRange(0x300, 0x36F); // Combining Diacritical Marks |
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AddRange(0x1DC0, 0x1DFF); // Combining Diacritical Marks Supplement |
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AddRange(0x2000, 0x206F); // General Punctuation |
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AddRange(0x20A0, 0x20CF); // Currency Symbols |
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AddRange(0x2100, 0x214F); // Letterlike Symbols |
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AddRange(0x2190, 0x21FF); // Arrows |
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AddRange(0x2200, 0x22FF); // Mathematical Operators |
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AddCodeRange(codePoints, &count, 0x300, 0x36F); // Combining Diacritical Marks |
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AddCodeRange(codePoints, &count, 0x1DC0, 0x1DFF); // Combining Diacritical Marks Supplement |
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AddCodeRange(codePoints, &count, 0x2000, 0x206F); // General Punctuation |
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AddCodeRange(codePoints, &count, 0x20A0, 0x20CF); // Currency Symbols |
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AddCodeRange(codePoints, &count, 0x2100, 0x214F); // Letterlike Symbols |
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AddCodeRange(codePoints, &count, 0x2190, 0x21FF); // Arrows |
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AddCodeRange(codePoints, &count, 0x2200, 0x22FF); // Mathematical Operators |
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Font result = {0}; |
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if (FileExists(fileName)) |
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result = LoadFontEx(fileName, fontSize, cp, count); |
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// Attempt to load the font with collected code points |
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if (FileExists(fileName)) { |
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result = LoadFontEx(fileName, fontSize, codePoints, count); |
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} |
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if (result.texture.id == 0) |
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// Fallback to default font if loading fails |
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if (result.texture.id == 0) { |
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result = GetFontDefault(); |
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} |
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// Apply texture filtering |
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SetTextureFilter(result.texture, textureFilter); |
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free(cp); |
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// Clean up |
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free(codePoints); |
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return result; |
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} |
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/** |
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* Main entry point |
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*/ |
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int main(void) |
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{ |
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// Initialization |
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// Initialize window |
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InitWindow(SCREEN_WIDTH, SCREEN_HEIGHT, "Unicode Font Example"); |
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SetTargetFPS(60); |
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// Load font with Unicode support |
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Font myFont = LoadUnicodeFont("resources/NotoSansTC-Regular.ttf", 36, TEXTURE_FILTER_BILINEAR); |
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// Main game loop |
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// Main render loop |
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while (!WindowShouldClose()) |
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{ |
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BeginDrawing(); |
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ClearBackground(RAYWHITE); |
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// Draw text |
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// Render test strings in different languages |
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DrawTextEx(myFont, "English: Hello World!", (Vector2){50, 50}, 36, 1, DARKGRAY); |
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DrawTextEx(myFont, "Русский: Привет мир!", (Vector2){50, 100}, 36, 0, DARKGRAY); |
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DrawTextEx(myFont, "中文: 你好世界!", (Vector2){50, 150}, 36, 1, DARKGRAY); |
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DrawTextEx(myFont, "日本語: こんにちは世界!", (Vector2){50, 200}, 36, 1, DARKGRAY); |
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DrawText("Font: Noto Sans TC Thin. © 2014-2020 Adobe(http://www.adobe.com/). License: SIL Open Font License 1.1", 10, SCREEN_HEIGHT - 20, 10, GRAY); |
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// Display font attribution |
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DrawText("Font: Noto Sans TC. License: SIL Open Font License 1.1", |
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10, SCREEN_HEIGHT - 20, 10, GRAY); |
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EndDrawing(); |
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} |
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// Cleanup |
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// Cleanup resources |
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UnloadFont(myFont); |
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CloseWindow(); |
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