@ -1,9 +1,9 @@
/**
* Loader generated by glad 2.0 .0 - beta on Sun Oct 17 18 : 39 : 09 2021
* Loader generated by glad 2.0 .0 - beta on Sun Sep 18 18 : 12 : 12 2022
*
* Generator : C / C + +
* Specification : gl
* Extensions : 110
* Extensions : 116
*
* APIs :
* - gl : core = 4.3
@ -12,16 +12,16 @@
* - ALIAS = False
* - DEBUG = False
* - HEADER_ONLY = True
* - LOADER = Tru e
* - LOADER = Fals e
* - MX = False
* - MX_GLOBAL = False
* - ON_DEMAND = False
*
* Commandline :
* - - api = ' gl : core = 4.3 ' - - extensions = ' GL_ARB_ES2_compatibility , GL_ARB_ES3_1_compatibility , GL_ARB_ES3_2_compatibility , GL_ARB_ES3_compatibility , GL_ARB_blend_func_extended , GL_ARB_buffer_storage , GL_ARB_clear_buffer_object , GL_ARB_clear_texture , GL_ARB_color_buffer_float , GL_ARB_compatibility , GL_ARB_compressed_texture_pixel_storage , GL_ARB_compute_shader , GL_ARB_compute_variable_group_size , GL_ARB_copy_buffer , GL_ARB_copy_image , GL_ARB_debug_output , GL_ARB_depth_buffer_float , GL_ARB_depth_clamp , GL_ARB_depth_texture , GL_ARB_direct_state_access , GL_ARB_draw_buffers , GL_ARB_draw_buffers_blend , GL_ARB_draw_elements_base_vertex , GL_ARB_draw_indirect , GL_ARB_draw_instanced , GL_ARB_enhanced_layouts , GL_ARB_explicit_attrib_location , GL_ARB_explicit_uniform_location , GL_ARB_fragment_coord_conventions , GL_ARB_fragment_layer_viewport , GL_ARB_fragment_program , GL_ARB_fragment_program_shadow , GL_ARB_fragment_shader , GL_ARB_fragment_shader_interlock , GL_ARB_framebuffer_no_attachments , GL_ARB_framebuffer_object , GL_ARB_framebuffer_sRGB , GL_ARB_geometry_shader4 , GL_ARB_get_program_binary , GL_ARB_get_texture_sub_image , GL_ARB_gl_spirv , GL_ARB_gpu_shader5 , GL_ARB_gpu_shader_fp64 , GL_ARB_gpu_shader_int64 , GL_ARB_half_float_pixel , GL_ARB_half_float_vertex , GL_ARB_instanced_arrays , GL_ARB_internalformat_query , GL_ARB_internalformat_query2 , GL_ARB_map_buffer_range , GL_ARB_multi_bind , GL_ARB_multi_draw_indirect , GL_ARB_multisample , GL_ARB_multitexture , GL_ARB_occlusion_query , GL_ARB_occlusion_query2 , GL_ARB_pipeline_statistics_query , GL_ARB_query_buffer_object , GL_ARB_sample_locations , GL_ARB_sample_shading , GL_ARB_seamless_cube_map , GL_ARB_seamless_cubemap_per_texture , GL_ARB_shader_atomic_counter_ops , GL_ARB_shader_atomic_counters , GL_ARB_shader_bit_encoding , GL_ARB_shader_clock , GL_ARB_shader_image_load_store , GL_ARB_shader_image_size , GL_ARB_shader_objects , GL_ARB_shader_storage_buffer_object , GL_ARB_shader_texture_lod , GL_ARB_shading_language_100 , GL_ARB_shading_language_420pack , GL_ARB_shading_language_include , GL_ARB_shading_language_packing , GL_ARB_spirv_extensions , GL_ARB_tessellation_shader , GL_ARB_texture_border_clamp , GL_ARB_texture_buffer_object_rgb32 , GL_ARB_texture_compression , GL_ARB_texture_cube_map , GL_ARB_texture_cube_map_array , GL_ARB_texture_env_add , GL_ARB_texture_filter_anisotropic , GL_ARB_texture_filter_minmax , GL_ARB_texture_float , GL_ARB_texture_mirror_clamp_to_edge , GL_ARB_texture_mirrored_repeat , GL_ARB_texture_multisample , GL_ARB_texture_non_power_of_two , GL_ARB_texture_rg , GL_ARB_texture_storage , GL_ARB_texture_swizzle , GL_ARB_texture_view , GL_ARB_timer_query , GL_ARB_transpose_matrix , GL_ARB_uniform_buffer_object , GL_ARB_vertex_array_bgra , GL_ARB_vertex_array_object , GL_ARB_vertex_attrib_binding , GL_ARB_vertex_buffer_object , GL_ARB_vertex_program , GL_ARB_vertex_shader , GL_EXT_fog_coord , GL_EXT_framebuffer_blit , GL_EXT_framebuffer_multisample , GL_EXT_framebuffer_object , GL_EXT_framebuffer_sRGB , GL_OES_compressed_paletted_texture , GL_OES_fixed_point ' c - - header - only - - loader
* - - api = ' gl : core = 4.3 ' - - extensions = ' GL_ARB_ES2_compatibility , GL_ARB_ES3_1_compatibility , GL_ARB_ES3_2_compatibility , GL_ARB_ES3_compatibility , GL_ARB_blend_func_extended , GL_ARB_buffer_storage , GL_ARB_clear_buffer_object , GL_ARB_clear_texture , GL_ARB_color_buffer_float , GL_ARB_compatibility , GL_ARB_compressed_texture_pixel_storage , GL_ARB_compute_shader , GL_ARB_compute_variable_group_size , GL_ARB_copy_buffer , GL_ARB_copy_image , GL_ARB_debug_output , GL_ARB_depth_buffer_float , GL_ARB_depth_clamp , GL_ARB_depth_texture , GL_ARB_direct_state_access , GL_ARB_draw_buffers , GL_ARB_draw_buffers_blend , GL_ARB_draw_elements_base_vertex , GL_ARB_draw_indirect , GL_ARB_draw_instanced , GL_ARB_enhanced_layouts , GL_ARB_explicit_attrib_location , GL_ARB_explicit_uniform_location , GL_ARB_fragment_coord_conventions , GL_ARB_fragment_layer_viewport , GL_ARB_fragment_program , GL_ARB_fragment_program_shadow , GL_ARB_fragment_shader , GL_ARB_fragment_shader_interlock , GL_ARB_framebuffer_no_attachments , GL_ARB_framebuffer_object , GL_ARB_framebuffer_sRGB , GL_ARB_geometry_shader4 , GL_ARB_get_program_binary , GL_ARB_get_texture_sub_image , GL_ARB_gl_spirv , GL_ARB_gpu_shader5 , GL_ARB_gpu_shader_fp64 , GL_ARB_gpu_shader_int64 , GL_ARB_half_float_pixel , GL_ARB_half_float_vertex , GL_ARB_instanced_arrays , GL_ARB_internalformat_query , GL_ARB_internalformat_query2 , GL_ARB_map_buffer_range , GL_ARB_multi_bind , GL_ARB_multi_draw_indirect , GL_ARB_multisample , GL_ARB_multitexture , GL_ARB_occlusion_query , GL_ARB_occlusion_query2 , GL_ARB_pipeline_statistics_query , GL_ARB_query_buffer_object , GL_ARB_sample_locations , GL_ARB_sample_shading , GL_ARB_seamless_cube_map , GL_ARB_seamless_cubemap_per_texture , GL_ARB_shader_atomic_counter_ops , GL_ARB_shader_atomic_counters , GL_ARB_shader_bit_encoding , GL_ARB_shader_clock , GL_ARB_shader_image_load_store , GL_ARB_shader_image_size , GL_ARB_shader_objects , GL_ARB_shader_storage_buffer_object , GL_ARB_shader_texture_lod , GL_ARB_shading_language_100 , GL_ARB_shading_language_420pack , GL_ARB_shading_language_include , GL_ARB_shading_language_packing , GL_ARB_spirv_extensions , GL_ARB_tessellation_shader , GL_ARB_texture_border_clamp , GL_ARB_texture_buffer_object_rgb32 , GL_ARB_texture_compression , GL_ARB_texture_cube_map , GL_ARB_texture_cube_map_array , GL_ARB_texture_env_add , GL_ARB_texture_filter_anisotropic , GL_ARB_texture_filter_minmax , GL_ARB_texture_float , GL_ARB_texture_mirror_clamp_to_edge , GL_ARB_texture_mirrored_repeat , GL_ARB_texture_multisample , GL_ARB_texture_non_power_of_two , GL_ARB_texture_rg , GL_ARB_texture_storage , GL_ARB_texture_swizzle , GL_ARB_texture_view , GL_ARB_timer_query , GL_ARB_transpose_matrix , GL_ARB_uniform_buffer_object , GL_ARB_vertex_array_bgra , GL_ARB_vertex_array_object , GL_ARB_vertex_attrib_binding , GL_ARB_vertex_buffer_object , GL_ARB_vertex_program , GL_ARB_vertex_shader , GL_EXT_draw_instanced , GL_EXT_ fog_coord , GL_EXT_framebuffer_blit , GL_EXT_framebuffer_multisample , GL_EXT_framebuffer_object , GL_EXT_framebuffer_sRGB , GL_EXT_texture_compression_s3tc , GL_EXT_texture_filter_anisotropic , GL_EXT_texture_mirror_clamp , GL_KHR_texture_compression_astc_hdr , GL_KHR_texture_compression_astc_ldr , GL_OES_compressed_paletted_texture , GL_OES_fixed_point ' c - - header - only
*
* Online :
* http : / / glad . sh / # api = gl % 3 Acore % 3 D4 .3 & generator = c & options = HEADER_ONLY % 2 CLOADER
* http : / / glad . sh / # api = gl % 3 Acore % 3 D4 .3 & generator = c & options = HEADER_ONLY
*
*/
@ -54,7 +54,6 @@
# define GLAD_GL
# define GLAD_OPTION_GL_HEADER_ONLY
# define GLAD_OPTION_GL_LOADER
# ifdef __cplusplus
extern " C " {
@ -381,11 +380,25 @@ typedef void (*GLADpostcallback)(void *ret, const char *name, GLADapiproc apipro
# define GL_COMPRESSED_RGBA 0x84EE
# define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278
# define GL_COMPRESSED_RGBA_ARB 0x84EE
# define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
# define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8
# define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9
# define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA
# define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
# define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
# define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0
# define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1
# define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2
# define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3
# define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4
# define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5
# define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6
# define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7
# define GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C
# define GL_COMPRESSED_RGB_ARB 0x84ED
# define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
# define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
# define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
# define GL_COMPRESSED_RGB_ARB 0x84ED
# define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E
# define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F
# define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
@ -395,6 +408,20 @@ typedef void (*GLADpostcallback)(void *ret, const char *name, GLADapiproc apipro
# define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273
# define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE
# define GL_COMPRESSED_SRGB 0x8C48
# define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB
# define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8
# define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9
# define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA
# define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
# define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
# define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0
# define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1
# define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2
# define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3
# define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4
# define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5
# define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6
# define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7
# define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
# define GL_COMPRESSED_SRGB8_ETC2 0x9275
# define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
@ -1067,6 +1094,7 @@ typedef void (*GLADpostcallback)(void *ret, const char *name, GLADapiproc apipro
# define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872
# define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
# define GL_MAX_TEXTURE_MAX_ANISOTROPY 0x84FF
# define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
# define GL_MAX_TEXTURE_SIZE 0x0D33
# define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
# define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70
@ -1113,7 +1141,10 @@ typedef void (*GLADpostcallback)(void *ret, const char *name, GLADapiproc apipro
# define GL_MIPMAP 0x8293
# define GL_MIRRORED_REPEAT 0x8370
# define GL_MIRRORED_REPEAT_ARB 0x8370
# define GL_MIRROR_CLAMP_EXT 0x8742
# define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912
# define GL_MIRROR_CLAMP_TO_EDGE 0x8743
# define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743
# define GL_MULTISAMPLE 0x809D
# define GL_MULTISAMPLE_ARB 0x809D
# define GL_MULTISAMPLE_BIT_ARB 0x20000000
@ -1749,6 +1780,7 @@ typedef void (*GLADpostcallback)(void *ret, const char *name, GLADapiproc apipro
# define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14
# define GL_TEXTURE_MAG_FILTER 0x2800
# define GL_TEXTURE_MAX_ANISOTROPY 0x84FE
# define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
# define GL_TEXTURE_MAX_LEVEL 0x813D
# define GL_TEXTURE_MAX_LOD 0x813B
# define GL_TEXTURE_MIN_FILTER 0x2801
@ -2159,6 +2191,20 @@ typedef int64_t khronos_int64_t;
typedef uint64_t khronos_uint64_t ;
# define KHRONOS_SUPPORT_INT64 1
# define KHRONOS_SUPPORT_FLOAT 1
/*
* To support platform where unsigned long cannot be used interchangeably with
* inptr_t ( e . g . CHERI - extended ISAs ) , we can use the stdint . h intptr_t .
* Ideally , we could just use ( u ) intptr_t everywhere , but this could result in
* ABI breakage if khronos_uintptr_t is changed from unsigned long to
* unsigned long long or similar ( this results in different C + + name mangling ) .
* To avoid changes for existing platforms , we restrict usage of intptr_t to
* platforms where the size of a pointer is larger than the size of long .
*/
# if defined(__SIZEOF_LONG__) && defined(__SIZEOF_POINTER__)
# if __SIZEOF_POINTER__ > __SIZEOF_LONG__
# define KHRONOS_USE_INTPTR_T
# endif
# endif
# elif defined(__VMS ) || defined(__sgi)
@ -2241,14 +2287,21 @@ typedef unsigned short int khronos_uint16_t;
* pointers are 64 bits , but ' long ' is still 32 bits . Win64 appears
* to be the only LLP64 architecture in current use .
*/
# ifdef _WIN64
# ifdef KHRONOS_USE_INTPTR_T
typedef intptr_t khronos_intptr_t ;
typedef uintptr_t khronos_uintptr_t ;
# elif defined(_WIN64)
typedef signed long long int khronos_intptr_t ;
typedef unsigned long long int khronos_uintptr_t ;
typedef signed long long int khronos_ssize_t ;
typedef unsigned long long int khronos_usize_t ;
# else
typedef signed long int khronos_intptr_t ;
typedef unsigned long int khronos_uintptr_t ;
# endif
# if defined(_WIN64)
typedef signed long long int khronos_ssize_t ;
typedef unsigned long long int khronos_usize_t ;
# else
typedef signed long int khronos_ssize_t ;
typedef unsigned long int khronos_usize_t ;
# endif
@ -2294,113 +2347,70 @@ typedef enum {
} khronos_boolean_enum_t ;
# endif /* __khrplatform_h_ */
typedef unsigned int GLenum ;
typedef unsigned char GLboolean ;
typedef unsigned int GLbitfield ;
typedef void GLvoid ;
typedef khronos_int8_t GLbyte ;
typedef khronos_uint8_t GLubyte ;
typedef khronos_int16_t GLshort ;
typedef khronos_uint16_t GLushort ;
typedef int GLint ;
typedef unsigned int GLuint ;
typedef khronos_int32_t GLclampx ;
typedef int GLsizei ;
typedef khronos_float_t GLfloat ;
typedef khronos_float_t GLclampf ;
typedef double GLdouble ;
typedef double GLclampd ;
typedef void * GLeglClientBufferEXT ;
typedef void * GLeglImageOES ;
typedef char GLchar ;
typedef char GLcharARB ;
# ifdef __APPLE__
typedef void * GLhandleARB ;
# else
typedef unsigned int GLhandleARB ;
# endif
typedef khronos_uint16_t GLhalf ;
typedef khronos_uint16_t GLhalfARB ;
typedef khronos_int32_t GLfixed ;
# if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060)
typedef khronos_intptr_t GLintptr ;
# else
typedef khronos_intptr_t GLintptr ;
# endif
# if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060)
typedef khronos_intptr_t GLintptrARB ;
# else
typedef khronos_intptr_t GLintptrARB ;
# endif
# if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060)
typedef khronos_ssize_t GLsizeiptr ;
# else
typedef khronos_ssize_t GLsizeiptr ;
# endif
# if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060)
typedef khronos_ssize_t GLsizeiptrARB ;
# else
typedef khronos_ssize_t GLsizeiptrARB ;
# endif
typedef khronos_int64_t GLint64 ;
typedef khronos_int64_t GLint64EXT ;
typedef khronos_uint64_t GLuint64 ;
typedef khronos_uint64_t GLuint64EXT ;
typedef struct __GLsync * GLsync ;
struct _cl_context ;
struct _cl_event ;
typedef void ( GLAD_API_PTR * GLDEBUGPROC ) ( GLenum source , GLenum type , GLuint id , GLenum severity , GLsizei length , const GLchar * message , const void * userParam ) ;
typedef void ( GLAD_API_PTR * GLDEBUGPROCARB ) ( GLenum source , GLenum type , GLuint id , GLenum severity , GLsizei length , const GLchar * message , const void * userParam ) ;
typedef void ( GLAD_API_PTR * GLDEBUGPROCKHR ) ( GLenum source , GLenum type , GLuint id , GLenum severity , GLsizei length , const GLchar * message , const void * userParam ) ;
typedef void ( GLAD_API_PTR * GLDEBUGPROCAMD ) ( GLuint id , GLenum category , GLenum severity , GLsizei length , const GLchar * message , void * userParam ) ;
typedef unsigned short GLhalfNV ;
typedef GLintptr GLvdpauSurfaceNV ;
typedef void ( GLAD_API_PTR * GLVULKANPROCNV ) ( void ) ;
# define GL_VERSION_1_0 1
GLAD_API_CALL int GLAD_GL_VERSION_1_0 ;
# define GL_VERSION_1_1 1
@ -2593,8 +2603,6 @@ GLAD_API_CALL int GLAD_GL_ARB_texture_border_clamp;
GLAD_API_CALL int GLAD_GL_ARB_texture_buffer_object_rgb32 ;
# define GL_ARB_texture_compression 1
GLAD_API_CALL int GLAD_GL_ARB_texture_compression ;
# define GL_EXT_texture_compression_s3tc 1
GLAD_API_CALL int GLAD_GL_EXT_texture_compression_s3tc ;
# define GL_ARB_texture_cube_map 1
GLAD_API_CALL int GLAD_GL_ARB_texture_cube_map ;
# define GL_ARB_texture_cube_map_array 1
@ -2641,6 +2649,8 @@ GLAD_API_CALL int GLAD_GL_ARB_vertex_buffer_object;
GLAD_API_CALL int GLAD_GL_ARB_vertex_program ;
# define GL_ARB_vertex_shader 1
GLAD_API_CALL int GLAD_GL_ARB_vertex_shader ;
# define GL_EXT_draw_instanced 1
GLAD_API_CALL int GLAD_GL_EXT_draw_instanced ;
# define GL_EXT_fog_coord 1
GLAD_API_CALL int GLAD_GL_EXT_fog_coord ;
# define GL_EXT_framebuffer_blit 1
@ -2651,6 +2661,16 @@ GLAD_API_CALL int GLAD_GL_EXT_framebuffer_multisample;
GLAD_API_CALL int GLAD_GL_EXT_framebuffer_object ;
# define GL_EXT_framebuffer_sRGB 1
GLAD_API_CALL int GLAD_GL_EXT_framebuffer_sRGB ;
# define GL_EXT_texture_compression_s3tc 1
GLAD_API_CALL int GLAD_GL_EXT_texture_compression_s3tc ;
# define GL_EXT_texture_filter_anisotropic 1
GLAD_API_CALL int GLAD_GL_EXT_texture_filter_anisotropic ;
# define GL_EXT_texture_mirror_clamp 1
GLAD_API_CALL int GLAD_GL_EXT_texture_mirror_clamp ;
# define GL_KHR_texture_compression_astc_hdr 1
GLAD_API_CALL int GLAD_GL_KHR_texture_compression_astc_hdr ;
# define GL_KHR_texture_compression_astc_ldr 1
GLAD_API_CALL int GLAD_GL_KHR_texture_compression_astc_ldr ;
# define GL_OES_compressed_paletted_texture 1
GLAD_API_CALL int GLAD_GL_OES_compressed_paletted_texture ;
# define GL_OES_fixed_point 1
@ -2848,6 +2868,7 @@ typedef void (GLAD_API_PTR *PFNGLDRAWARRAYSINDIRECTPROC)(GLenum mode, const void
typedef void ( GLAD_API_PTR * PFNGLDRAWARRAYSINSTANCEDPROC ) ( GLenum mode , GLint first , GLsizei count , GLsizei instancecount ) ;
typedef void ( GLAD_API_PTR * PFNGLDRAWARRAYSINSTANCEDARBPROC ) ( GLenum mode , GLint first , GLsizei count , GLsizei primcount ) ;
typedef void ( GLAD_API_PTR * PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC ) ( GLenum mode , GLint first , GLsizei count , GLsizei instancecount , GLuint baseinstance ) ;
typedef void ( GLAD_API_PTR * PFNGLDRAWARRAYSINSTANCEDEXTPROC ) ( GLenum mode , GLint start , GLsizei count , GLsizei primcount ) ;
typedef void ( GLAD_API_PTR * PFNGLDRAWBUFFERPROC ) ( GLenum buf ) ;
typedef void ( GLAD_API_PTR * PFNGLDRAWBUFFERSPROC ) ( GLsizei n , const GLenum * bufs ) ;
typedef void ( GLAD_API_PTR * PFNGLDRAWBUFFERSARBPROC ) ( GLsizei n , const GLenum * bufs ) ;
@ -2859,6 +2880,7 @@ typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSINSTANCEDARBPROC)(GLenum mode, GLsi
typedef void ( GLAD_API_PTR * PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC ) ( GLenum mode , GLsizei count , GLenum type , const void * indices , GLsizei instancecount , GLuint baseinstance ) ;
typedef void ( GLAD_API_PTR * PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC ) ( GLenum mode , GLsizei count , GLenum type , const void * indices , GLsizei instancecount , GLint basevertex ) ;
typedef void ( GLAD_API_PTR * PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC ) ( GLenum mode , GLsizei count , GLenum type , const void * indices , GLsizei instancecount , GLint basevertex , GLuint baseinstance ) ;
typedef void ( GLAD_API_PTR * PFNGLDRAWELEMENTSINSTANCEDEXTPROC ) ( GLenum mode , GLsizei count , GLenum type , const void * indices , GLsizei primcount ) ;
typedef void ( GLAD_API_PTR * PFNGLDRAWRANGEELEMENTSPROC ) ( GLenum mode , GLuint start , GLuint end , GLsizei count , GLenum type , const void * indices ) ;
typedef void ( GLAD_API_PTR * PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC ) ( GLenum mode , GLuint start , GLuint end , GLsizei count , GLenum type , const void * indices , GLint basevertex ) ;
typedef void ( GLAD_API_PTR * PFNGLDRAWTRANSFORMFEEDBACKPROC ) ( GLenum mode , GLuint id ) ;
@ -4045,6 +4067,8 @@ GLAD_API_CALL PFNGLDRAWARRAYSINSTANCEDARBPROC glad_glDrawArraysInstancedARB;
# define glDrawArraysInstancedARB glad_glDrawArraysInstancedARB
GLAD_API_CALL PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC glad_glDrawArraysInstancedBaseInstance ;
# define glDrawArraysInstancedBaseInstance glad_glDrawArraysInstancedBaseInstance
GLAD_API_CALL PFNGLDRAWARRAYSINSTANCEDEXTPROC glad_glDrawArraysInstancedEXT ;
# define glDrawArraysInstancedEXT glad_glDrawArraysInstancedEXT
GLAD_API_CALL PFNGLDRAWBUFFERPROC glad_glDrawBuffer ;
# define glDrawBuffer glad_glDrawBuffer
GLAD_API_CALL PFNGLDRAWBUFFERSPROC glad_glDrawBuffers ;
@ -4067,6 +4091,8 @@ GLAD_API_CALL PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstan
# define glDrawElementsInstancedBaseVertex glad_glDrawElementsInstancedBaseVertex
GLAD_API_CALL PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC glad_glDrawElementsInstancedBaseVertexBaseInstance ;
# define glDrawElementsInstancedBaseVertexBaseInstance glad_glDrawElementsInstancedBaseVertexBaseInstance
GLAD_API_CALL PFNGLDRAWELEMENTSINSTANCEDEXTPROC glad_glDrawElementsInstancedEXT ;
# define glDrawElementsInstancedEXT glad_glDrawElementsInstancedEXT
GLAD_API_CALL PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements ;
# define glDrawRangeElements glad_glDrawRangeElements
GLAD_API_CALL PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex ;
@ -5682,12 +5708,6 @@ GLAD_API_CALL int gladLoadGLUserPtr( GLADuserptrloadfunc load, void *userptr);
GLAD_API_CALL int gladLoadGL ( GLADloadfunc load ) ;
# ifdef GLAD_GL
GLAD_API_CALL int gladLoaderLoadGL ( void ) ;
GLAD_API_CALL void gladLoaderUnloadGL ( void ) ;
# endif
# ifdef __cplusplus
}
@ -5813,7 +5833,6 @@ int GLAD_GL_ARB_tessellation_shader = 0;
int GLAD_GL_ARB_texture_border_clamp = 0 ;
int GLAD_GL_ARB_texture_buffer_object_rgb32 = 0 ;
int GLAD_GL_ARB_texture_compression = 0 ;
int GLAD_GL_EXT_texture_compression_s3tc = 0 ;
int GLAD_GL_ARB_texture_cube_map = 0 ;
int GLAD_GL_ARB_texture_cube_map_array = 0 ;
int GLAD_GL_ARB_texture_env_add = 0 ;
@ -5837,11 +5856,17 @@ int GLAD_GL_ARB_vertex_attrib_binding = 0;
int GLAD_GL_ARB_vertex_buffer_object = 0 ;
int GLAD_GL_ARB_vertex_program = 0 ;
int GLAD_GL_ARB_vertex_shader = 0 ;
int GLAD_GL_EXT_draw_instanced = 0 ;
int GLAD_GL_EXT_fog_coord = 0 ;
int GLAD_GL_EXT_framebuffer_blit = 0 ;
int GLAD_GL_EXT_framebuffer_multisample = 0 ;
int GLAD_GL_EXT_framebuffer_object = 0 ;
int GLAD_GL_EXT_framebuffer_sRGB = 0 ;
int GLAD_GL_EXT_texture_compression_s3tc = 0 ;
int GLAD_GL_EXT_texture_filter_anisotropic = 0 ;
int GLAD_GL_EXT_texture_mirror_clamp = 0 ;
int GLAD_GL_KHR_texture_compression_astc_hdr = 0 ;
int GLAD_GL_KHR_texture_compression_astc_ldr = 0 ;
int GLAD_GL_OES_compressed_paletted_texture = 0 ;
int GLAD_GL_OES_fixed_point = 0 ;
@ -6038,6 +6063,7 @@ PFNGLDRAWARRAYSINDIRECTPROC glad_glDrawArraysIndirect = NULL;
PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced = NULL ;
PFNGLDRAWARRAYSINSTANCEDARBPROC glad_glDrawArraysInstancedARB = NULL ;
PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC glad_glDrawArraysInstancedBaseInstance = NULL ;
PFNGLDRAWARRAYSINSTANCEDEXTPROC glad_glDrawArraysInstancedEXT = NULL ;
PFNGLDRAWBUFFERPROC glad_glDrawBuffer = NULL ;
PFNGLDRAWBUFFERSPROC glad_glDrawBuffers = NULL ;
PFNGLDRAWBUFFERSARBPROC glad_glDrawBuffersARB = NULL ;
@ -6049,6 +6075,7 @@ PFNGLDRAWELEMENTSINSTANCEDARBPROC glad_glDrawElementsInstancedARB = NULL;
PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC glad_glDrawElementsInstancedBaseInstance = NULL ;
PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex = NULL ;
PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC glad_glDrawElementsInstancedBaseVertexBaseInstance = NULL ;
PFNGLDRAWELEMENTSINSTANCEDEXTPROC glad_glDrawElementsInstancedEXT = NULL ;
PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements = NULL ;
PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex = NULL ;
PFNGLDRAWTRANSFORMFEEDBACKPROC glad_glDrawTransformFeedback = NULL ;
@ -8122,6 +8149,11 @@ static void glad_gl_load_GL_ARB_vertex_shader( GLADuserptrloadfunc load, void* u
glad_glVertexAttrib4usvARB = ( PFNGLVERTEXATTRIB4USVARBPROC ) load ( userptr , " glVertexAttrib4usvARB " ) ;
glad_glVertexAttribPointerARB = ( PFNGLVERTEXATTRIBPOINTERARBPROC ) load ( userptr , " glVertexAttribPointerARB " ) ;
}
static void glad_gl_load_GL_EXT_draw_instanced ( GLADuserptrloadfunc load , void * userptr ) {
if ( ! GLAD_GL_EXT_draw_instanced ) return ;
glad_glDrawArraysInstancedEXT = ( PFNGLDRAWARRAYSINSTANCEDEXTPROC ) load ( userptr , " glDrawArraysInstancedEXT " ) ;
glad_glDrawElementsInstancedEXT = ( PFNGLDRAWELEMENTSINSTANCEDEXTPROC ) load ( userptr , " glDrawElementsInstancedEXT " ) ;
}
static void glad_gl_load_GL_EXT_fog_coord ( GLADuserptrloadfunc load , void * userptr ) {
if ( ! GLAD_GL_EXT_fog_coord ) return ;
glad_glFogCoordPointerEXT = ( PFNGLFOGCOORDPOINTEREXTPROC ) load ( userptr , " glFogCoordPointerEXT " ) ;
@ -8451,8 +8483,7 @@ static int glad_gl_find_extensions_gl( int version) {
GLAD_GL_ARB_texture_border_clamp = glad_gl_has_extension ( version , exts , num_exts_i , exts_i , " GL_ARB_texture_border_clamp " ) ;
GLAD_GL_ARB_texture_buffer_object_rgb32 = glad_gl_has_extension ( version , exts , num_exts_i , exts_i , " GL_ARB_texture_buffer_object_rgb32 " ) ;
GLAD_GL_ARB_texture_compression = glad_gl_has_extension ( version , exts , num_exts_i , exts_i , " GL_ARB_texture_compression " ) ;
GLAD_GL_EXT_texture_compression_s3tc = glad_gl_has_extension ( version , exts , num_exts_i , exts_i , " GL_EXT_texture_compression_s3tc " ) ;
GLAD_GL_ARB_texture_cube_map = glad_gl_has_extension ( version , exts , num_exts_i , exts_i , " GL_ARB_texture_cube_map " ) ;
GLAD_GL_ARB_texture_cube_map = glad_gl_has_extension ( version , exts , num_exts_i , exts_i , " GL_ARB_texture_cube_map " ) ;
GLAD_GL_ARB_texture_cube_map_array = glad_gl_has_extension ( version , exts , num_exts_i , exts_i , " GL_ARB_texture_cube_map_array " ) ;
GLAD_GL_ARB_texture_env_add = glad_gl_has_extension ( version , exts , num_exts_i , exts_i , " GL_ARB_texture_env_add " ) ;
GLAD_GL_ARB_texture_filter_anisotropic = glad_gl_has_extension ( version , exts , num_exts_i , exts_i , " GL_ARB_texture_filter_anisotropic " ) ;
@ -8475,11 +8506,17 @@ static int glad_gl_find_extensions_gl( int version) {
GLAD_GL_ARB_vertex_buffer_object = glad_gl_has_extension ( version , exts , num_exts_i , exts_i , " GL_ARB_vertex_buffer_object " ) ;
GLAD_GL_ARB_vertex_program = glad_gl_has_extension ( version , exts , num_exts_i , exts_i , " GL_ARB_vertex_program " ) ;
GLAD_GL_ARB_vertex_shader = glad_gl_has_extension ( version , exts , num_exts_i , exts_i , " GL_ARB_vertex_shader " ) ;
GLAD_GL_EXT_draw_instanced = glad_gl_has_extension ( version , exts , num_exts_i , exts_i , " GL_EXT_draw_instanced " ) ;
GLAD_GL_EXT_fog_coord = glad_gl_has_extension ( version , exts , num_exts_i , exts_i , " GL_EXT_fog_coord " ) ;
GLAD_GL_EXT_framebuffer_blit = glad_gl_has_extension ( version , exts , num_exts_i , exts_i , " GL_EXT_framebuffer_blit " ) ;
GLAD_GL_EXT_framebuffer_multisample = glad_gl_has_extension ( version , exts , num_exts_i , exts_i , " GL_EXT_framebuffer_multisample " ) ;
GLAD_GL_EXT_framebuffer_object = glad_gl_has_extension ( version , exts , num_exts_i , exts_i , " GL_EXT_framebuffer_object " ) ;
GLAD_GL_EXT_framebuffer_sRGB = glad_gl_has_extension ( version , exts , num_exts_i , exts_i , " GL_EXT_framebuffer_sRGB " ) ;
GLAD_GL_EXT_texture_compression_s3tc = glad_gl_has_extension ( version , exts , num_exts_i , exts_i , " GL_EXT_texture_compression_s3tc " ) ;
GLAD_GL_EXT_texture_filter_anisotropic = glad_gl_has_extension ( version , exts , num_exts_i , exts_i , " GL_EXT_texture_filter_anisotropic " ) ;
GLAD_GL_EXT_texture_mirror_clamp = glad_gl_has_extension ( version , exts , num_exts_i , exts_i , " GL_EXT_texture_mirror_clamp " ) ;
GLAD_GL_KHR_texture_compression_astc_hdr = glad_gl_has_extension ( version , exts , num_exts_i , exts_i , " GL_KHR_texture_compression_astc_hdr " ) ;
GLAD_GL_KHR_texture_compression_astc_ldr = glad_gl_has_extension ( version , exts , num_exts_i , exts_i , " GL_KHR_texture_compression_astc_ldr " ) ;
GLAD_GL_OES_compressed_paletted_texture = glad_gl_has_extension ( version , exts , num_exts_i , exts_i , " GL_OES_compressed_paletted_texture " ) ;
GLAD_GL_OES_fixed_point = glad_gl_has_extension ( version , exts , num_exts_i , exts_i , " GL_OES_fixed_point " ) ;
@ -8615,6 +8652,7 @@ int gladLoadGLUserPtr( GLADuserptrloadfunc load, void *userptr) {
glad_gl_load_GL_ARB_vertex_buffer_object ( load , userptr ) ;
glad_gl_load_GL_ARB_vertex_program ( load , userptr ) ;
glad_gl_load_GL_ARB_vertex_shader ( load , userptr ) ;
glad_gl_load_GL_EXT_draw_instanced ( load , userptr ) ;
glad_gl_load_GL_EXT_fog_coord ( load , userptr ) ;
glad_gl_load_GL_EXT_framebuffer_blit ( load , userptr ) ;
glad_gl_load_GL_EXT_framebuffer_multisample ( load , userptr ) ;
@ -8632,6 +8670,10 @@ int gladLoadGL( GLADloadfunc load) {
}
# ifdef __cplusplus
}
# endif