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@ -68,10 +68,12 @@ Some people ported raylib to other languages in form of bindings or wrappers to |
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- [raylib-pascal](https://github.com/drezgames/raylib-pascal) - raylib **Pascal** binding |
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- [Raylib-cs](https://github.com/ChrisDill/Raylib-cs) : raylib **C#** binding |
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- [RaylibSharp](https://github.com/TheLumaio/RaylibSharp) : raylib **C#** binding |
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- [raylib-ruby](https://github.com/D3nX/raylib-ruby-ffi) : raylib **Ruby** binding |
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- [raylib-ruby-ffi](https://github.com/D3nX/raylib-ruby-ffi) : raylib **Ruby** binding |
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- [raylib-rs](https://github.com/deltaphc/raylib-rs) : raylib **Rust** binding |
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- [raylib-rust](https://github.com/dtcristo/raylib-rust) : raylib **Rust** binding |
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- [raylibpy](https://github.com/overdev/raylibpy) : raylib **Python** binding |
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- [raylib-haskell](https://github.com/DevJac/raylib-haskell) : raylib **Haskell** binding |
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- [raylib-java]() : raylib **Java** binding |
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- *[raylib flat-assembler Usage example](http://forum.raylib.com/index.php?p=/discussion/comment/425/#Comment_425)* |
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- *[raylib COBOL Usage example](https://github.com/Martinfx/Cobol/tree/master/OpenCobol/Games/raylib)* |
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