From 43bc00379c7586c1acc1097b3ddee8f44513b7ad Mon Sep 17 00:00:00 2001 From: Ray Date: Fri, 1 Aug 2025 10:26:28 +0200 Subject: [PATCH] removed trailing spaces --- src/external/rl_gputex.h | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/external/rl_gputex.h b/src/external/rl_gputex.h index 1f0575300..906a863b1 100644 --- a/src/external/rl_gputex.h +++ b/src/external/rl_gputex.h @@ -585,7 +585,7 @@ int rl_save_ktx(const char *file_name, void *data, int width, int height, int fo // KTX 2.0: UInt32 supercompressionScheme - 0 (None), 1 (Crunch CRN), 2 (Zlib DEFLATE)... // KTX 2.0 defines additional header elements... } ktx_header; - + Byte[12] identifier UInt32 vkFormat UInt32 typeSize @@ -632,10 +632,10 @@ int rl_save_ktx(const char *file_name, void *data, int width, int height, int fo header.faces = 1; header.mipmap_levels = mipmaps; // If it was 0, it means mipmaps should be generated on loading (not for compressed formats) header.key_value_data_size = 0; // No extra data after the header - + // TODO: WARNING: Function dependant on rlgl library! rlGetGlTextureFormats(format, &header.gl_internal_format, &header.gl_format, &header.gl_type); // rlgl module function - + header.gl_base_internal_format = header.gl_format; // TODO: WARNING: KTX 1.1 only // NOTE: We can save into a .ktx all PixelFormats supported by raylib, including compressed formats like DXT, ETC or ASTC @@ -947,7 +947,7 @@ void get_gl_texture_formats(int format, unsigned int *gl_internal_format, unsign { // KTX 1.1 uses OpenGL formats on header info but KTX 2.0 uses Vulkan texture formats, // if this library is being improved to support KTX 2.0, it requires those formats to be provided -> View list at the end! - + /* *gl_internal_format = 0; *gl_format = 0; @@ -1023,7 +1023,7 @@ void get_gl_texture_formats(int format, unsigned int *gl_internal_format, unsign /* // OpenGL texture data formats -// NOTE: Those values can be useful for KTX 1.1 saving, +// NOTE: Those values can be useful for KTX 1.1 saving, // probably only the latest OpenGL ones, not the extensions ones // So, there is no need to include full OpenGL headers #define GL_UNSIGNED_BYTE 0x1401