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exit(3), don't crash, when glfwCreateWindow fails

glfwSetWindowPos was called on a NULL window, triggering an assert
inside GLFW. Check for failure and exit cleanly by means of
TraceLog(LOG_ERROR instead.
pull/456/head
Ahmad Fatoum 6 år sedan
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Ingen känd nyckel hittad för denna signaturen i databasen GPG-nyckel ID: C3EAC3DE9321D59B
1 ändrade filer med 11 tillägg och 8 borttagningar
  1. +11
    -8
      src/core.c

+ 11
- 8
src/core.c Visa fil

@ -1822,18 +1822,21 @@ static void InitGraphicsDevice(int width, int height)
// No-fullscreen window creation
window = glfwCreateWindow(screenWidth, screenHeight, windowTitle, NULL, NULL);
if (window)
{
#if defined(PLATFORM_DESKTOP)
// Center window on screen
int windowPosX = displayWidth/2 - screenWidth/2;
int windowPosY = displayHeight/2 - screenHeight/2;
// Center window on screen
int windowPosX = displayWidth/2 - screenWidth/2;
int windowPosY = displayHeight/2 - screenHeight/2;
if (windowPosX < 0) windowPosX = 0;
if (windowPosY < 0) windowPosY = 0;
if (windowPosX < 0) windowPosX = 0;
if (windowPosY < 0) windowPosY = 0;
glfwSetWindowPos(window, windowPosX, windowPosY);
glfwSetWindowPos(window, windowPosX, windowPosY);
#endif
renderWidth = screenWidth;
renderHeight = screenHeight;
renderWidth = screenWidth;
renderHeight = screenHeight;
}
}
if (!window)

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